
Uncover the origins of organized crime in Mafia: The Old Country, a gritty mob story set in the brutal underworld of 1900s Sicily. Fight to survive as Enzo Favara and prove your worth to the Family in this immersive third-person action-adventure.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.14/day in the week to Jul 31 → 18.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Uncover the origins of organized crime in Mafia: The Old Country, a gritty mob story set in the brutal underworld of 1900s Sicily. Fight to survive as Enzo Favara and prove your worth to the Family in this immersive third-person action-adventure set during a dangerous, unforgiving era.
Enzo will do anything for a better life. After a brutal childhood of forced labor, he's ready to risk everything to become a man of honor in the Torrisi crime family.
His oath to the Mafia, with all the power, temptation, and hardship it entails, is a burning reminder of this simple truth:
Family Takes Sacrifice.
This thrilling narrative is brought to life by stunning visuals, cinematic storytelling, and the authentic realism that the critically acclaimed Mafia series is known for. Enzo's story unfolds in a time when skill with a stiletto blade was a deadly asset, a lupara sawed-off shotgun was a go-to firearm, murderous vendettas raged for decades, and mafiosi patrolled their protection rackets on foot, horseback, or behind the wheel of turn-of-the-century motorcars.

The rough-hewn beauty of Sicily's rugged countryside is a stark contrast to the grime of urban alleyways—but the treachery and violence of this gangland run just as deep. Rival families and their ruthless leaders wage unending turf wars in the shadows, hidden from the public eye. Trust is a fleeting rarity, and loyalties are worth killing for.

You're the antihero of this thrilling 1900s story, living out every tense moment of Enzo's descent into Sicily’s clandestine criminal underworld. Come face-to-face with a cast of unpredictable allies and cutthroat enemies in this classic crime drama, rich in period-authentic details that will immerse you in this treacherous Mediterranean setting.

Engage in life-or-death combat, be it up close with a blade or from afar with a variety of firearms. Ambush enemies for vicious stealth takedowns, or slice them up in close-quarters duels. If you prefer firearms, wield period-authentic handguns, rifles, and shotguns to overcome any odds and doggedly eliminate the Don's enemies.

Traverse a wide range of Sicilian environments, from underground crypts and crumbling ruins to bountiful vineyards and ornate opera houses. To reach your next target or make a hurried getaway, you'll need to gallop on horseback across cobbled streets and open fields, or speed down dirt roads in authentic turn-of-the-century automobiles.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 30.6Kreviews | 73% | — | $29.2M |
| $49.99 | 29.5Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2299 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
История постоянно держала в напряжении, следить за происходящим было безумно интересно, хотя последняя глава вышла довольно предсказуемой. Драма в игре хорошая, своё дело она сделала и эмоционально зацепила. Персонажи все очень харизматичные, каждого интересно слушать, и они говорят в прямом смысле как настоящие живые люди без картонности, со своими эмоциями и интонациями. Постановка в игре просто изумительная, смотреть кат-сцены одно удовольствие. Атмосфера Сицилии цепляет с первых минут, мир невероятно красивый, и всё, что связано с картинкой, выполнено на высшем уровне. Безумно красивая, изумительная природа Италии глаз не оторвать. Музыка в игре очень красивая и душевная, отлично дополняет настроение. Каждая мелодия точно попадает в происходящее на экране, и слушать это одно удовольствие. Геймплей тоже порадовал: за всё время ни разу не наскучил. Физика машин очень реалистичная, ездить одно удовольствие, стелс довольно неплохой, стрельба отличная импакт чувствуется, и стрелять по-настоящему круто. Но вот оптимизация в игре плохая статтеры, маленький фреймрейт, не для очень передовой картинки.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #57, worst PL #96 · 9 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Czech*, Japanese, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese +3 more
| $49.99 |
| 4.1Kratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I went into Mafia: The Old Country expecting a good Mafia game, but I genuinely did not expect it to hit me this hard. By the time I finished the story, I was literally just staring at my monitor in disbelief, thinking about what I had just experienced. The story absolutely blew me away. From the very beginning to the final moments, it kept me completely invested, and when the credits rolled, I honestly just sat there thinking, “What the hell did I just play?” Every single chapter was exciting and engaging. I never had that feeling of “I just want to get this part over with.” I genuinely enjoyed every second of the game, and that is something I really appreciate because so many games have moments where the pacing drags, but The Old Country never felt like that to me. And then there’s Enzo Favara. What an incredible