
Build Your smartphone Empire in Mad Smartphone Tycoon, your main goal in this game is to create the ultimate smartphone that combines both performance and aesthetics. Expand your company, dominate the global market, become a tycoon in the world of mobile phones!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You need a operational company to make operational phones. Use your limited funds, choose from renting more rooms or improving your working environment to attract more talented employees. You can also research more advanced phone parts to build your brand and accumulate funds. Your choice will determine the future of your company.

Every employee will have their unique stats and abilities. You need to consider your selection and hire the most appropriate. There are many Easter eggs about IT culture in Mad Smartphone Tycoon waiting for you to explore. They will appear in the game in special ways, giving players full of surprises.

Carefully design could not win you sales without marketing. You can customize your slogan, hold product launch, place various advertisements, even attack competitors, etc., and use all available means to win this business war! Just be careful not to spend money too willfully and cause yourself to go bankrupt...
The game provides a wealth of industrial information and product data for players to keep abreast of market conditions at any time. You can use them wisely to establish new advantages.

The game provides players with a comprehensive phone design page where they can customize every aspect of their device, from appearance like size, colour, material and camera, to hardware like processor, storage and battery. Dozens of options in total, all can be adjusted in detail, ensuring that you can create any phone you imagine!
The design process is also strategic. You must make corresponding adjustments based on the company's own strength and the market. Taking a blind leap on configuration may create high parameters but low sales, you will lose your money. However, formulating reasonable strategies and choosing some cost-effective combinations may prove to be a more market-friendly approach for your phones.
Mad Smartphone Tycoon is the second game I have made. I will keep on updating in the future. I am more than pleased to have your support and feedback. Please join our official Discord at to share your idea and help improve the game. Thank you!
Engagement
Reviews
Themes across 90 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
目前不推荐进来费时间,体验不是很好 玩到18年开始bug一堆 粉丝数量莫名其妙变成0,后续选到加粉丝量的卡加上来还会负增长,打开财报看市场占有量 有一款手机直接变成负几亿,完全没后期,粉丝数量一掉销量也上不去。候选员工功能也是摆设,放进候选区再聘请直接消失了。bug很多 赶紧修吧。数字太大了后面加个单位嘛,多少M多少K之类的。 自主研发硬件类型太少,而且数值很奇怪,比如电池,明明五维图比7000mAh电池好,装老年机上市场不认你这是大电池“如果是大容量电池就更好了”(乐),自主研发不受发售影响最好。 市场面板的意义也很迷幻,收购了,就给个成本降低,没了。挖人固定那几个吊毛,一点随机性没有。
