
A remake of the 2004 game METAL GEAR SOLID 3: SNAKE EATER, with the same gripping story and engrossing world, now with all new graphics and 3D audio that enhance the jungle atmosphere. Get ready for the ultimate survival stealth action experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 2 → 19.29/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 19.7Kreviews | 84% | — | $19M |
| $49.99 | 13.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sırf oynayıştan dolayı olumsuz vermek istiyorum ama senaryo o kadar iyi ki kıyamıyorum. Oynayış çok kütük. Özellikle günümüz oyunlarını sıklıkla oynayan birini gerçekten kanser veya deli edebilir. Ama hikaye, sinematikler, akıcılık vs. o kadar iyi ki oynayışın deli eden taraflarını göz ardı etmenize sebep oluyor. Kojima bu işi yapıyor ve zamanında da yapmış. Serinin hikaye anlamında ilk oyunu ve bütün seriyi net oynattırır. Bekliyoruz KONAMI diğer Remakeler'i. Saygılarımızla.
Muito bom sim, melhor parte e a da escada
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #51, worst JP #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 30.57/day in the week to Aug 13 → 19.14/day in the week after.
Reviews, worldwide (the counter carries no country): 10/day in the week to Jul 26 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
| $49.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I missed out on MGS3 when it released back in the day. I've just played and beat the HD remaster, and have now finished Delta. The changes made improve the gameplay, but I think take away some of the charm of the original. If you were ever put off by how difficult Snake Eater was, then this might be the best way to get into it now. They're both 10/10's.
PEAK CINEMA ULTRA FASCIST RUSSIAN / AMERICAN / CHINESE VIDEO GAME. ABSOLUTE MADNESS EVOLVED INTO A NUCLEAR WEAPON NAMED AS MGS
Não curti e acabei dropando. Nunca joguei o original, então não tenho o filtro da nostalgia que provavelmente pesa bastante para quem jogou na época. Para quem conhece o clássico, talvez o carinho pela experiência original fale mais alto. Para mim, comparando com jogos atuais, ele deixa a desejar. A jogabilidade é bem datada, pouco fluida e, em vários momentos, simplesmente chata. E o problema não é o estilo Metal Gear. Joguei MGS V e gostei bastante; o jogo também tem toda aquela história exagerada e absurda, mas o gameplay é tão bom que isso funciona. Talvez funcione melhor para quem tem nostalgia do original ou valoriza remakes mais fiéis. Para mim, sem esse vínculo, não funcionou.
El juego me sacó de la depresión, es arte puro
Snake Eater, c’est tout simplement un monument. J’ai pris une claque dès les premières heures : l’immersion dans la jungle, le système de survie, les boss complètement dingues… et surtout cette fin qui reste gravée. On ne joue pas juste à un Metal Gear, on vit une histoire forte, pleine d’émotion et de tension. Pour moi, c’est l’un des meilleurs jeux jamais sortis, un vrai chef‑d’œuvre qui ne vieillit pas.
exactamente el mismo juego pero con unas pocas cosas más
It's been a long time since i last played MGS 3 but i gotta say, from what i can remember, this is a faithful remake of the game. if you liked MGS 3 from the MGS master collection or the PS2, then this is pretty much the same thing with a new coat of Paint. I would love to see Konami do the same with Sons of Liberty.
WHAT A GAME
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 5.4K | 89% | $19.99 | |
| $1.8M | 3.5K | 90% | $19.99 | |
| $70.3K | 49 | 65% | $49.99 | |
| $0 | 0 | — | $49.99 | |
| $2.2M | 4.3K | 84% | $19.99 | |
| $2.6M | 2.4K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 18.1K | 91% | $59.99 | |
| $19M | 76.2K | 98% | $14.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $18.9M | 35.2K | 97% | $13.99 |