
Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. Maxing 20+ skills has never been more zen.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 16 → 5.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 16.3Kreviews | 90% | — | $3.2M |
| $9.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
开的五倍速mod,感觉没啥可玩性,挂一个星期上线一次,这一项技能满了就换另一个技能挂机,没有驱动力,越来越不想打开它了,没有数值带来的爽快感,没有让我感觉到自己很吊,加上任何背景故事都没有,毫无终极目的
好玩,非常好玩,机制也很完善。
好玩爱玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oldschool Runescape and Melvor Idle are like gateway drugs for each other, If you play one, you probably played the other.
Great
玩的挺好的,也挺好玩的,直到有一次身上攒了好久的秘银弓箭(有三万多根)随角色死亡而掉落,我意识到,是时候和这个游戏说再见了。 给个人上人吧。
刚上手的时候感觉乱乱的,越玩越有一种乱的井然有序的感觉。一个很好的消磨时间的挂机游戏 我有一点挺不理解为什么装备区要把dlc的孔位装到本体里。没买dlc导致我找了半天那个孔位是干什么的 令令令申申申申申倍速一定不要开太多且长时间不上号,因为游戏真的有可能打不开。
내 인생 최고의 방치형 게임
Ne vous laissez pas tromper par son apparence. Melvor Idle est bien plus qu'un simple idle game. C'est un véritable RPG où chaque compétence progresse, où chaque ressource a une utilité et où tout est lié. On commence par couper quelques arbres... puis on se retrouve à optimiser des dizaines de métiers, fabriquer son équipement, combattre des monstres et planifier sa progression sur plusieurs jours. Ce qui rend le jeu aussi addictif, c'est cette sensation de toujours avancer. Même lorsque le jeu tourne en arrière-plan, on revient avec l'impression d'avoir accompli quelque chose. Il y a constamment un nouvel objectif, une compétence à monter ou un équipement à débloquer. La quantité de contenu est impressionnante. Entre les compétences, les donjons, les boss, les objets rares et toutes les possibilités d'optimisation, on peut facilement y passer des centaines, voire des milliers d'heures. Le jeu s'inspire clairement de RuneScape, mais il réussit à créer sa propre identité en supprimant tout ce qui peut être frustrant pour ne garder que le plaisir de la progression. C'est le genre de jeu qu'on ouvre "pour vérifier deux minutes"... puis qu'on finit par garder installé pendant des mois. L'un des meilleurs idle games jamais créés. Maintenant... j'attends Melvor Idle 2 avec une impatience énorme.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5K | 115 | 66% | $3.99 | |
| $0 | 255 | 79% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 157 | 89% | Free | |
| $35.5K | 273 | 78% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 5.6K | 97% | $19.99 | |
| $3.2M | 5.2K | 80% | $24.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 4.7K | 92% | $13.99 | |
| $3.2M | 1.8K | 73% | $39.99 |