非常的公式化游戏,模仿开罗游戏但是又学不到正真有用的地方,除了耗费时间和重复且无意义的点击,就已经毫无任何玩法可言
出于好奇购入了这款游戏。游戏开局的前两个小时体验还算亮眼,看着符合时代的硬件不断迭代升级、公司团队规模逐步扩张,经营稳步发展带来的成长成就感十分直观,很容易让人沉浸进去。但度过前期的新鲜感之后,持续游玩的过程中枯燥、烦闷的问题会慢慢暴露出来,诸多设计缺陷与 BUG 不断消磨游玩耐心。 首先是核心经营机制存在明显短板:自研硬件无法与产品发售同步推进。现实行业当中,新产品研发、迭代往往可以和在售产品运营并行开展,但在这款游戏里,如果你计划研发全新硬件,就必须等待当前产品完整发售周期结束才能启动新项目。这就造成一个很难调和的矛盾:硬件研发阶段不会产生任何收益,漫长的研发空档期没有资金流入,很容易出现现金流断裂,直接拖累整个公司运营,经营节奏十分僵硬,可选的运营思路被严重限制。 其次还有一个严重影响核心玩法的恶性 BUG—— 粉丝数量会无故清零。粉丝体量是游戏内稳定盈利的核心基础,想要提升营收,长期积累粉丝是必不可少的路线。可当粉丝增长到一定规模后,数值就会被直接重置,长久经营积累的成果凭空消失。这种问题直接打击玩家的经营规划,体验感断崖式下滑,这一处必须进行大幅度整改优化。 综合整体体验来看,本作只能算作一款一次性体验的 “次抛游戏”。游戏缺乏足够支撑多周目的内容与玩法深度,重复可玩性偏低。再加上难以忽视的恶性 BUG 持续影响体验,进一步拉低了整体好感度。满分 10 分的前提下我给出 4.5 分,属于可玩可不玩的作品,除非对这类题材抱有极高兴趣,否则不建议优先入手。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean, Traditional Chinese, French, German, Russian, Turkish, Portuguese - Brazil, Spanish - Latin America, Spanish - Spain
Hours played at review time, across 90 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
像个半成品,bug一大堆,很多设定制作组压根没考虑其合理性,数值也极度诡异,耳机利润玩爆做手机。整个玩下来基本没有代入感。建议游戏改名《疯狂耳机大亨》
希望后续能继续更新,很不错的一款模拟游戏
Bug太多,看不出来诚意在哪里 想出来摄像头要用手移的人,真是天才 输数字还没用 某种手机明明已经具备所有特质,还是说我没有具备。这种bug,竟然能放到现在?! 浪费钱和时间
先说一句:这游戏确实有个闪光点——3D手机捏造系统,能自己调外形、材质,甚至做出千禧年那种复古塑料感,模型细节给个好评。但也就仅此而已了。 1. 数值体系彻底崩坏,毫无经营成就感 游戏没有明确的成功目标,只有破产或放弃两种失败判定。但问题是后期数值完全失控:只要做出一款价格合适的爆品,资金就无限溢出,后期甚至可以随意全资收购所有同行。从“艰难创业”变成“无脑碾压”只需要一瞬间,经营策略感荡然无存。 2、地图锁死,全球梦碎 开局选非洲,这辈子就焊死在非洲了。你辛辛苦苦设计的旗舰机,连卖到欧洲的机会都没有,更别说亚洲美洲。全球市场?不存在的,开局即终局。 当然不是说非洲不好,非洲是市场规模仅次于亚洲,员工薪资却是全游戏最低,属于能玩的很舒服的。选欧美纯纯坐牢: 人工成本爆炸,市场需求还低迷。 这就导致所谓的“多地图选择”根本没有策略博弈可言。选非洲是无脑爽,选欧美是故意给自己上强度。一个模拟经营游戏,把区域差异做成这样,除了逼玩家反复重开刷非洲档,没有任何正向体验。 自研不如买办,逻辑感人 自己砸钱搞研发,好不容易降低硬件成本,结果同一批员工去做软硬件协同适配,要求反而比用现成方案更高——及格线天然就比别人高出一截。合着自研是给自己上难度?这反常识到离谱。 专长系统纯属卡进度,强行喂屎 员工专长看似丰富,实际就是“没有拍照专长就别想做拍照手机”。哪怕你的团队能力值爆表,设计评分碾压,只要缺那个标签,就死活做不出来。开局全员只会做老人机,逼你把所有资源砸进按键机里——可我是冲着封面上的智能机才买的啊!开局只能搓九宫格,这叫“手机大亨”? 耳机比手机赚钱,AirPods换皮大赛 随便做条耳机,利润吊打旗舰机,而耳机的质量就是一堆数字,外形就苹果1代和2代那点区别。合着这游戏应该改名叫《疯狂耳机大亨》? 两年没更新,盗版体验一致 这游戏从2024年到现在,实质性更新几乎为零。我特意试了下网上的盗版,内容完全一样——也就是说,你花36块钱买的正版,和免费下载的没任何区别。开发者连修bug的热情都没有,我凭什么付费?现在这个质量6块我都嫌贵。。而且就在最近,游戏官方QQ群的群主已将身份转让给一位刚入群的玩家,直接跑路失联了 这意味着这款游戏彻底失去了官方维护的可能。所有的数值崩坏、机制反智、停更一年等问题,现在都已经是永久绝症。花6元买一个被开发者抛弃的半成品,不是支持国产,是给跑路者随份子钱。
jogo muito interessante, mas depois que você começa a vender fones de ouvido parece que o jogo buga e você começa a ganhar dinheiro infinito. fora isso achei o jogo muito divertido, vale muito a pena pegar ele em uma super promoção! ZERADO E PLATINADO 👍
-Start the game -Skip tutorial -make one simple phone -invest millions in top tier technology -confused why your phone is ♥♥♥♥ -make more simple phones -make one big gamble -lose it all -restart 10/10
我是个非常喜欢模拟经营游戏的玩家,这款游戏挺有想法,前期还挺有意思,后期就是做出耳机之后就没意思了,做手机的重复度太高,没什么心意了。希望出新作吧,把手机的细节改一改,最好不仅限于手机,还会再买。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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