
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $27.8K — a different platform, not this one.
Cthulhu heard the call In search of eternal life, you invited forces beyond your understanding. You must invade that abominable eldritch mountain of slushy nastiness known as Cthulhu. Be it your atonement or damnation. You are in Control Doge, roll, dash, wall jump, Backflip, frontflip, hang from ropes, and keep on shooting while doing it. Madshot offers a really fluid and responsive movement where you’re always in control to create intense and cool moments. Slaughter your way to Cthulhu There's a multitude of areas that each offer unique enemies and mechanics. Kill enough enemies to charge a blood portal that summons rewards and a path to the next area and then survive epic and dreadful multi-phased boss battles. Create lethal combinations There's a big focus on synergies between Weapons, sidearms, upgrades, and ultimate abilities that you can combine to make each run unique and fun.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $6.79−66% | 5ratings | 68% | — | not modelled |
| $6.79−66% | 210reviews | 79% | — | $27.8K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0.11/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 13 | 80% | $14.99 | |
| — | 10 | 90% | $9.99 | |
| — | 52 | 74% | $3.99 | |
| $27.8K | 210 | 79% | $6.79 | |
| — | 76 | 76% | $1.99 | |
| — | 9 | 62% | $3.99 |