
A remake of the 2004 game METAL GEAR SOLID 3: SNAKE EATER, with the same gripping story and engrossing world, now with all new graphics and 3D audio that enhance the jungle atmosphere. Get ready for the ultimate survival stealth action experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 2 → 19.29/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 19.7Kreviews | 84% | — | $19M |
| $49.99 | 13.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un remake idéntico al original, ya que, me parece que no hace falta cambiarle nada a este juego. Recomendado, hay algunas pequeñas cosas nuevas que se pueden adaptar a los jugadores que nunca jugaron MG
se tem sexo, eh bom, confia
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 18.1K | 91% | $59.99 | |
| $19M | 76.2K | 98% | $14.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $18.9M | 35.2K | 97% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 7.1K | 90% | $19.99 | |
| $1.8M | 3.5K | 90% | $19.99 | |
| $70.3K | 49 | 65% | $49.99 | |
| $0 | 0 | — | $49.99 | |
| $2.2M | 4.3K | 84% | $19.99 | |
| $2.6M | 2.4K | 96% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #51, worst JP #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 30.57/day in the week to Aug 13 → 19.14/day in the week after.
Reviews, worldwide (the counter carries no country): 10/day in the week to Jul 26 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
| $49.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game claims itself as an immersive survival stealth action, does a good job setting it up in the first hour, but then when you actually get to play the game, it take you out in the first couple actual minutes of gameplay by dropping ♥♥♥♥♥♥♥ quake style drops, from what i thought, was a beehive meant to scare away aligators. This game sucks and also does not support dualsense controllers very well. Maybe if the game had an immersive mode or mod that took out all the ♥♥♥♥♥ ass gta and quake style spinning crates that drop but until then, the game sucks at what it promotes itself as.
La única versión de MGS3 que vence a la del 3DS, hasta corren igual a 20 fps
Good game but if you are a new player for the love of god do NOT use the legacy camera option.
Grafiksel geliştirmeler oyunu kurtarmaya yetmemiş. Boss dövüşleri karakterin odunluğu yüzünden baltalanıyor bence.
Solid 1:1 remake of the original. There are some crashing issues (typical UE5 jank). Not sure I'd reccomend this over the original master collection version though. I don't regret the purchase, I got it on sale, so I'm leaving the thumbs up, but decide for yourself if you care that much about the graphics, and need for a good gpu/cpu to play a 20 year old game. If you have a lower end "modern" pc, I'd just get the OG for stability. If you have a med/high end modern pc, and really need that graphical upgrade, get this version. My CPU held back the fps quite a bit, with dips into the 40s during combat, and cutscenes, but the majority of gameplay was 50-60fps. Not a fan of the overly sexualized/thirsty EVA, but that's not a Delta thing, that's part of the original too.
A good classic, good game to start on the MGS lore. somehow able to run on steam deck at 30 FPS.
♥♥♥♥♥ dope
its realistic sneeter on a more serious note i dont think its very much a better experience than the og game/mgs3 remastered on pc even - but not necessarily worse from a sort of neutral standpoint. obviously its pretty heavy with the realism and with that a good bit of the art style from the original game's visuals is lost. but there are parts that look pleasing, in my opinion, such as mostly the environments and some characters but its not something i personally would say to come to this game for especially if you experience varying/poor performance. i had no issues on ultra everything except for noticeable frame drops at the bike chase part of the game at the end which also in general felt like the worst translated part of mgs3. nothing else though feels necessarily worse to play one major pro for me was the modernized control scheme (for xinput, at least) and much faster loading into menus. i definitely like things like fps controls being changed to triggers and shortcuts for camo, items, and codec on the dpad, and those are really the only ways that i prefer this game to og mgs3. i also like looking at the details on snake in cutscenes because i am a pervert
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.