
LORT is a 1–8 player co-op action roguelite. Team up with your friends to battle, loot, and stack ridiculous power-ups across a cursed fantasy world. Fight toward escape, revive your homies, and get absolutely chadded as you evolve from goblin tickler to god slapper.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 12 → 19.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
LORT is a 1–8 player co-op action roguelite. Team up with your friends to battle, loot, and stack ridiculous powerups across a cursed fantasy world. Fight toward escape, revive your homies, and get absolutely chadded as you evolve from goblin tickler to god slapper.

Bring your homies (or bravely solo it) for chaotic, over the top co-op madness. Combo your attacks, cover each other's backs, and rally your friends by blowing the tooter as the chaos scales from "this seems fine" to "oh no."

Swords, wands, bows, or the age-old gun— it’s all up to you. Freely swap your weapons, discover explosive combos, and pick your favorite way to slap goblins into next week.

A powerup in your hand is worth two in a chest. Get to mixing, matching, and stacking to outhit and outlast your enemies with powerups like:
Nah’s Barrier
Boomer’s Blessing
Trophy of Swole
Cool Comfy Shorts
And over 100 more!

Massive, weird, and ready to ruin your run - these bosses hit hard, play dirty, and laugh at your cute little powerups. Learn the dance, punish their weakness, and slap back harder.

This isn’t just any run - it's THE run. Achieve peak powerup perfection, become absurdly overpowered, and turn the tables on this cursed world. Goblins will tell horror stories about you.

Pick your ingredients. Choose your quests. Build the run you want. Choices you make stir the pot, determining which bizarre enemies, cursed locations, and giant, weirdo bosses show up to ruin your day. Cook up chaos, or play it smart... just don’t under season it.

Thanks for sticking around. No loot here, just raw appreciation. You read the whole thing. That’s rare. You might actually be... the chosen one.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 410 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love lorting it with my friends
認真更新好遊戲
辣鸡,四不像。抄雨中抄不明白,彩蛋做几个好做的,后面藏的和生怕发现一样。地图不给,道具图鉴不给,处处都透露着退款时间前你不可能玩明白,玩明白发现游戏不好玩就过了退款时间,是真恶心,消费国产情怀。肉鸽的机制抄都抄不明白,肉鸽的基础就是道具库的充足,做的那叫一个贫瘠。制作组开始硬钢玩家,玩家发现问题,提出问题,开发商直接怼回去说玩家不行,最后发现怼不过,就老实修改去了,前面的角色做的像石器时代,然后就出个刺客,石器直接数值变成枪火时代,再来个老头,任务难做恶心人不说还是歼星炮数值。纯浪费时间的各种解锁任务,做完了成就没有满足感,只有制作组恶意消磨玩家时间的垃圾体验。纯差评玩意儿,吃相丑恶。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Swedish +2 more
Hours played at review time, across 414 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
%80 kaos, %20 büyü, %100 arkadaş dostluğu bitirme garantili. Risk of Rain kafasını absürt bir mizahla birleştirmişler, zamanın nasıl geçtiğini anlamıyorsunuz. 10/10,
Déçu. . :( Vraiment aucun défi ou quelconque intérêt, c'est un rogue-very-lite, (~PEGI 4) Le jeu devrait simplement s'appeler : "C'est fait dans la même pâte que fortnite donc achète!" . . . Help . . .
fun
Прислушиваются к предложениям
its good
나쁘지 않은 익숙한맛 로그라이크 겜. 근데 상호작용을 죄다 꾹 누르는걸로 만들어서 게임 템포를 ㅈㄴ 죽여버림 시련 몬스터 다 죽여도 2초뒤에 성소 터지면서 돈 나오는 것도 템포를 ㅈㄴ 죽여버림. 얘들은 자기가 만드는 장르가 어떤건지 잘 모르나봄.
[h1]9/10[/h1] this game was good before the Shots and Prayers update, but became great after it. the game runs super smooth, has satisfying gameplay, enemies scale well in co-op, cool unlockables, good progression speed, good replay value. i'm unsure whether the devs intended to keep small bits of tech in the game or not, but bunnyhopping to keep your speed/canceling animations for extra movement options have stayed in the game through several updates. the tech adds some skill expression and should [b]never[/b] be patched out in my opinion. its a super solid roguelike and is priced perfectly. W devs my only gripe is that once you know what you're doing the game becomes pretty easy and could use some extra unlockable difficulty modifiers after beating the hardest mode, or something similar.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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