protagonist. Watching his journey from a 17-year-old kid to the person he becomes by the end of the game is genuinely one of the most memorable character arcs I’ve experienced in gaming. The fact that the story takes place over only a few years, with Enzo being 17 at the beginning and around 20 by the end, makes his transformation even more impressive. He feels like a real person who is constantly being shaped by everything happening around him, and I became genuinely invested in his story. The side characters are fantastic as well, and I absolutely loved the relationship between Enzo and Isabella. Their romance is honestly one of my favorite romances I’ve ever seen in gaming. It feels emotional, believable, and genuinely important to the story rather than being there just for the sake of having a romance. Luca is another character who deserves a huge amount of praise. He is an incredible character and an excellent mentor to Enzo, and I loved watching the way he guided him and helped shape him throughout the story. Luca genuinely feels like someone Enzo can learn from, and he quickly became one of my favorite characters in the game. Cesare is also a really interesting character. He clearly wants to become stronger and prove himself, but he isn’t exactly the smartest guy around, which makes his personality and his interactions with the other characters really entertaining. Then you have Don Torrisi, the head of the family and a true Sicilian Don. He has that presence and authority you expect from someone at the top, and I really enjoyed the way the game portrays him and the power he holds within the family. The antagonists are also fantastic, and I thought the game did an excellent job making the conflicts feel personal and meaningful rather than simply throwing generic villains at you. The plot itself is incredibly well written, with great twists, tension, character moments, and a constant feeling that something could go horribly wrong at any moment. I also absolutely love that this game is a prequel to the original Mafia. It does such a great job of expanding the universe and giving more context and backstory to characters, families, and events that become important later in the series. It feels like a prequel that was actually made with a purpose, and I loved seeing the connections to the later games. Gameplay-wise, The Old Country feels incredibly refreshing. The realistic gunplay, high-quality visuals, incredible atmosphere, and engaging story all work together perfectly. The Sicilian setting is beautiful, and honestly, the game left an even bigger impression on me after watching The Godfather movies. Seeing Sicily portrayed in this way while having those movies fresh in my mind made the atmosphere feel even more special. Even though the map is much smaller than what you might expect from a modern open-world game, I honestly don’t think that hurts the experience at all. If anything, I think the more focused approach makes the story even better because the game knows exactly what it wants to tell and never gets lost in unnecessary open-world filler. And I HAVE to talk about the Man of Honor DLC. I absolutely loved it. Getting to experience more of Enzo’s story alongside a young Ennio Salieri was such a great addition. Salieri is an absolute sociopath in this DLC, and seeing this younger, more aggressive and completely unhinged version of him was honestly incredible. It gives you a fascinating look at the kind of man he was before becoming the Salieri we know from Mafia, and I loved every second of it. The DLC feels like a genuinely worthwhile addition rather than something that was thrown in just to sell extra content. Honestly, I only have two real complaints: I wish we could place a custom marker anywhere we wanted on the map, and I really wish there was a proper minimap. Those two things would have made navigation much more convenient. Other than that, I genuinely have almost nothing bad to say. Mafia: The Old Country completely surprised me. I went in expecting a solid Mafia experience and came out feeling like I had experienced one of the best stories this franchise has ever delivered. Incredible characters, an amazing protagonist, fantastic antagonists, beautiful visuals, satisfying gunplay, an unforgettable atmosphere, one of my favorite romances in gaming, and a story that genuinely stayed in my head after I finished it. Every chapter kept me engaged, every character had something to offer, and I never felt like I was just waiting for the game to end. I genuinely enjoyed every single second. 10/10. Absolutely blew me away. I genuinely hope Hangar 13 keeps making Mafia games like this.
Mal bir oe olduğun için silahını düşürdün ve bıçakla bossfight atmak zorundasın. 1 saat bossfight at Sonra eleman kaçsın Elemanı kovala Kovalamaca sırasında amk yolları duvarla örülü olduğu için adamın önüne geçeme Elemanı yakaladıktan sonra 1 saat daha bossfight at Tam yendiğin anda salak bir oe olduğun için adama bıçağını kaybet Adam seni öldürecekken adamı 3 saatlik bu kaosta olmayan sikindirik bi yan karakter öldürsün. Ve bunları oyun sonuna kadar tekrarla. TAM HANGAR 13 E YAKIŞACAK BOK GİBİ BİR OYUN. PARANIZI DA ZAMANINIZI DA HARCAMAYIN BU TARZ OYUNLARA.
