
Lunarium is an atmospheric fantasy A-RPG. Play as Ave, a light-armored knight, who teams up with Lune, a mysterious Starfarer. Together, they journey to save a dying world, engaging in challenging battles to retrieve the lost glow of the stars and forsaken memories, unveiling cosmic secrets.
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About
To save their dying homeland, they embark on a perilous journey into the unknown. Across multiple worlds, they must overcome countless trials while piecing together the ancient secrets of this realm—and ultimately uncover the truth hidden within themselves.


Play as Ave, a light-armored knight, and journey alongside Lune, a flaxen-haired girl with mysterious powers.
Together, they set out to save a world on the brink of collapse. Sword and magic echo between them as they fight side by side, weaving a bond that belongs to them alone.
Ave
An agile knight skilled in close-quarters sword combat. With precise dodges and well-timed parries, she turns enemy attacks aside and strikes back. She is the party’s blade — and the one who stands at the front when danger closes in.
Lune
A girl who wields mysterious magic. She can weaken enemies, enhance Ave’s attacks, and break through obstacles in the environment. She is an irreplaceable source of support — and the key to moving forward.

Players can adjust Ave’s combat style through Embroidery, the Skill Tree, and Cloaks, building a flexible progression system for different ways to fight.
Cloak System
Cloaks offer both unique appearances and ability effects. Players can choose different cloaks to match their preferred way of fighting.
Embroidery System
Embroidery works like charms, each carrying a different power. Equipping them grants Ave passive enhancements that can support different combat styles.

Step into unguarded temples, the ruins of fallen kingdoms, and churches shrouded in dark mist. Each area has its own atmosphere, terrain, and combat rhythm.
Explore forgotten lands, observe your surroundings, learn the mechanics, and press onward through a journey filled with danger.
"Our journey begins with parting, and perhaps it will also face parting in the end. The hardships along the way will surpass your understanding and imagination... You might even feel pain because of this."
"Even so, will you still come with me?"
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese
Engagement
Reviews
Themes across 560 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
前期感觉还行,美术风格很不错,希望能增加CV,左下角的小字经常还没看就消失了
solid well made game
I give this a 6/10 Fun for a bit then the story just kept droning on. There is no audio just endless text that I ended up skipping. Maybe if they added audio I might care about the story but when it takes over the fun of the game it kind of sucks. I recommend it for it's fun gameplay but it is a shame they went a little crazy with the dialogue. If I wanted to read a book I would buy a book not a game.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $236K | 271 | 59% | $29.99 | |
| $236.1K | 434 | 99% | $14.99 | |
| $235.8K | 436 | 70% | $11.99 | |
| $235.8K | 792 | 76% | $14.99 | |
| $235.7K | 596 | 92% | $9.99 | |
| $236.2K | 533 | 71% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9K | 75 | 65% | $9.99 | |
| $269.9K | 760 | 72% | $24.99 | |
| $201.2K | 369 | 80% | $12.49 | |
| $22.3K | 58 | 93% | $19.99 | |
| $16.6K | 48 | 65% | $14.99 | |
| $3.9K | 15 | 80% | $9.99 |
Hours played at review time, across 562 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
与价格相匹配的优秀作品,玩的很开心。
[h1] 星之旅、亦是心之旅 [/h1] 试玩之后严肃购入,16小时左右全通加白金。 美术独特、音乐动听、剧情流畅、动作爽快,整体玩下来非常舒服。 唯一缺憾就是中后期的BOSS不太行,可能是舔图太干净,我太猛了哈哈。
很推荐的小众精品 本作处处都有一种淡淡的感觉, 剧情、音乐、战斗、双主角的感情线、乃至最出众的画风也都是给人一种淡淡的感觉, 没什么起伏,但玩着很舒服,也意外的算一种特色吧 难度曲线有点问题,尤其获得某些技能之后,整体是越往后越简单 还有就是资源溢出严重,基本到中期就开始溢出了,可能还是对应的战斗系统相对薄弱了
TL;DR: About 30 hours to 100% at a leisurely pace. Come for the beautiful art, stay for the satisfying souls-like combat. Firstly, these girls are in love and I will not accept any counter-arguments. I adore how their relationship develops over the game ❤️ The combat “clicked” with me about 2 hours in, when you start unlocking Lumina abilities. But things REALLY ramp up at about the halfway point. Controlling Ave feels clunky at first, but gets increasingly chaotic (in the best way) as more abilities become unlocked. Parries are satisfying, dodges are quick, and combo abilities are super fun to pull off. I only have two complaints: 1. The ending (story-wise) is not very satisfying. Everything leading up to it, however, is very cool. 2. The music is fantastic, but after about 3-5 hours in an area hearing the same track looping every 2 minutes, it gets a bit grating. Benches have the same music throughout the game, so it gets really repetitive by the end. But the sound-design, the snappy combat, and the neat world building and story are great otherwise. What an awesome little game!
This is great. I had a lot of fun playing it. I would say Ave is a really smart character. The writing of Ave is not a clueless character but a smart person who can connect the dots. Lune is your docile and strong will character but her story is quite good, willing to not be worshipped despite her power. Kinda like her story too. The distinction of philosophy for each starfarers hold is really interesting. All of them has different moral and unique enough that gets my attention. I'll say the obvious one, the art in this game is awesome. I really like it. All of the character designs are great especially all of the starfarers. The soundtracks lift up the mood and atmosphere of the game, but it is not the kind that I want to listen in repeat. Again, soundtracks do the job really good. For the gameplay and combat, I have no issue at all with it. Just great and fun to play. My only biggest struggle is the last boss with 3 phases. I can beat 2 phases without heal but the 3rd kinda threw me off everytime because of how a bit chaotic it can be when there are many attacks in many directions. Its not impossible or super hard, it just that I havent been playing hard game in long time and I dont have that much tolerance anymore. This is the only time I had to switch to easier mode but I do believe this boss can be beaten in normal mode. Its not unbalance in my opinion, at least from my experience, just that Im not patient enough. Overall, this is a very good game. I really like it a lot. Hoping the studio can continue to develop another game and im gladly to buy it
个人缺点: 1.引导差,很多时候不知道:下一步做什么?怎么来到任务标记的地方?道具怎么用?装备怎么升?地图上显示的未收集物怎么收集?部分收集物的收集地点、方法就是纯碰运气,缺少场景、对话等交互提示,至少难以察觉。 2.快慢刀滥用,路边的随便一条也够都有反直觉假动作,你的意思是我打小怪都要背板? 3.闪避CD无提示。闪避有内置CD却没有冷却图标到底是怎么想出来的? 4.移速慢。跑图很墨迹,开启跑步状态还需要几秒钟的加速时间。 5.没有二周目,通关也没有后日谈。如果最后在悬崖边上的三十秒对话算后日谈的话那没话说。 优点: 画面唯美,氛围柔和,体量小但也完整。我还是开智晚了,以为轮椅技能“暮色回响”在招架状态下才能触发,其实只需要按住防御键,随时等boss攻击的瞬间按攻击即可。
画风好看好玩
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