
A bold reimagining of the God Game genre from the creator who defined it. Shape a living world as a god - or step into it and experience it through your people. Build, guide and defend your town by day, then survive the night when everything is under threat. There is no single solution. Only yours.
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About
There is no single solution. Only yours.
Masters of Albion is a god game where you don’t just shape the world - you can step into it.
Build your town, guide your people and decide how Albion survives.
Every choice has consequences, and no two paths are the same...

Old Albion is gone - swept aside by the advance of modern technology.
But magic was never truly lost...
Now it returns, creeping back into the world, draining the life from its people and reshaping everything it touches.
You are chosen to wield its power.
Granted the abilities of a god, you must guide, protect and shape Albion as you see fit - building a world strong enough to withstand what’s coming.
An ancient force is rising.
What you create will decide whether Albion survives it.

As a god, you shape every part of your town.
Design and place buildings wherever you choose.
Hire, house, and manage your workforce.
Customise structures with colours, patterns and use weird designs to make them your own.
Combine building types to create unique, multi-purpose spaces using a flexible building system.
And there’s no waiting. No timers. No delays.
If you build it, it works - instantly.

Roam freely across the world of Albion.
See everything from above - or step into the lives of your people and experience it from the ground. Take control of heroes, workers, animals and more as you explore in real time.
Complete quests, uncover hidden treasures, and venture into underground caves where danger waits.
Craft weapons and armour to strengthen your heroes, and prepare them for what lies ahead.
From quiet moments to unexpected encounters - whether you’re exploring, fighting, or yes… kicking chickens - Albion is yours to discover.

Take control with the God Hand - and shape Albion however you choose.
Build entire towns.
Design weapons, armour, clothing and more.
Interact directly with the world and everyone in it.
Lift, move, throw or possess the living to take full control of their actions.
Reward your people - or push them to their limits.
Unleash devastating abilities when needed.
Strike enemies with lightning. Set the world ablaze. Crush threats with whatever is within reach.
From careful guidance to outright destruction, the choice is always yours.
This is what it means to wield real power.

When night falls, Albion is under threat.
Creatures emerge from the dark, descending on your towns and tearing through everything in their path.
With the power of a god, you decide how to defend it.
Build and arm defensive structures to hold the line.
Position heroes where they’re needed most.
Raise walls to slow the advance - or funnel enemies into carefully planned choke points.
Step in directly when the pressure builds.
Strike with lightning. Set fire to advancing hordes.
Grab whatever is at hand - boulders, barrels and more - and turn it against them.
Or take control of your heroes and face the threat head-on.
Every night is a test.
What you’ve built will only survive if you defend it.
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's from the mastermind that created Black and White and Fable. It takes both games and combines them. I am extremely interested to see how this game progresses through development. I am a big fan of both Black and White and Fable.
Un po’ Fable, un po’ Black & White, Master of Albion è un titolo ottimo per varietà di contenuti e attività proposte, ma pecca nell’ottimizzazione generale. Il fatto che con una 4090 superi di poco i 30 fps a dettagli alti dimostra che c’è ancora molto lavoro da fare. Essendo in accesso anticipato, spero venga supportato adeguatamente che un giorno arrivi una versione 1.0, anche perché oggi merita più successo di quanto ne ebbe Fable 3 ai suoi tempi.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Having a lovely time as a fan of Dungeon Keeper, Black and White, Populous and Fable. It's clearly very early access, but performance has been fairly stable for me outside of the short opening act. Keen to keep playing and looking forward to a full release in the future
Wish I could give this a "let's wait and see" because this could really be a much more interesting game with some tweaks and fleshed out mechanics, which hopefully will develop throughout early access. That said, I have a hard time believing this game will actually be completed in their estimated 12 month timeline. The bones are there for a fun game, it really comes down to whether or not the team can deliver on the full game. Really thought people were exaggerating just how much time you spend making sandwiches and soups. Game runs great, the core day/night loop is fine too... but overall the game just feels pretty lacklustre? Functionally it just feels fairly generic and almost like a phone game someone decided to morph into a PC game. Even acknowledging that the game is in early access most of the mechanics feel slightly half-baked and incomplete. There's definitely some of the B/W and Fable humour mixed in though although that too feels sparse.
I'm enjoying the game mostly. I am not a huge time of needing to complete orders over and over though and it seems to take alot of time.
Неплохо
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| — | 0 | — | — | |
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