Pokud od Mafia: The Old Country čekáte klasickou mafiánskou hru s otevřeným světem jako předchozí díly, kde si užijete pořádné gangsterské řádění, ruce pryč. Vývojáři totálně zazdili co dělalo předchozí díly skvělými a naservírovali nám sterilní filmečkový koridor, který vás na každém kroku fackuje přes prsty. • [b]Nudná volná jízda:[/b] Tenhle režim je v tomto díle úplně k ho*nu. Zapomeňte na chaos ve městě jako v jakékoliv Mafii předtím. Jakmile namíříte zbraň na civilistu, postava ji sklopí. Hra vám doslova zakazuje střílet, pokud zrovna nestojíte v přesně vymezené bojové aréně. Proč se to tedy jmenuje volná jízda? Není vůbec volná. Spíš bych to přejmenoval na nudná jízda nebo třeba simulátor jízdy na koni. Klidně ty „minihry“ stačilo dát do menu, proč kvůli tomu jezdit po mapě jen tak když se mimo toho nedá dělat nic? • [b]Mrtvý a zbytečný svět:[/b] Sicílie a hra celkově sice vypadá graficky super, ale je to jen vizuální kulisa. Chodci jsou tupé loutky, se kterými nelze nijak interagovat a policie reaguje jen když někoho omylem přejedete. Další nuda. A pokud chcete mít ve volné jízdě lepší auta nebo zbraně, hra vás nutí otrocky dohrát kampaň nebo grindovat stupidní minihry. Žádná volnost neexistuje. • [b]Interaktivní film místo hry:[/b] Celé to působí spíš jako film kde občas zmáčknete tlačítko. Hratelnost je seškrtaná na minimum a jakýkoliv pokus o vlastní improvizaci nebo zábavu mimo nalinkovaný scénář hra okamžitě zablokuje. Pořád cutscény, pořád animace, pořád to přerušuje hru, pořád se vykecává. Je zábava s námi v místnosti? Příběh je interaktivní film až je to nudné, volná jízda nemá s volnou jízdou co dělat. Dokonce i v bojích s noži hra neustále hru přerušuje a cpe do toho cutscény a nenechá vás prostě hrát. Boha proč. [b]Závěr:[/b] Pokud chcete sledovat minifilm ze Sicílie a ne hrát tak si to kupte. Jako hra je to neuvěřitelná nuda. Peněz i času lituji, škoda že mám zakoupeno jako klíč jinak bych refundoval. Tohle prostě není Mafia. Proč je tu potřeba zničit to co fungovalo a lidi to měli rádi a udělat z Mafie něco co má s Mafií společné možná tááák… eee? Název? Příběh hodnotit nemůžu, nedohrál (teda spíš nedokoukal) jsem to ani zdaleka, nemám na to nervy.
1-2 Мафию я прошел раз 10500, а в эту часть играл - поскорей бы закончить и забыть как и в 3 часть. К сожалению Хангар 13 не оправдало ожидание любителей той мафии.
驾驶手感就是大粪,老惦记你那个破赛车干嘛?
mafia seven kim varsa güzelce oynar bir kenara koyar. ne o ilk oyun gibi gizemli nede 2. oyundaki gibi akıp gidiyor. ama 3 felaketinden sonra bu iyi geldi. optimizasyon b*k gibi. bide çok italyanca sokak dili çok kullanılıyor, ingilizceye çevirilmemiş.
Here's your full ghoulish rundown for Mafia: The Old Country: Mafia: The Old Country — RECOMMENDED Hangar 13 dug back to where it all started — the sun-baked, blood-soaked hills of early 1900s Sicily — and cut the fat off the franchise in the process. The Old Country isn't a sprawling open-world sandbox; it's a lean, linear, cinematic crime story in the mold of the first two Mafia games, and for the right kind of player, that focus is exactly what makes it sing. The premise is pure old-world dread: you claw your way up through a Sicilian crime family in an era rarely touched by games, back when the mafia was less slick suits and Tommy guns and more dirt, honor, and knives in the dark. The atmosphere is the star here — critics called it a genuine time machine, and they're right. Sun-scorched vineyards, candlelit backrooms, the slow-tightening noose of loyalty and betrayal. It's a beautifully grim world, and the game knows exactly how to make you feel small and disposable inside it. Where it earns its keep is storytelling and mood. This is a game that trades scale for craft — no bloated checklist of icons to clear, just a tight, character-driven descent into organized crime with real cinematic weight behind it. If you were burned out on open worlds padded to death, The Old Country's discipline feels like a mercy. A 76 on Metacritic lands it firmly in "good, not transcendent" territory, and that's a fair grave marker. What'll gnaw at you: it's short, and some players will feel the campaign ends just as it's hitting its stride. The moment-to-moment gameplay — the shooting, the driving, the mechanics — is competent but never spectacular; this is a game you play for the story, not the systems. If you came for deep, satisfying combat or endless things to do, the linearity that others praise will feel like a cage to you instead. But the ghoulish truth is that not every crime saga needs a hundred hours to leave a scar. The Old Country is a focused, atmospheric, well-told tragedy that respects your time and drips with period dread. If you love a good gangster story and you'd rather have twelve tight hours than sixty padded ones, pull up a chair at the family table. Just don't get too attached to anyone.
Highly recommend this game to anyone, mafia rules, so does the 2K team, sadly 2K only #bring back 2KCzech
Artıları kadar eksileri de olan bir oyun fakat Mafia III faciasından sonra bence fena sayılmaz. İyi toparlamışlar diye düşünüyorum, zaten dönem oyunlarını da seven biri olarak oyunun hikayesini ve cutscene kısımlarını ekstra sevdim diyebilirim. Ancak oyunun oynanış kısmı biraz zayıf kalmış. Bug'lar mevcut özellikle oyunun son sahnesini bu yüzden baştan oynamak zorunda kaldım :') Gıcık karakterler olduğu gibi bağ kurabileceğiniz karakterler de var. Ben hikayeyle ve bazı karakterlerle bağ kurabildim yani. Sıkmayan, sürükleyici bir hikayesi var. Bölümleri oynarken tekrar hissini vermiyor, "bitse de gitsek" dedirten bölümler içermiyor. Oynanış ve dövüş kısmını pek sevmedim sadece o kadar. Onun dışında beğendim. Mafia serisini sevenlerin de beğeneceğini düşünüyorum. İndirimdeyken şans verebilirsiniz.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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