
Lunarium is an atmospheric fantasy A-RPG. Play as Ave, a light-armored knight, who teams up with Lune, a mysterious Starfarer. Together, they journey to save a dying world, engaging in challenging battles to retrieve the lost glow of the stars and forsaken memories, unveiling cosmic secrets.
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About
To save their dying homeland, they embark on a perilous journey into the unknown. Across multiple worlds, they must overcome countless trials while piecing together the ancient secrets of this realm—and ultimately uncover the truth hidden within themselves.


Play as Ave, a light-armored knight, and journey alongside Lune, a flaxen-haired girl with mysterious powers.
Together, they set out to save a world on the brink of collapse. Sword and magic echo between them as they fight side by side, weaving a bond that belongs to them alone.
Ave
An agile knight skilled in close-quarters sword combat. With precise dodges and well-timed parries, she turns enemy attacks aside and strikes back. She is the party’s blade — and the one who stands at the front when danger closes in.
Lune
A girl who wields mysterious magic. She can weaken enemies, enhance Ave’s attacks, and break through obstacles in the environment. She is an irreplaceable source of support — and the key to moving forward.

Players can adjust Ave’s combat style through Embroidery, the Skill Tree, and Cloaks, building a flexible progression system for different ways to fight.
Cloak System
Cloaks offer both unique appearances and ability effects. Players can choose different cloaks to match their preferred way of fighting.
Embroidery System
Embroidery works like charms, each carrying a different power. Equipping them grants Ave passive enhancements that can support different combat styles.

Step into unguarded temples, the ruins of fallen kingdoms, and churches shrouded in dark mist. Each area has its own atmosphere, terrain, and combat rhythm.
Explore forgotten lands, observe your surroundings, learn the mechanics, and press onward through a journey filled with danger.
"Our journey begins with parting, and perhaps it will also face parting in the end. The hardships along the way will surpass your understanding and imagination... You might even feel pain because of this."
"Even so, will you still come with me?"
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese
Engagement
Reviews
Themes across 563 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
started playing the game with the thought of testing it for 15-20 minutes and I have kept playing to 1,3 hours. So far so good. This game is quite unique. The world and the feeling reminds me of the nier games. The characters are good and the world building too (many secrets like darksouls - hidden wall passages etc). the combat is impactful and fluit. Really good game so far. Hope it keeps this level till the end
很好的游戏,美学巅峰以及令人耳目一新的战斗方式。
Mantab, tapi perlu optimasi yang lebih bagus Enjoy banget sih ma game ini
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Hours played at review time, across 565 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
第一章地圖很普通,但是撐過第一張圖,後面地圖的設計都很棒 戰鬥手感不差,而且技能後續會越來越多,能玩的流派也不少 簡單的說是一款初玩覺得一般,但是越玩到後面會越能感受其魅力所在的遊戲 這遊戲的戰鬥並不會很困難(除了尾王),地圖的探索有趣卻不會讓人有過大的壓力 如果你沒有玩過類銀的遊戲,我認為這款是個很好的開頭 補充,就算是玩過很多類銀的玩家,我依然推薦你試試看
可以,画风很好,手感也还行,就是有点拖的感觉,尝尝鲜是不错的
The art style and music of the game is charming. The combat feels good, but I wish it was more fluid and that you could more easily combo into certain actions. The story was okay overall, however the level design was surprisingly quite good.
不错
好玩的,属于类魂但构筑起来后很爽
gooooood
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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