
Play the odds in Lost in Random™, a gothic-fairy-tale-inspired action-adventure where every citizen’s fate is determined by a roll of the dice.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.5Kreviews | 89% | — | $3.1M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I mostly enjoyed it.
A fantastic game. Well done gameplay mechanics, fantastic visuals, and a well done story.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣴⣶⣶⣶⣶⣶⣤⡄⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⠉⠉⠉⠉⠉⠙⢢⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⠏⠀⠀⠀⠀⠀⠀⠈⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢘⡉⢻⡇⠀⠀⠀⠀⠀⠀⠀⠀⢐⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠳⡦⣸⣷⣄⡀⢀⣀⡀⠀⠀⠀⡂⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⡊⣿⣿⣿⣿⣯⡩⣉⠹⢷⢦⠁⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢰⠀⢻⣿⣿⣿⣿⣿⣿⣶⣶⡞⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⢀⡌⠀⠀⢀⠉⠻⣿⣿⣿⣿⣿⡇⠀⠀⠀ ⠀⣀⠠⠤⠐⠚⠱⠀⠀⠀⠈⠀⠀⠀⠉⣻⠛⠋⠀⠀⠀⠀ ⡇⠀⠀⡊⠠⠐⠁⠀⠀⠀⠀⢰⠀⢀⠆⠿⡀⠀⠀⠀⠀⠀ ⡗⠒⠒⠀⠀⠀⠠⠤⢤⡀⠀⢸⠀⠘⠀⠀⢌⠑⢢⠀⠀⠀ ⡇⠠⠀⠀⠀⠀⠀⠀⠀⠀⠑⢺⠀⠐⠀⠀⠂⠀⠀⠉⠒⠢⣄ ⡇⠀⠀⠀⠀⠀⠀⠂⢰⠤⠀⠀⢦⠁⠀⠀⢂⠀⠀⠐⠄⠀⠠⠈⠉⠑⠦⡀ ⡇⠀⡀⢀⠐⡀⠀⠀⠈⠀⠀⠀⠀⠀⠀⠐⠀⠀⠀⠀⠀⠀⠀⠁⠄⠀⠀⠘ “ i like the game because it’s good”
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its dark atmosphere, gothic towns and extravagant characters would have made a great graphical adventure - or even a movie -, but its original combat-system only remains a glimpse of an idea lacking in feedback and being under-developed. I should also add that the unremovable subtitles really hurt me for 15 hours, being highly sensitive to distracting elements of any kind. I loved the atmosphere, and each town and most characters really have their own story and sense, which you can usually feel from their design - although many things, especially background characters and buildings, are repeated assets, and especially characters could have been more diverse. The combat system is composed of two parts: as an action, it's really not fun, it doesn't have good feedback on hits, it's just an homework; then, the original part is that you can draw and throw cards, but they really didn't study them at all to make you have fun planning strategies, so you just end up throwing any card you find in your hands, or drawing all of them until you get the one you need - like the shallow Uno card game. Finally, although graphics are nice, original and adequate for the setting, technically the game feels very indie, with things popping and so on, but overall it was not such a problem, for me. Just the fact that you can't remove subtitles, I really suffered for that, but I managed to go on to complete the game. And also the mouse cursor, which sometimes appears at the center of the screen, and can't be moved (to remove it, you have to try your luck opening and closing the start menu, or switching to the desktop, a few times).
This game is heavily underrated ... art style , animation , story , its amazing .. combat is interesting, but can be anoying some times ... totally worth it on a sale :)
entretenido y con una historia muy llamativa. es como un "alice madness returns" pero menos oscuro
Es un juego maravilloso, desde donde se lo mire, la estética, la historia, los personajes y la jugabilidad, todo esta muy bien pensado, realmente es genial, apenas llevo unas 4 horas jugadas pero me atrapo desde el comienzo, el sistema de combate es muy bueno, y permite personalizar la el mazo a gusto para el estilo de pelea que uno prefiera, los combates no son muy desafiantes al menos al principio, ya veré que tan complicado se pone a medida que vaya avanzando, pero realmente me parece un juego fantástico. El estilo artístico hacer recordar mucho al de tim burton en el extraño mundo de jack, realmente muy bonito. Vale totalmente la pena jugarlo!!
Braucht seit neuestem den EA Luncher (Electronic Arts)... um überhaupt gespielt werden zu können. Mit denen möchte ich nichts zu tun haben
SOOOOOOOOOOOO GOOD OMG the story is awesome and intriguing, the characters are interesting and complex, the visuals, audio and environments are enchanting and captivating. You just get completely lost in the game seriously, I couldn't see the time pass, and I always wanted to play more and to go on with the story. It doesnt have blood or gore. Just some flying sligthly-realistic eyes.
Starts off strong, but the combat gets repetitive and there’s way too much pointless walking. The ending feels flat, like something’s missing. Enjoyable at first, but it doesn’t quite stick the landing. Even thought the game is not that long, so is ok for casual gaming.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 7K | 66% | $19.49 | |
| $829.4K | 1.4K | 90% | $29.99 | |
| $530.8K | 634 | 72% | $34.99 | |
| $6.9K | 199 | 64% | $1.99 | |
| $9K | 35 | 97% | $9.99 | |
| $7.9K | 56 | 91% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 9.8K | 95% | $19.99 | |
| $3.1M | 2.2K | 88% | $49.99 | |
| $3.1M | 5.3K | 98% | $23.99 | |
| $3.1M | 23.6K | 86% | $7.87 | |
| $3.1M | 3.9K | 95% | $44.99 | |
| $3M | 8.6K | 77% | $14.99 |