
Start your own game development studio in 1976. Build your own offices, production facilities and server rooms. Develop the games of your dreams and produce the next next-gen console. Rise from a small garage company to a huge corporation.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.8Kreviews | 94% | — | $6.9M |
| $19.99 | 67ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mad Games Tycoon 2 - игра, которая заняла место в моей душе. Место "Хочу быть разработчиком". Главный минус по классике - менеджмент. Причем раскрывается он не сразу, а по мере прогресса. В какой-то момент начинает утомлять постоянное прокликивание одних и тех же настроек при разработке игр. У тебя уже есть выработанный шаблон, ты понимаешь, что и зачем делаешь, но игра упорно заставляет каждый раз вручную проходить один и тот же ритуал. Почему нельзя сохранить паттерн и в одном окне управлять только действительно важными решениями - загадка. Со временем также ощущается, что перед тобой хорошо замаскированная Excel таблица. Но камон, я люблю Excel таблицы. Ползунки, конкретные цифры, эффективность конкретных цифр все это кайф. Конечно, в идеальности, хотелось бы больше динамизации. Раз уж игра дает возможность стать "Законодателем моды", то было бы круто прогнуть рынок под себя. Сделать чтобы конкретные ползунки и цифры стали индустриальным стандартом, движок - легендарным, а сотрудники иконами. Но это уже хотелки Сюжет понятен - вырасти из гаражной студии в мегакорпорацию, выпускающую игры на все возможные платформы, от мобильных до стационарных, создать самую популярную ММО, поставить холодильник и разместить в нем собственные сервера, богатеть на ремастерах, прогревать игроков донатными вещами в играх, скупать конкурентов и в итоге стать монополией. Классика жанра и оно работает Графика посредственная. Свой минимум она выполняет, я ориентируюсь в пространстве, понимаю, что где находится. Но можно было и лучше Музыка - слабость этой игры. Эти мелодии начинают раскалывать череп спустя 10тки часов. Хотя первые часы игры, когда я становился миллионером под гитарное соло и наблюдал, как растет баланс, это действительно приносило мне удовольствие В остальном, если бы мне еще раз захотелось стать "Разработчиком игр" в цифровом пространстве, я бы выбрал только Mad Games Tycoon 2. На данный момент это лучшее, что есть в жанре Честные 8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Turkish, French, Spanish - Spain, Portuguese - Brazil, Hungarian, Traditional Chinese, Russian, Polish, Czech +8 more
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра не умеет в автосохранения.
A really good little game very fun to play and genuinely has endless replayability. I’m hoping the devs make a sequel because I’d definitely buy it.
Şirket ismimi Ubisoft yapıp hep aynı tür ve aynı konuya sahip oyunlar yapıyorum 10/10
Gracias a este juego tengo claro que no quiero ser autónomo
its gameplay loop and progression keeps u pinned at your pc if u ever wanted a management game where u wanted to play only for two hours but then you see the sun has come up ... its your game
mad games tycoon 3 please :)))))))
5/10 its like a discount two point game really not much you can do in this not bad, it just plays like a crappy clone of far better games - 25$ really just felt like i was building a sweat shop and nothing mattered outside of the basics spent like 2 hours researching and building a game system only to publish it and nobody gave a ♥♥♥♥ cause it was outdated and my entire company folded
Балдеж! Ждем третью часть!
Desde Capitalism II não me divirto tanto com um jogo desse tipo! Acompanhei grande parte da evolução dos consoles e computadores e o que esse jogo faz é realmente memorável. Alta complexidade (de conceitos, não de jogabilidade), o jogo é super divertido e viciante. E quando eu achei que tinha acabado, comecei a ver uns vídeos e também notei que alguns achievements só são desbloqueados no modo lendário. Recomecei pela 4ª vez, porque não? Outro jogo, muito mais difícil, micro gerenciamento até que você aprenda a sobreviver, ter algum lucro e depois sim ir crescendo. Desenvolvi até um app com IA pra ajudar outros jogadores com os sliders, o pessoal tá usando bastante curtindo pelo visto :D >> [url=https://genre-theme-generator.lovable.app/] Mad Games Tycoon 2 Sliders & combinations guide [/url] 10/10 e por muito tempo sei que vai ser um jogo que vou recomeçar eventualmente. Recomendadíssimo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4.4K | 91% | $14.99 | |
| $198.6K | 661 | 71% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $6M | 7.8K | 94% | $22.99 | |
| $252.1K | 445 | 78% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 6.3K | 91% | $44.99 | |
| $6.9M | 15.9K | 93% | $12.99 | |
| $6.9M | 13.3K | 90% | $19.99 | |
| $6.9M | 14.9K | 71% | $19.99 | |
| $6.9M | 29K | 73% | $9.99 | |
| $6.9M | 17.4K | 90% | $19.99 |