
Travel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

A nomad wanders the far reaches of an overgrown megastructure, a world built for a forgotten purpose in which countless civilizations have lived entombed for ages.
But when the mech they use to traverse its vast distances breaks, they remain stranded in its hostile wilds beneath a concrete sky.
- - -
Travel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game that can be finished in a single sitting (one to three hours).
Explore architectual relics of eras near and long gone, meet mysterious and powerful factions that have emerged inside the megastructure, and fight your way through varied encounters in this tight and compact FPS campaign.
A short, tightly designed shooter campaign.
Unique setting filled with massive industrial structures taken over by nature.
Atmospheric visuals inspired by mid-00s games.
Responsive movement and combat.
A sci-fi mystery story revealed through exploration of the game's spaces.
An injury system that asks you to manage not only your health, but also your individual body parts.
Multiple modifiers to change up your playthrough, from health system modifiers to enemy and item randomizers.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 4.6Kreviews | 97% | — | $698.9K |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 550 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it is so mysterious in ways but the lore is really good i think it needs a sequel personally to expand the lore much deeper
good.
I won't spoil anything in this review all I'll say is play it blind on your own to get the best experience from it, don't expect a very mechanicly deep game but Appreciate everything else it has to offer. Personally Loved Every moment of this Game, Its hard to put it into words how it feels but its movement is great, the shooting is nice but Honestly the best parts of this game is the environments and storytellin, Verry minimal, but very effective, the small details you only notice on repeat play throughs. I hope the developer makes more games in this style I just want to explore more of this universe in some shape or form, because I know there's more that you can do with this setting. 10/10 IMO has some faults but nothing that would subtrace from its rating
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Croatian, French, Japanese, Korean, Portuguese - Brazil, German, Russian, Simplified Chinese, Ukrainian, Italian, Spanish - Spain
Hours played at review time, across 550 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its fine I guess. Fine enough that I won't refund it, but not much more than that. The movement feels pretty good, the combat is fairly basic. Its got some environmental puzzles and even exploring most everything I was done after 2 hours, although you can replay with some modifiers like harder hitting enemies. I would give a neutral review if I could, but I really don't understand what all the positive reviews are raving about to be honest. It's got a lonely atmosphere because you meet 1 (one) singluar non-hostile npc in the entire game. I wouldn't call it bad because of that, just not worthy of praise either.
The atmosphere alone makes this a great buy. Its a very cool game, its not perfect but for the price its excellent. The lore, world, and vibe is just amazing. Though it is short I could see my self replaying this at least once a year or so. I highly recommend this one.
its like half life. you have to figure out how to get through levels using alternative paths. it has a bleak, grey atmosphere.
After hearing about this game thanks to eurothug4000 (https://youtu.be/LhBRh2IVklU - shoutout to her by the way), I played the game for the first time some time ago. I reached the end in about 2 hours, but I knew for a fact that I had not discovered everything (I did not unlock all the achievements and [spoiler]I was plainly aware that I missed at least one of the optional paths[/spoiler]). This first experience was already great, even though I cannot tell much about it in a review, for a big part of the enjoyment came from the blind discoveries made as I was lost in this universe. And I even shared it afterwards with some friend also fond of this kind of "megastructure" stories, games, aso. And a few days ago, I read a post by the solo dev behind this game, stating that a new update dropped, notably with developing comments included. I saw there an opportunity to go back to Metal Garden, and fullfill the missing parts while learning about the backstage. And oh dear, I do not slightly regret taking a few more hours to roam over this game completely. For I did miss some good stuff ! And the dev comments (reading only, no audio) were a nice addition, both from technical and personal points of view ! And nevertheless, even though this time I scavenged thoroughly, it only took me this time around 3 hours and a half, which is truly appreciable for some players like myself who do not have enough time to play games requiring dozens and dozens of hours to complete (and it keeps the experience focused and dense). So yeah, pretty good game, I read the dev was already working on a new game - I will be sure to keep an eye on this, either it is similar to this one or otherwise !
A game that is too short for what it presents. It has a bleak appealing art style and interesting world. If you have time to kill for around one and a half to two-ish hours, I'd suggest giving this a go if you're into megastructures, vague worldbuilding, and exploration with semi-linear paths. A shame it's too short because by the end of it, you're left with wanting more. Here's hoping that the developer makes a follow up game one day.
Great game, hit exactly the right spot. I love those vast concrete landscapes, liminal spaces at their finest. I'm hoping for a sequel or another game with a similar vibe
Simple but satisfying apocolyptic world. Enemies a bit monotonous and can do odd things like these floating jumps, but the game is not bad.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2K | 84 | 82% | $3.19 | |
| $84 | 2 | 100% | $2.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $2.82 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $699K | 11.8K | 91% | $2.49 | |
| $698.4K | 2.9K | 73% | $7.99 | |
| $698.1K | 1.4K | 56% | $19.99 | |
| $699.9K | 1.5K | 55% | $19.99 | |
| $697.7K | 4.4K | 71% | $8.99 | |
| $700.2K | 619 | 63% | $24.99 |