
Lunarium is an atmospheric fantasy A-RPG. Play as Ave, a light-armored knight, who teams up with Lune, a mysterious Starfarer. Together, they journey to save a dying world, engaging in challenging battles to retrieve the lost glow of the stars and forsaken memories, unveiling cosmic secrets.
Modeled estimate, not a reported figure. How we estimate →
About
To save their dying homeland, they embark on a perilous journey into the unknown. Across multiple worlds, they must overcome countless trials while piecing together the ancient secrets of this realm—and ultimately uncover the truth hidden within themselves.


Play as Ave, a light-armored knight, and journey alongside Lune, a flaxen-haired girl with mysterious powers.
Together, they set out to save a world on the brink of collapse. Sword and magic echo between them as they fight side by side, weaving a bond that belongs to them alone.
Ave
An agile knight skilled in close-quarters sword combat. With precise dodges and well-timed parries, she turns enemy attacks aside and strikes back. She is the party’s blade — and the one who stands at the front when danger closes in.
Lune
A girl who wields mysterious magic. She can weaken enemies, enhance Ave’s attacks, and break through obstacles in the environment. She is an irreplaceable source of support — and the key to moving forward.

Players can adjust Ave’s combat style through Embroidery, the Skill Tree, and Cloaks, building a flexible progression system for different ways to fight.
Cloak System
Cloaks offer both unique appearances and ability effects. Players can choose different cloaks to match their preferred way of fighting.
Embroidery System
Embroidery works like charms, each carrying a different power. Equipping them grants Ave passive enhancements that can support different combat styles.

Step into unguarded temples, the ruins of fallen kingdoms, and churches shrouded in dark mist. Each area has its own atmosphere, terrain, and combat rhythm.
Explore forgotten lands, observe your surroundings, learn the mechanics, and press onward through a journey filled with danger.
"Our journey begins with parting, and perhaps it will also face parting in the end. The hardships along the way will surpass your understanding and imagination... You might even feel pain because of this."
"Even so, will you still come with me?"
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese
Engagement
Reviews
Themes across 560 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
インディーゲームや価格帯を考慮すると、コスパの良い隠れた良作。 良かった点 ・キャラクター、BGMはとても良い。ストーリーもやや分かりづらい用語があるが、全体的に良い。 ・戦闘システムはパリィ、ジャスト回避のソウルライク寄りで楽しい。通常の難易度であれば、割と歯ごたえがある。 気になった点 ・細かいバグがある。スタック、ボス透明化等。 ・日本語訳が一部英語になったり、口調や一人称が変わったりする。 不具合については随時アップデートで迅速に対応・修正を行っているため、あまり問題はないかと。 アクションゲームのクオリティを考えれば、価格的に満足感高めでおすすめ。
很不错一款小游戏,美术出众,音乐丰富好听,每张地图也是特色鲜明,手感尚可,推荐游玩
迷路了。。
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $236K | 271 | 59% | $29.99 | |
| $236.1K | 442 | 77% | $14.99 | |
| $236.1K | 434 | 99% | $14.99 | |
| $235.8K | 436 | 70% | $11.99 | |
| $235.8K | 792 | 76% | $14.99 | |
| $235.7K | 596 | 92% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9K | 75 | 65% | $9.99 | |
| $269.9K | 760 | 72% | $24.99 | |
| $201.2K | 369 | 80% | $12.49 | |
| $22.3K | 58 | 93% | $19.99 | |
| $16.6K | 48 | 65% | $14.99 | |
| $4.6K | 18 | 83% | $9.99 |
Hours played at review time, across 562 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画面精美,操作手感细腻,打击感好。是一款难得的国产冒险佳作!:)
个人缺点: 1.引导差,很多时候不知道:下一步做什么?怎么来到任务标记的地方?道具怎么用?装备怎么升?地图上显示的未收集物怎么收集?部分收集物的收集地点、方法就是纯碰运气,缺少场景、对话等交互提示,至少难以察觉。 2.快慢刀滥用,路边的随便一条也够都有反直觉假动作,你的意思是我打小怪都要背板? 3.闪避CD无提示。闪避有内置CD却没有冷却图标到底是怎么想出来的? 4.移速慢。跑图很墨迹,开启跑步状态还需要几秒钟的加速时间。 5.没有二周目,通关也没有后日谈。如果最后在悬崖边上的三十秒对话算后日谈的话那没话说。 优点: 画面唯美,氛围柔和,体量小但也完整。我还是开智晚了,以为轮椅技能“暮色回响”在招架状态下才能触发,其实只需要按住防御键,随时等boss攻击的瞬间按攻击即可。
教学关因为释放技能存在范围限制导致的时停教学时因站位距离过远无法释放技能的软锁,再怎么众筹的凯子也会释怀的笑出来,您是完全不做测试吗
Best indie game of 2026. The story, characters, setting/world, music and gameplay is amazing. The art style is beautiful. Recommend it.
难度曲线有大问题,制作组莫名其妙对堆怪有执念,算是刚好踩到我的雷区,而且因为我是手柄玩家,堆怪+锁定让我在很多场景下的战斗体验很糟糕,单体boss战体验都还不错。 地图设计方面可圈可点,对摄像头的应用在2.5D视角下还挺新颖的,但是对可破坏和不可破坏的物品与场景缺乏辨识度以及相应引导。 还有一些大大小小的bug,比如弹成就会卡住,锁定敌人之后地图有时候会挤压视角。 瑕不掩瑜,总体还算好玩,其它方面很多地方真的很人性化,比如战斗传送,死亡不掉落等,希望之后出boss再战或者连战功能,说不定我还会回来玩玩。
This is just kino. Rough non-completionist gameplay time might be around 10 hours, but for a game with a lot of exploration, shortcuts, and secrets like this one, about 14 hours might be more apt. The art, music, and gameplay are great (to my taste). I was honestly worried the game would be too short, but I found it to be exactly how long I wanted it to be. From my experience, the story mode option (for non-sweat) isn't a crazy difficulty difference, so if you really just want to go around exploring places and reading stories without feeling too overwhelmed by the combat (while still having a taste of it) I would definitely recommend :P Final boss so bs I had to consider turning on story mode mid fight before beating them.
难度不高,就是找东西太难受了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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