
First‑person escape‑room puzzler (1–4 players). Unite the Horn of the Fallen One, Scepter of Radiance, and Abbot’s Ring to escape a cursed convent in 60–90 minutes.
Modeled estimate, not a reported figure. How we estimate →
About
From the award-winning creator of Mad Experiments: Escape Room 1 & 2
Dive into a brand-new first-person escape-room adventure for 1–4 players (60–90 min). A forsaken convent hides the Horn of the Fallen One, Scepter of Radiance, and Abbot’s Ring behind a web of ritual, light, and music trials—will you reclaim them all before time runs out?
Seamless cross-platform co-op – PC, Mac, and Linux players team up instantly.
Three-relic quest – unite Horn, Scepter, and Ring on the altar to open the final door.
Signature set-piece puzzles – bend a mirror-guided light beam, ring a bell melody, and piece together the abbots’ chronology.
Hidden-prison finale – uncover a sealed passage beneath the cloisters for one last, pulse-pounding challenge.
Fully voiced narrative – every clue and revelation delivered by professional performers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If this game excels at one thing, it’s making you feel brilliantly confused—like your brain has short circuits built in. In other words: you’ll feel foolish... and then feel very clever when things click.
Pure 10/10 emotional storm: total frustration followed by breakthrough joy. Expect to bang your head and then burst into triumphant tears moments later. It’s performance art for masochistic players
Honestly was rather hard to figure out. so if your smart and like puzzles this is your game!
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don’t usually review games but this one deserves it. It actually feels like being in a real escape room. Timer ticking down, weird clues on the walls, you panic a bit. Great job.
Awful cheap cash grab. The last puzzle is bugged and requires bruteforce.
Me and my friends are enjoying this game like mad! It's always the first thing we boot up when a new map is out. The puzzles are hard... for my friends at least. I'm clearly the genius in the group. Can't wait for more maps or new stuff! I could complain a bit but honestly I enjoyr it too much to care.
This is relative trash. Big empty space with 90% of the environment non-interactable. Virtually no sound effects (turn the music down and listen). Terrible 'puzzles'. This just feels like a 'f*** it, ship it' moment. Some of the other reviews sound like bots upvoting. There are many better escape room games out there.
Played with 3 friends and we cleared it first try. 👍 Barely saw any bugs, and the puzzles were interesting enough. All in all, just a really fun time.
Really buggy game, last puzzle was bugged and didint work after correct answer. Many visual glitches. Really need to be tested more.
It is the worst of the Mad Experiments games. The atmosphere is nice. the assets are solid. Voice acting seems fine. I did not care for the puzzles. There are two audio puzzles I think. Of one I am sure the other one I brute forced because I was clueless even after finding the clues for it. I just have some hearing issues and can not differentiate certain sounds well. Some objects are just hidden to well in the environment. I think I was looking for a key for 20 minutes and time ran out while looking for a pick. For the longest time I thought I was dead locked. There is also a laser beam puzzle or two I did not care very much for due to the clunky controls and not really seeing what one is manipulated and in which way. The last puzzle did only partially make sense to me. Its frustrating to figure out the how but nothing makes sense. Brute force time again. The hint system is sparse and basically tells the player the solution. If you are into those games. Get it on deep discount. If you are new to the genre and it looks like fun. Find something else first but feel free to come back. There is a lot of potential there and I hope the developers will improve. Score: 4/9
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Players by region
Where this game's players are, estimated from review languages.
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