
Ludus Magnatus: Gladiator Manager Simulator is a classic management experience set in an alternate Ancient Rome. Start in Division VII with one of sixteen clubs, recruit fighters, equip them from the market, and climb the ladder through fully simulated seasons and matches.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ludus Magnatus: Gladiator Manager Simulator is a classic management experience set in an alternate Ancient Rome.
Start in Division VII with one of sixteen clubs, recruit fighters, equip them from the market, and climb the ladder through fully simulated seasons and matches with AI that plays exactly like players. Build momentum, overcome rival ludi, and carry your team toward promotion and the ultimate title of champion of the Empire.

Every match tells a story. Watch recruits grow into legends or fall forever in fast and dramatic arena fights

Your fighters are the heart of your Ludus. See their fame grow with victories, upgrade their weapons and armour, and shape their journey toward greatness.

Invite friends to manage rival ludi and compete in synced battles to see who earns the ultimate glory.

Invest in scouts, doctors and trainers to build the strongest Ludus the Empire has ever seen.
Genres
Engagement
Reviews
Themes across 489 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Macht echt spaß, endlich mal was anderes als immer nur Fussball Manager. Kann ich nur empfehlen. Für den Online Modus wäre eine Lobby nice wo man sehen kann wer/oder wo man beitreten könnte.
Fussballmanager in Rom :) Einzelentwickler unterstütze ich gerne, kann noch was ganz großes werden
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Turkish, Ukrainian, Simplified Chinese +2 more
Hours played at review time, across 493 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you're a fan of management games and the spartacus tv series, this is super fun and addictive! Such a good effort from a one man developer. Recommended!
Enfin un bon jeu de ludus depuis domina
After also playing the DEMO before (8 seasons), i can only say : For sure one of the best Roman Empire Arena Fighter games. Need some deep attentions for what & how you develop your fighters-team. Be prepared & have fun :P
30 hours on it, my thoughts It's a very fun game, i really enjoy it, each fight is so stressful and enjoyable, like it So, i've made a first game with permanent death. Progression is to hard. i've played 6 seasons and made it from league 7 to league 5. I'had the chance to recruit a terminator at auction, so he litterally carry the team ( league 7 to 5 ). After that i put him as coach and it was the beginning of the nightmare. My team without him was a bunch of bisounours. You have to know that every gladiator has to reach 100 STR, 100 END, 100 AGI, 95 VIT, by training or combat. So it take time, but you can boost with a coach. But your coach has to be 100 x 3 stats + 95 vit because if your coach, as an exemple has 50 STR, you can only boost another gladiator to 50 STR, then STR will evolve naturally, but can't being boosted anymore, caped by coach stats. So ideally your coach has to reach the max stats, and develop specifics stats with time or natural born stat that can be transmitted to others. That's why i put my Maxiumus Decimus as coach, and also because i was afraid that he might die and it was the end of the game. Each death mean new recuit and need to much time train stats at decent level. Realize that you start League 7, permanent death is really to hard. So i've made a new game with ajusting permanent death with injured gladiator. Exactly like the previous game, i had an OP gladiator at auction in the 2 firsts seaons, and i've made to jump from league 7 to league 5. Then i build a team on purpose to have 100 STR, 100 END, 100 AGI, 65 VIT for all of them. But at my 4th season on league 5, i started to chain lose ( previous seaons where mid win, mid lose, finished middle ranking each time ) and i start to look at other teams. All their gladiator had reach some 450 / 600 of FAM. What is FAM ? Each time your gladiator win a match, he gain some points of FAM wich represent his reputation. And in this game, money is earnned like this : Each Match ad a win prize and a lose prize. In League 5, it's 300 for a win, 200 for a lose BUT yuo have to add to this the FAM of your gladiatoirs wich make completely explose your earning. For example, my best FAM glad, who is with me for 8 seasons now, has reach a total of 298 FAM, wich mean if he's on the team, you had 298 + 300 if win or 298 + 200 if lost. At this point, win or lose mean nothing, everything depend on the glad FAM to earn money And now, each team i fight has their glad at 400 / 600 FAM while my champ have 298, game is ripped. Some advices, Developp your Ludus camp training at max to increase from 1 to 5 week progression to 1 to 25. Developp the scout on your Ludus. Each develeppement will give you more chance to have a strong gladiator. How to choose your glad ? Don't look at STR, END, etc because all this will be maximized with time, you have to look at HP et DMG. These are the naturally stats of their talents. For example, i've developp my scouting around... 5 times maybe, and now i have at auction some guys with 700 HP and 80 DMG while the usual proposition is a 400 HP 55 DMG. But with this, you start from nothing because you yave to train him to max stats and AND the worst... He have no FAM, so no money before looooong time Actually the game is fun, but i don't know how you can reach League 1 without playing 4000 hours. Progression is really to long Hope my english will be understandable, from baguette, croissant with love
Chinese localization~~ First of all, thank you for making this game. A gladiator game grounded in a realistic setting has always been a passion of mine. I'll skip the gameplay feedback — English isn't my native language and I'm afraid I can't express myself clearly, plus other players have probably already covered that. I just want to mention one thing: at least 20% of the game still hasn't been fully localized into Chinese. It might not cause too much trouble for gameplay, but it really hurts the immersion. This includes a lot of the text, and when you change a gladiator's name to Chinese, it only shows up as "□□□" on the Hall of Fame leaderboard... I hope this can be fixed soon. Wishing the game becomes more and more polished. Love from a Chinese player~ :majinbuu:
A gladiator auto battler with atrocious AI and hit boxes. It's more frustrating than fun. Was really hoping this was going to be something. I'll come back and update this review if it changes.
Nach über 100+ Stunden kann auch ich nun ein Fazit von mir geben. Das Spiel steckt im EA und macht einen besseren Eindruck als so manch große AAA Studios. Ein einzelner Entwickler der mit Liebe und Herzblut weiter daran bastelt und seine Community sehr eng mit einbezieht in den Prozess. Klar gibt es noch manche Dinge die Balance brauchen und manche Dinge die fehlen, aber das wäre dann zum EA Zeitpunkt schon rumheulen auf Expertenniveau. Man hat viele Möglichkeiten zu spielen von Leicht bis extrem schwer und kann an dieser Stelle nur dazu raten, spielt es auf extrem schwer, holt euch blutige Nasen und lernt daraus. Spielt mit Helden und Legenden und spielt mit dem Permadeath. Keine Sorge dank Vitalität und später ausgebauten Medicus ist es wirklich dummer Zufall einen Gladiator wirklich zu verlieren. Die sterben euch nur am Anfang weg wie die Fliegen. Ist es doch zu hart dreht ihr alles ab und stellt es ein wie ihr es möchtet. Der Entwickler hat einen Discord und steht dort mit der Community in täglichen Kontakt. Updates kommen fliesend und der Preis ist mehr als nur gerechtfertigt. Endfazit: ABSOLUTE KAUFEMPFEHLUNG ;)
Esta muy verde para el precio que piden por este juego.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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