
LORT is a 1–8 player co-op action roguelite. Team up with your friends to battle, loot, and stack ridiculous power-ups across a cursed fantasy world. Fight toward escape, revive your homies, and get absolutely chadded as you evolve from goblin tickler to god slapper.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 12 → 19.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
LORT is a 1–8 player co-op action roguelite. Team up with your friends to battle, loot, and stack ridiculous powerups across a cursed fantasy world. Fight toward escape, revive your homies, and get absolutely chadded as you evolve from goblin tickler to god slapper.

Bring your homies (or bravely solo it) for chaotic, over the top co-op madness. Combo your attacks, cover each other's backs, and rally your friends by blowing the tooter as the chaos scales from "this seems fine" to "oh no."

Swords, wands, bows, or the age-old gun— it’s all up to you. Freely swap your weapons, discover explosive combos, and pick your favorite way to slap goblins into next week.

A powerup in your hand is worth two in a chest. Get to mixing, matching, and stacking to outhit and outlast your enemies with powerups like:
Nah’s Barrier
Boomer’s Blessing
Trophy of Swole
Cool Comfy Shorts
And over 100 more!

Massive, weird, and ready to ruin your run - these bosses hit hard, play dirty, and laugh at your cute little powerups. Learn the dance, punish their weakness, and slap back harder.

This isn’t just any run - it's THE run. Achieve peak powerup perfection, become absurdly overpowered, and turn the tables on this cursed world. Goblins will tell horror stories about you.

Pick your ingredients. Choose your quests. Build the run you want. Choices you make stir the pot, determining which bizarre enemies, cursed locations, and giant, weirdo bosses show up to ruin your day. Cook up chaos, or play it smart... just don’t under season it.

Thanks for sticking around. No loot here, just raw appreciation. You read the whole thing. That’s rare. You might actually be... the chosen one.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 410 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Get the Game. Dumbasseses!
Great game! Fun in a group of friends, even fun by yourself (but get some friends).
The gameplay feels super smooth and snappy; as a huge fan of this genre, I’m really digging this game. But it definitely has its flaws. Given that it’s in Early Access, maybe my voice will actually be heard) Hey there, devs, haha. 1. Auto-selecting quests. PLEASE! I usually pick the exact same thing, so it drives me absolutely insane having to run back to the bounty board every single time. 2. Quest variety. It feels like there’s a lack of incentive to choose different quests. Maybe the food could apply different buffs to the final boss or something. Or it could trigger a buff/debuff for you on the next map. 3. Key logic. I still don’t fully get where you’re even supposed to find them. They drop randomly from mobs and can be scavenged around. But when you’re running Legend difficulty with your eyes wide, rushing and just trying not to ♥♥♥♥ yourself... you’re not gonna be actively looking for keys. It’d be awesome if they were a guaranteed reward for doing excavations, for example. Like, you know for a fact: I do A, I get B. Because looting a weapon is a total nightmare right now. Here I am on the second map on Legend, still rocking the tier-1 starter gun. Feels bad man) Love you guys, keep up the epic work. More skins would be dope, but hey, just putting it out there.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Swedish +2 more
Hours played at review time, across 414 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very nice :)
Its okay. Consider it on sale. Fun little rogue-lite. Imagine nightreign and megabonk had an autistic child.
highly recommend this game. its a lot of fun solo or with friends. cant wait to see future updates.
no
Гра цікава як соло, так і особливо в компанії. Додайте українську!!!
Cool
省流,一個老頭吃壞肚子想毀滅世界,特別好玩。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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