
After his assassination, the will of the late king decrees the next monarch to be elected by the people. Forge bonds and win over a kingdom divided in this award-winning fantasy RPG with turn-based and action combat, party customization with powerful Archetypes, and hours of exploration.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #40, worst KR #80 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Aug 10 → 20.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio.
Brace yourself for the next evolution of fantasy JRPG with Metaphor: ReFantazio, available now. Winner of 50+ awards, with a free demo that carries save-data to the full game. Enter the royal tournament to fight for the throne and for the future. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. Team up with a compelling cast of characters and embark on an immersive journey that promises hours of captivating exploration, dynamic turn-based with a blend of real-time combat, and exhilarating discovery.

Key Features:
- ATLUS' Newest Fantasy JRPG: A mysterious & exciting story unfolds in a world where people must fight their own anxiety. Join the high-stakes Royal Tournament that promises hours of captivating exploration and discovery.
- Award-winning Art Direction: Ride your “gauntlet runner” to faraway dungeons & towns across an expansive world. Discover beautiful landscapes accompanied by captivating music, immersive UI, & anime cutscenes.
- Innovative Battle System: An exhilarating turn-based combat system with a blend of real time action. Party customization through "Archetype" powers provides the freedom to personalize your adventures.
- Time Management System: Go on quests, dungeon dive, & hunt for treasures by day. Strengthen relationships, build bonds, & increase virtues by night. Choose your actions wisely, time management is key to achieving your goal.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 43.3Kreviews | 90% | — | $48.6M |
| $69.99 | 22.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First of all, Atlus is well-known for its famous "special editions." Persona 4 had Golden, Persona 5 had Royal, SMT V had Vengeance, and unlike other games with enhanced versions, these versions include added content that practically changes the entire gameplay experience for the better, in so many ways that the game loop or the story is often completely altered. Therefore, my current assessment is positive, but if a "Royale" edition of Metaphor is released, or even if it's just rumored to exist, this review will turn negative, as I would blindly consider buying that version. If it doesn't happen yet, or if it's confirmed that it won't: Metaphor takes the classic SMT combat system and combines it with Persona's calendar and social Link system, creating an epic medieval story about a young man participating in "games" for the throne to prevent a dictatorship, while meeting friends who will help him defeat the villains. This results in some truly incredible elements. The mere act of observing and undertaking multi-day expeditions to complete the typical missions an adventure party encounters is incredibly well thought out. The combat, while restrictive, forces you to actively plan your actions and manage your resources to the fullest for 90% of the game. And the archetype system, very much in the style of Fire Emblem: Three Houses, allows for extensive customization of the main character's build, which then permeates the party. This alone makes for a massive game that promises countless hours of gameplay and generally delivers on its promises However, I think the best way to describe it is this: Metaphor is a great game, but at the same time, it's rather timid Despite all of the above, it undeniably has serious design flaws (which, sadly, are fixable in a premium edition). One of these issues is the expeditions themselves. While the idea is presented in a very cool way, the concept is underdeveloped, and except for one instance very early in the story, you're not required to complete different types of longer expeditions to be rewarded for it; it ends up being a huge menu with a Map UI. Furthermore, although challenging, the combat system undeniably feels somewhat outdated compared to the extreme speed of Persona, making final battles 40-turn duels where you hope that in one of them you don't get debuffed for all the stats you've leveled up to land a good attack. Besides, the archetype system is also cumbersome, forcing you to level up certain very specific archetypes with certain characters to reach their full potential. This means that most of the time you have to field your party with classes that are clearly not the best for them (like using Heimsay as a knight for a while, or other random examples). In addition, and without giving away any spoilers: the protagonist is rather underwhelming in his attempt to be a morally ambiguous character, allowing the player to project themselves onto him, which significantly diminishes the impact of his character arc. All of this makes me think it would have been a much better game if it had been linear. But oh well, that's something that can't be changed Despite this, I loved the game and wholeheartedly recommend it, as there are some genuinely great moments during your first playthrough
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $69.99 |
| 4.1Kratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不错
Cine
best Atlus game
Just buy it, it's ****ing excellent.
I think the game is great—it has a sweet story and enjoyable battle mechanics.
Splendid.
游戏整体制作精良,就是后期有些赶工的感觉,唐突给了一个月发育时间少了点内容,怪物的种类也比较少,就那几种来回换皮;剧情刚开始有些令人难绷,玩完之后感觉还是比较合理,圆的回来。二周目就多了一个boss可以打,刚开二周目发现阿基态解锁还要去推coop,纯纯的浪费时间,直接让我用一周目的队伍推得了呗。 还有一点想吐槽的就是会锁声望排名,虽然理解这是方便剧情需要,但是看到排名跳一下原地不动的时候代入感一下子就少了很多。
不推荐,画面粗糙,俗套的王道故事。
what a brilliant and gorgeous game, i cant wait to see what studio zero make next
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 9 | 89% | Free | |
| $0 | 0 | — | Free | |
| $1.8M | 970 | 75% | $59.99 | |
| $1.3M | 765 | 93% | $59.99 | |
| $9.2K | 30 | 83% | $9.99 | |
| $87.2K | 425 | 84% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.5M | 60.1K | 91% | $24.99 | |
| $48.5M | 48.3K | 88% | $49.99 | |
| $48.5M | 58.6K | 87% | $29.99 | |
| $48.5M | 88.9K | 95% | $19.99 | |
| $48.4M | 50.9K | 97% | $24.99 | |
| $48.4M | 117.8K | 95% | $14.99 |