
No Mahjong experience needed! A strategy card game focused on crafting Hu (winning hands). Easier to Hu, but takes deeper strategy. Form melds on a grid, and use items to complete Hu with multiple Faans (scoring patterns). Every game unfolds differently—adapt on the fly and play with the flow!
Modeled estimate, not a reported figure. How we estimate →
About
*The following text was NOT written by AI. The parallel phrasing of the headings is simply a personal preference.
The same pairs, chows, and pungs you know from Mahjong—but on a 3×7 grid, they can be formed both across and down.
A tile placed at an intersection becomes part of two patterns at once
Forget “four melds and a pair.” As long as every tile in your hand forms part of a valid meld, you win.
Newcomers only need to learn three basic melds to understand the game.
Experienced Mahjong players, meanwhile, will discover an entirely new way to think about waits and ready hands.
With winning redefined, the Faans you know have gained entirely new possibilities.
For example, 【All Honors】 no longer has to consist of four pungs and a pair.
【Four Identical Chows】? Come try 【Six Identical Chows】!
Wait for a monster hand every game? Here, you may not have the time. Your available turns are tied to your HP.
Rather than going big every round, a quick win with a small Faan—and knowing when to stop—can sometimes take you much farther.
Freely edit the tile deck, force a specific build, and chase exponential scoring? None of that is the point of this game.
Every round asks you to weigh your options on the spot and judge which tiles may still come. Items can help, but you must still find the answer within your opening hand.
Adapt to the situation and play with the flow. Isn’t that the essence of Mahjong?
Handcrafted pixel and voxel Mahjong tiles. Hover over them, pick them up, and place them down —every action comes with smooth, responsive feedback.
Your items range from everyday folk objects to mythical treasures. Your opponents are legendary figures and a whole host of deities. Behind every effect, there may be a meaning waiting to be discovered.
Immerse yourself in the pleasure of crafting Mahjong hands, presented in a bright and clean art style.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
🤔 是可玩的。 虽然 BGM 非常让人头痛 第一时间选择关闭了。 希望可以早日有加速的选项。
有趣!好玩
质量不错的小品游戏。8/10 发售之后疯狂玩了3天,虽然规则和麻将类似,但多多少少还是玩出的自己的特色,规则简单易上手,不拘泥于麻将4面子+1对的14张牌,实际上只要14张都连着就胡,什么2面子3面子也照样玩,难度上是小了很多,不过乱七八糟的胡也导致分少很多。玩法上依旧是肉鸽道具+倍率的小丑牌经典组合,几种流派重置天胡流、倍率流,甚至一次性道具流其实过难度10都相对好过,算是质量不错的小爽游。 建议:(1)总共10级难度重复太高,有个5、6级让玩家感受牌组特色就行了;(2)变量较少,建议增加牌山变化、场地变化(改变格数、随机格禁用)、连线变化的玩法(比如跳着连?);(3)、番种加成不明显,全是大牌番型,建议改善小番种如2面、3对、4连、5连甚至多连等加成,这样分数反而不用像现在砍一刀大分。(4)为什么解锁全道具顺便把全难度也解了?这难度进阶不能放啊,得让玩家自己打上高难度。 总结: 【优点】优质的肉鸽玩法,轻松、简单、易上手,平衡性尚可,耐玩性也不错,开始玩上几局挺上头。 【缺点】变量相对较少。
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Languages: Simplified Chinese, English, Japanese, Traditional Chinese
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
类小丑牌麻将,像素画风,玩法核心就是把牌铺进 3×7 的格子,横着能组牌型,甚至就连竖着也能组,一张牌卡对位置还能同时服务两组,胡牌门槛放低了很多,不像日麻那种非要做个役才能和牌,不用纠结四面子加雀头,只要所有牌凑成牌型就能胡,这种成都感觉不会打麻将也能上手,配合遗物构筑,成型后分数直接起飞,满足当前分数就可过关,不过也缺少特殊的番种,九莲宝灯、大三元这些都没有,期待后续加入这些。
[h1] 还蛮好玩的 [/h1] 目前也是玩到了6难度,有点费劲但是还行,还是有爽感的 [b] 感觉在吃碰杠的提示方面上比较欠缺,每次都要依靠麻将抖动来分辨对手牌有没有符合要求的吃碰杠,然后我自己有时候比较急 ,没注意看是否匹配就跳过了。希望能在画面音效上加点提示 [/b] 音乐有点[strike] 吊 [/strike]我说实话,对战高难度对手时会有改版音乐,还挺好听的,音乐点赞!!强强!!
能玩,但每個項目都摳摳搜搜結果玩得不爽
very interesting
很棒的小品级肉鸽游戏
麻将题材的点数组合类肉鸽策略游戏 。 本作玩法简单来说就是“麻将规则”+“小丑牌”的结合, 也相当于将小丑牌里的扑克规则换成了麻将规则, 同时又赋予了传统麻将更多的胡牌趣味性。 上手很简单,即便是从未接触过麻将的玩家, 只需认识3种基础牌型就能理解, 分别是麻将的对子、顺子和刻子。 游戏一大亮点就是牌型组合, 此打麻将非彼打麻将, 麻将并非像传统那样排成一排, 而是可以在3x7的方格内任意放置。 即可以横着摆,也能竖着摆, 没有通过“吃”跟“碰”固定组合的牌, 还能交叉共享多个牌型, 达到自由组合牌型的目的, 让胡牌的可能性变得更高。 搭配各种各样的被动道具效果辅助, 玩具可以轻松胡出各种复合番型的大牌。 美术是精美打造的像素风格, 其怀旧感完美适配麻将这样的跨时代物品。 音乐也很好听很上头!属于是边打牌边抖腿了。 因为有肉鸽元素,有多难度可陆续解锁, 整体的可玩跟耐玩性都还不错。 作者也表示未来还会推出更多内容, 比如挑战模式跟开放Steam创意工坊, 销量非常好的话,还会推出移动端移植版, 以及可4人在线对局的改编版游戏。 总的来说推荐给喜欢小丑牌跟麻将爱好者玩具尝试。 [quote] [url=https://steamcommunity.com/groups/RLAA]真,汇源泉,感受本心[/url] [url=https://store.steampowered.com/curator/34823852/]爱,作动力,铭刻真情[/url] [/quote]
撤回一个好评。 难度5居然是直接把游戏流程翻倍。 这么说吧,玩完这个难度5我就想直接卸载游戏退坑了。 这和尖塔4层这种不同。也不像其他游戏是教学关短流程正常游戏长流程 结果到了难度5才说,我们的游玩进度实际上是1.8倍哦 这玩起来很恶心很难受,这点改了再给回好评。 刚刚在试着打难度6,玩法还是好玩的,但是考虑到这要玩一个小时......也不像尖塔那样,真的不想继续玩下去了,受不了...... 谜叔那边过来的,玩法确实好玩 不过画风UI刻意仿小丑牌这点感觉不大好 打出难度3后出大BOSS音乐那刻感觉很惊艳 另外感觉道具和消耗品共用栏位虽说有博弈感,但体验下来感觉还是分开好些 诚意是足的,希望作者继续加油吧。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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