
A dark sci-fi mech assembling manager with semi-auto battles against mutating, alien bio-weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 20 → 0.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 925reviews | 74% | — | $531K |
| $9.75−35% | 29ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a unique game enjoyed a lot
the game is churchly as a potato chip, clear like a wall, and has vibes for days. would recommend reading one of the online / steam new player guides. game is fun tho
Fun game with a somewhat organic doomsday clock aspect. I did find the time pressure to be a little annoying, as you are rushed along by the time you get the largest mechs. The flexibility in loadout was good for weapons, ok for armor, and limited for ancillary. Certainly some unavoidable tradeoffs you have to make to get an optimal enough deployment to succeed. The cave / base system was cool, although by the time you can survive it the resources weren't all that necessary. The largest limit was always the construction queue in relation to the doomsday limitation. Overall a fun game, with mod support to allow you to take on larger challenges.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
half the ui buttons freeze the game
good game for people with a spicy brains
The game felt like it had it all. But the further you get into it, the more garbage it becomes. -The priority target do not work. -In a town of 10.000 people, there is only room for 1 person in school, and 2 people in the hospital. -The menues is a terrible mess of going back and forth 100 times to find what you need. -The autosave punishes you extremely hard, for trying to figure out the game, that you are forced to figure out. -Nothing is explained, to the point that i played 20 hours without knowing basic but highly important things. -Also game difficulty goes from 1 to 100 with no ladder in between. Killing surface aliens is no problem, but forget about every killing aliens in lairs. -I probably spent 50% of my playtime just googeling how the hell things workes. Then, after 20 hours of this mess, i accidentally click new game by mistake, quit back out to the menu, and the autosave completely wiped my progress... What a complete joke of a game...
I love this game. I suck at it, but I love it.
【系统接入:Fairy 评测数据日志】 已完成对该程序的初步采样与基准测试。 交互界面分析显示:本程序的 UI 逻辑具有极高的数据密度,大量功能被深度解构并融入进了粗犷的“苏式拟真物理按钮”中。信息架构缺乏直觉式引导,对普通碳基生物的脑内运算与记忆负荷提出了严苛要求——在初期阶段,您可能需要借助“纸笔手写记录”这一古老的物理外接存储介质来辅助理解。 不过,经过推演模拟:该架构具备极佳的探索纵深。一旦克服前期的学习成本,其系统反馈将带来极高浓度的正向乐趣。 综合决策协议判定:【推荐】。 (提示:建议具备充足耐心与钻研精神的玩家加载运行。)
KiberKreker!! Спасибо тебе за такой отличный проект, атмосферу,музыку,Лор - это супер!!! Надеюсь ты еще сделаешь что то еще круче в этом жанре .
WORTH
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $114.5K | 329 | 71% | $11.99 | |
| $71.6K | 98 | 63% | $19.99 | |
| — | 2 | 50% | — | |
| $4.2M | 4.1K | 77% | $20.79 | |
| $2.9M | 2.9K | 79% | $29.99 | |
| $2.6M | 6.3K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $530.7K | 2K | 90% | $15.99 | |
| $530.7K | 777 | 77% | $19.99 | |
| $530.6K | 1.9K | 86% | $14.99 | |
| $530.4K | 789 | 86% | $19.99 | |
| $531.8K | 2.7K | 94% | $6.99 | |
| $532.1K | 1.6K | 96% | $12.99 |