
Lost Castle is an action RPG beat'em up with roguelike elements and randomized dungeons for up to four players online and local!
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 26 → 3/day in the week after.
About
Lost Castle is a super cute, super hard action RPG with roguelike elements and randomized dungeons. Brimming with a host of hand drawn, humorous characters and environments that embrace retro action with modern twists.
Prologue:
In its glory days, Castle Harwood was the heart of a happy land governed by wise and virtuous nobles. But those days are long gone now. Calamity has befallen these lands, and wicked magics corrupt the castle and all that surrounds it. Demons have claimed this rotten place for their domain and even the might of the empire is thwarted by their dark army... and slowly, the corruption is spreading. Castle Harwood is lost.
Yet at the heart of this nightmare, something bright glimmers and fills the hearts of the mighty with the courage needed to invade the castle. The Lost Castle is filled with the treasure of the defeated Earl and it is the promise of riches that calls you. And maybe you can do some good, too.
Key Features:
Up to four players online and local!
Four player Co-Op or PVP Mode
Daily Challenges for you and your fellow Treasure Hunters!
Randomly generated dungeons, items, enemies and bosses.
Hardcore retro action inspired by classic beat ‘em ups.
Gorgeous hand drawn characters and environments.
100+ items and 60+ potions with useful, dangerous or hilarious effects.
190+ weapons and more than 60+ sets of armor.
Massive variety of skills and special attacks.
Sacrifice dead heroes to gain new abilities.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
чем гуще лес
At first I bought this game with a friend because it almost felt like castle crashers, in a sense it still does a little, however once you beat the game theres nothing mainly else to do. If you want to try an achievement hunt its a rather painful, if you want to 100% you have to buy the dlc, the bosses that do show up in the extra areas are inconsistent so you have to be lucky enough to get them because you might get locked in a chain of getting the same boss over and over again. Having to level up past a certain point is a pain and also just not worth the time. Lastly the Nightmare mode is really unbalanced, with some of the inputs being janky, the boss fights become 10x harder, they have more health, attack more and damager more, and its beyond a pain to get to the final boss, and if your rng is horrible you'll get bosses that are beyond horrible with the nightmare buffs (Fire Hoof...) Overall I don't think it's worth the time and effort
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Spanish - Spain*, Russian*, German*, Japanese*, Italian*, Traditional Chinese*, French**languages with full audio support
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不咋地,负反馈十足
Lost Castle is a bite sized roguelite that is best experienced in coop. It’s very easy to go in and out without much commitment and in short sessions. So gameplay-wise it’s more of a side scrolling dungeon crawling beat em up with roguelite elements. You do start right from the beginning each time and lose all gear and stuff you had on previous runs. You also earn resources and unlock stuff that is transferred between runs and empower your character slightly. And beat em up part is displayed in fact that you go through rooms with a number of enemies that you have to defeat to progress further. Dungeon crawling is self evident from screenshots. What bosses you encounter during your run, what gear you start with and find is mostly rng, which invites replayability. Graphically title is very simple in every part - character designs, levels, only monsters are more detailed it seems, compared to others. It’s hard to say how will it weather passage of time looks-wise, cause there isn’t much now and style is not really outstanding. Audio is surprisingly fine - sounds and what’s more - music are quite fitting theme-wise for game and locations in it in particular. Not like they are awesomely made or anything, they are just like gameplay and looks, tailored to each other. Plot is definitely just put there to be present, it’s very simple - castle was taken over and your goal is to conquer it back, so you go through several locations to get to castle first and finally combat inside castle itself. So it’s not much, but as mentioned above - fun, short, simple and cheap coop experience that could be played solo, but better with somebody.
很好玩的游戏,开黑很有趣
从手游玩到端游 以前有朋友陪 现在没有 难度中等偏上 前期很坐牢
背包容量不扩大,上限不增加,装备获取也很傻逼,显得自己很有特色吗?处处为难玩家,新鲜感过后看着这游戏就像是一坨屎一样。
Игра не была бы такой хреновой если не было таймера во время прокачки скилов. 400 очков прокачки улетели в трубу. Автор этой идеи, желаю тебе здоровья крепкого. Но иди в жопу. Больше я в это играть не буду.
100% i have 400 hours on it most of which were the first couple of times i beat the game just to say i could. heads up last boss is two parts dont get greedy with your food lvl 5. i really love how simple and straight forward everything is and the number incriments are low like +1 atk gems and such. its really fun and addictive. the holidays bring extra loot. sick game. was my first experience with a rogue and i loved it. ive heard its similar to castle crashers but never played so i cant say.
杀毕作者,有些boss纯恶心人
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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