
A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The final major update Version 2.5 is out now: features deadlier boss battles and all-new Veteran Mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 10 → 41.43/day in the week after.
About
Lords of the Fallen introduces an all-new, epic RPG adventure in a vast, interconnected world.
Aeons after his defeat by the hands of man, the demon God Adyr’s resurrection draws nigh. As a fabled Dark Crusader, journey through the realms of the living and the dead in this expansive RPG experience to overthrow Adyr once and for all. Featuring colossal boss battles, fast challenging combat, and deep, immersive storytelling.

Journey across two expansive, parallel worlds - the world of the living and the dead - with each harbouring its own pathways, secrets, treasures… and foes.

Choose from 100s of unique weapons, from heavy-hitting flails to rapid-fire crossbows, or forgo metal for magic with devastating attacks of the arcane.

Personalise your character’s appearance before selecting one of nine varied character classes. Whichever starting path you take, develop your own playstyle by upgrading stats and weapons.

Experience the campaign alone, or unite with other players in online co-op. You’re free to journey together for as long as you desire, with the option of both casual and full shared progression sessions - where both players save all progress. Alternatively, use your Free Friends Pass to invite anyone to join your game regardless of whether they own a copy themselves.

Includes over 70 updates, including the widely acclaimed version 2.0, vastly improving the overall experience with a fully revamped combat system, significant performance enhancements, rigorous difficulty balancing multiple new questlines and modes, and an array of new Quality-of-Life features.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 56.4Kreviews | 68% | — | $26.7M |
| $39.99 | 34.2Kratings | 76% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2571 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game itself is good. BUT! Stability leaves much to be desired. The game causes a blue screen of death upon launch. In game with friend can crush UE error.
Playing this game really makes you grateful for Mortal Shell 2. Jesus this game is rough. So glad I didn't get it for full price, wait for deep sale or don't bother at all. You aren't missing much, a lot like the first LotF. Boring. Basic. Simple. Derivative Souls-like.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Japanese, Korean, Portuguese - Brazil, Ukrainian, Traditional Chinese, Simplified Chinese +1 more
| $29.99 |
| 9.2Kratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if youre buying this expecting a good souls experience, im sorry to tell you but this is really not it. other people will call it a skill issue but theres this one boss which i will not name that defines the word "gank" so well, it could be tattooed on their forehead. of course, one boss is not enough to destroy an entire game, but if its not just the boss itself thats the problem but also the very foundation of movement thats an entirely different thing. if youre coming from the souls trilogy or elden ring, you will instantly notice that this game feels fast. you dodge very quickly and far, REALLY far. my biggest problem in boss fights was the fact that dodging meant walking back to the boss, yeah, walking back. because one light dodge literally means rolling like 10m past the boss, destroying the flow of combat with one button. overall i really cant recommend it, especially if you come from soulsbornes.
good game made me happy
Eu amei a ambientação do jogo, isso pra mim já valeu muito. Andar pelos lugares é bem satisfatório, pra quem gosta disso é prato cheio. O resto, é um soulslike como os outros, gosto das mecânicas aqui de dois mundos e a lanterna.
Esse jogo está simplesmente incrível. Existem vários caminhos e possibilidades, fazendo com que você muitas vezes fique sem saber exatamente o que fazer. Você vai de um lado para o outro e, de repente, se depara com uma boss fight completamente inesperada. É justamente essa imprevisibilidade que torna a experiência tão interessante. Além disso, há diversas referências a Dark Souls, o que deixa tudo ainda mais incrível, principalmente para quem já jogou outros souls-likes.
A jolly good time dual handling spears. tab bit easy for me but good fun
好
Nice game,a little bit Elden Ring,a little bit Bloodbourne, the gameplay is ok,difficulty not very hard in comparation with other souls'like 7/10
I love the concept of being able to go into a different realm with the lamp as well as when i die. It fills me with hope knowing that I have an "extra life"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 8.1K | 65% | — | |
| $53K | 81 | 72% | $24.99 | |
| $2.2K | 28 | 75% | $2.99 | |
| $2.1K | 10 | 80% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 24.6K | 86% | $49.99 | |
| $26.7M | 65.2K | 83% | $19.99 | |
| $26.7M | 27.7K | 89% | $17.99 | |
| $26.6M | 29.7K | 77% | $49.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.8M | 135.5K | 96% | $9.99 |