
Escape from an incredibly dangerous, randomly generated tower in a slapstick, roguelite adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Sep 1 → 3/day in the week after.
About
Evelius’s Tower awaits you, adventurers. Do you have what it takes to make it out alive?

Lucky Tower Ultimate is an absurd adventure that will bamboozle you in its difficulty, while enchanting you with its absurdly funny charm. Be prepared to perish at the hands of the uncompromising Tower's traps and monsters countless times before you can even think about escaping to the local village - and only then can progression be earned.

Embark on a quest with the delightfully narcissistic knight, Von Wanst, as he finds himself zapped into the perplexing Tower with no armor, weapons, or clear path to escape. Seek aid (and extra firepower) from a lovable cast of quirky companions. With each death, Von Wanst is transported back to the top of the randomly generated Tower to start again, ensuring that no two journeys are ever the same.
Lucky Tower encourages improvisation, mastery, and learning as you play. Experiment with puzzles and enemies, and take your time to learn the twists and tricks of the Tower if you want to survive.

Lucky Tower Ultimate is infused with slapstick humor and a hand-drawn aesthetic, making each run feel like an immersive cartoon. As a continuation of the cult classic Flash game series about choosing between three mysterious doors, the Lucky Tower beckons seasoned fans and new players alike to experience the unique pleasure of getting all geared up... just to slip on a banana peel and die.

From broccoli to dead enemies, everything in the game can be used as a weapon
A village for commerce, meta-progression, and a customizable home awaits you after you escape the tower
Companions and enemies react to the way you treat them - friends turn to foes if you step on their toes, and villains can open doors for you if you help them out along the way
Journey through the tower to find 200+ items, ranging from Golden Armor to a honk horn, and 40+ traps, like barrels of dynamite and bee hives
For those who seek to truly become the ultimate knight, the True Ending and final boss fight will be added for the launch of version 1.0!

Randomly generated levels and haircuts keeps every playthrough fresh
Hand-drawn 2D graphics that feel like an immersive cartoon
Full voice acting makes for kickin’ times and smashing punchlines
Multiple ways to exit the tower, including a dark and atmospheric Cave
Learn and experiment without limitations (or hand holding)
Unlock companion quests by escaping the tower with them by your side

Our Discord is the best place to go for insights into the game’s development, and provide feedback during Early Access. Join our Discord via the links section of our Steam page, under the listed Languages!
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 242 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
갓겜
:)
funny but boring. not a good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 45/day in the week to Jul 16 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Turkish*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.
Finally ! I've finally platinum this game ! Bubble, if you're around here : huge thanks for your support and your helpfull advises ! Lucky Tower isn't a piece of cake. Not at all ! This game's gonna make you cry and vomit some blood with his cruality and unfair runs. You're gonna need a lot of luck, what a coincidence that's the title of the game. If you're an adept of "Monty Python and the Holy Grail" this game is litterally for you. Characters and humor are here. Even if the beginning is a bit akward and let you in the fog, after the first time you've complete a run, the story truelly begin ! That's where Lucky Tower draws its strengh from : you think it's done ? No. Even if I love the art direction , i can't really tell you why i was so interested to play this game... That was a really big challenge to platinum it and again : thanks to Bubble for helping me and think about some tactics to finsih the game. (you can found some help and guides on the community channel) After 65h, great job Studio Seufz and AMC Games, that was an interesting expérience ! (But NO, i'm not gonna play to "The Longing". No.)
Une fois un run terminé c'est plus simple de décelé tous les pièges et de continuer à farm de l'or, de l'équipement et de la dextérité ! LA DA est juste incroyable et les voix sont tellement drôle, les dialogue un peu loufoque / lourd-dingue mais quelle aventure vous attend! 10.10
Roguelike 2D platformer. Maybe a little bit repetitive but funny as hell!
very good
так и не прошел эту игру на настоящую концовку канонным способом и не потому, что это сложно, а потому, что игра забагованая, сырая и слишком рандомная, вплоть до абсурда, что в конечном счете отобивает желание играть. идея и дизайн отличные, но очень грубая реализация и мелочи геймплея сильно портят игру
Ahora entendí que tener los mejores ítems en este juego no sirve absolutamente de nada. Puedes ir completamente equipado, preparado para enfrentarte a cualquier dificultad… pero tranquilo, porque cualquier cosa del entorno puede matarte o romperte el equipo. Definitivamente, la verdadera dificultad del juego no son los enemigos, sino uno mismo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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