
Developed by Kojima Productions and PlatinumGames, METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory with an all-new action experience. The game seamlessly melds pure action and epic story-telling that surrounds Raiden – a child soldier transformed into a half-human, half-cyborg ninja who...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 89Kreviews | 96% | — | $54.6M |
| $29.99 | 185ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1424 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
THE ONLY THING I KNOW FOR REAL, THERE WILL BE BLOOOOOD SHEEEEDDD!!!
РЕЗНЯ
EL juego de samurasi cyborg por defecto, deben aprender a manejar este estilazo sin miedo O MELHOR JOGO DE CORTAR GAYS Y MUJERES
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Japanese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
el sexo es tan bueno que le hicieron una secuela y se llama METAL GEAR RISING: REVENGEANCE
I went into Metal Gear Rising expecting a fun action game, but I didn't expect to enjoy it this much. The combat is probably my favorite part. It's surprisingly simple to understand: light attacks, heavy attacks, Blade Mode, and the directional parry. There's a lot of depth in learning enemy patterns and figuring out when to attack, defend, and counter. Once the mechanics finally click, the combat feels incredibly satisfying. And then there are the bosses. They are some of the most memorable fights I've played in a game. Jetstream Sam absolutely destroyed me at first, but finally learning his attacks and beating him was one of the most satisfying moments of the game. Senator Armstrong was just completely insane in the best possible way. Every boss feels like an event rather than just another enemy with a health bar. The music deserves its own paragraph. The soundtrack is ♥♥♥♥♥♥♥ incredible. The songs don't just play in the background; they make the fights feel like massive climaxes. The music, the dialogue, the ridiculous action, and the boss fights all come together perfectly. The story is also exactly the kind of ridiculous I wanted from Metal Gear. Obviously, it isn't realistic. At some point Raiden is throwing around machines that absolutely should not be liftable by a human, and the game doesn't care. But that's part of the appeal. Metal Gear has always been willing to take serious political and military ideas and put them next to completely absurd science fiction. Somehow, it works. The game is also much shorter than I expected. My first playthrough took around 4 hours and 30 minutes. At first I was surprised that the story was over so quickly, but honestly, I think the length works. There isn't much filler. It's basically one insane set piece after another, and the combat is good enough that I can see myself replaying it just to get better at the bosses. My only real complaint is that some of the parry mechanics can be frustrating to learn, especially when you're first trying to understand exactly what the game wants from you. But once it clicks, it becomes one of the most satisfying parts of the combat. Another thing I absolutely love is how nearly everything feels worth clipping. It's not just the boss fights. Even taking down a normal enemy can turn into a ridiculous Blade Mode sequence that looks like something you'd normally expect from a major cutscene. The game somehow makes regular combat feel cinematic. You're constantly getting moments where you stop and think, "♥♥♥♥♥♥♥♥♥, that looked cool." The finishers, Blade Mode, enemy reactions, and the sheer amount of destruction make even basic encounters memorable. It's one of those games where I could finish a fight and immediately want to watch the replay because the gameplay itself creates its own highlights. Overall Metal Gear Rising is just amazing.
MY SOURCE IS THAT I MADE IT THE F*CK UP!
adios amigo
Un juego entretenido y emocionante, que te permite cortar y destrozarlo todo... Con eso ya es suficiente para disfrutar un buen rato, sumado a la música épica, los brutales quick time events, y las cinematicas son oro puro
Что же это за игра? Это игра, в которой чувствуешь себя доминантом до той поры как ты сталкиваешься с муссоном Это игра, где камера-это главный боссфайт на протяжении всей игры Это игра, где существуют vr мисcии, во время которых чувствуешь себя ничтожеством Это игра, где в кампании ты eбeшь противников, а vr миссиях-они тебя Это игра, где рпг в упоре летит куда угодно, только не в противника Это игра, где существуют eбyчиe мастифы, которые особенно любят тебя помaцать толпой в vr миссиях Это игра, где меню паузы уже как родное на сложности revengeance Это игра, где армстронг в dlc сэма eбaшиT тебя кулаками за километр Это игра, где в подарок тебе дают треки на века Это игра, где после сэма и армстронга сомневаешься в своей гетеросексуальности Это игра, один из лучших слешэров 11/10 Если вы хотите лишиться aнaльнoй девственности - это игра для вас
don't need to discribe this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 25.8K | 93% | $29.99 | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $12.5M | 22.5K | 87% | $24.99 | |
| $6.7M | 14.1K | 90% | $19.99 | |
| $3.4M | 8K | 90% | $19.99 | |
| $39.2K | 165 | 71% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.7M | 66.9K | 93% | $39.99 | |
| $54.5M | 45.5K | 79% | $59.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $55.2M | 342.1K | 97% | $9.99 | |
| $55.4M | 48.5K | 90% | $49.99 | |
| $53.5M | 53.2K | 97% | $47.99 |