
"Escape Memoirs: Safe House" is a co-operative reverse escape-room puzzle game. You are a member of a criminal organization who must break into one of their own safe houses to fetch some important tools. Do you think you have what it takes to overcome the puzzles that stand in your way?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Another banger from 0deer
Never disliked a puzzle game in my entire life until now. The puzzles are extremely hard for no reason, and I swear one of them referenced a note in the hint that DIDN'T EVEN EXIST. I never leave reviews but this game made me feel some of the most frustration I've ever felt in my life. A lot of the puzzles needed brute forcing to finish them off, and some of them you needed to be Albert Einstein but 25 times smarter with photographic memory to even consider the solution. Some of them, even with the solutions, made no sense. In summary it pretends to give you difficult puzzles but they're just annoying.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the least well ballanced of the Games. The puzzles are often taken one complication too far and sometimes I had huge trouble to figure out the logic behind them even with the solution through the hints in front of me. I play singleplayer though. I have the feeling that a lot of the puzzles were made with multiplayer in mind, so you wouldnt have to keep track of everything by yourself. I wished they would have ajusted the difficulty in single player mode since I generally dislike when I have to take written notes to keep track of a PC game. I hope they fix this in their future projects since I generally enjoy their games.
Ben Boyle Oyunun Ta An*as*n* s*key*m
Tremendo. 🎖️100%
Plenty of puzzles, and not so easy. This was fun.
Easiest of the series, even for no-hint players. dev notes were cool tho :)
very good escape game, but its very hard and takes a lot of time to figure out
Great Escape room game from 0 Deer Soft. All the games from them have been good. This game has alot of locks, even the fridge is locked.
I did this escape room with a friend and I can tell you that this was one of the most difficult puzzles we have encountered so far. We like a challange and eventually we made it through. So, if you'r up for a challange then you should get this one for sure.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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