
Making History Gold Edition is the expanded and updated version of the original WWII grand strategy game Making History: Calm & the Storm. Command your nation and change the course of history.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Güzel
Basically took the worst parts of Hearts of Iron, and made it even worse. Not a fun game, not easy to understand, and very tedious and boring to play. The only upside is the combat being easier to understand than HoI, but past that, it's still pretty bad.
This is the best strategy game i've ever played in strategy genre. Also, it is probably the best game from Making History games (TSWW is a bit laggy and slow compared to this game). [h3] Main features: [/h3] -War doctrines in research tree -Many modern technologies in research tree (ICBM, Advanced tanks) -Challenging naval (like if you're playing as germany your permanent goal is to beat UK naval) -Challenging economy system. With this game you can learn that war is actually expensive. -Puppet state system. It is simple and yet good. [h3] Special features that i've noticed: [/h3] -Fright system. For example, if you're playing on Germany and all wars you've started you're winning, small (sometimes even big) countries can ratify your agreements, especially territorial one. I could sometime get Pomorze, so i bypass Polish corridor; Alsace-Lorraine that is historically German. -Historic territorial transfer. You can send territorial transfer agreements to countries that have been pressured by germany or ussr and so on. These are list of them: Danzig (you can simply annex it sometimes with just territorial transfer), Sudetenland, CZ (refers to Munich agreement, but if you somehow missed this event you can send territorial transfer), Samogitia, Lithuania (also known as Memel). It is important to try to send them in period they were ratified in real life. -User-deciding events. I enjoyed how i can simply let Austria vote at their own terms and with some chance they're rejecting or accepting union. It adds to the game a bit of difference. Like, every game is different, even on the same scenario. -Encyclopedia. Fully written tutorial for each function in game. [b] Special thanks to Muzzy Lane Software for developing this game. It is definitely worth to study history via it. Also it brings a lot of fun and concentration at the same time. [/b] P.S Hey, Muzzy Lane. I've noticed that this game has simple ideology system. Countries with the same ideology are more likely to work together. But if i want to expand this system, what should i do? the idea was to create research tree named Ideology via modding and create some events. So there are 2 questions: how to create custom events (like austrian crisis) and how to create research tree. In general, i want full tutorial to modding to this game. Maybe it would be a good idea to add it to Encyclopedia. Also i wanted to ask if you have "Triumph of the Reich" scenario. It is the last scenario i couldn't find for this game. Hope you will respond me. Overall decision: [u]APPROVED![/u] | Not approved
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Con sus defectos, como la escasez de recursos (carbón) durante años, lo que imposibilita mantener cualquier plan de avances tecnológicos, expansiones a largo plazo o simplemente construir un ejército decente... Pero aún así, muy entretenido. Si sacasen una versión modernizada, un poco más compleja, modeable y balanceada, me lo compraría sin dudar.
My cousin and I have several days worth of time invested into this game.I was just able to get my own computer, and this was the first game I bought!!!!!!
funfun
TOLLES Spiel, wie Total War genau so fair, nur leichter.
cheap and easy to learn, perfect for gaming in university gender classes.
Very well designed. A lot of variability between plays. AI seems to be reasonably intelligent.
BEST GAME EVER
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $10.4M | 9.6K | 79% | $39.99 | |
| $9.3M | 8K | 61% | $26.24 | |
| $1.3M | 4.2K | 85% | $15.99 | |
| $1.8M | 586 | 90% | $79.99 | |
| $1.8M | 2.2K | 80% | $29.99 | |
| $912.1K | 471 | 91% | $79.99 |
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| $29.3K | 366 | 82% | $4.99 | |
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| $29.3K | 113 | 63% | $9.99 | |
| $29.3K | 128 | 93% | $6.99 | |
| $29.3K | 123 | 96% | $9.99 | |
| $29.3K | 93 | 89% | $11.99 |