
Lootbound is a tactical roguelite with turn-based combat, loot management and D&D elements set in a dark fantasy world. Fight dangerous enemies, collect epic loot, recruit allies and lead them on a path of adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Every run starts with you alone.
As you move across the map, choose a route that leads to valuable loot. Along the way, you will meet companions who will help you fight this difficult battle!
You need to collect a separate set of equipment for the hero and each companion.
Items do not have fixed slots. You can rotate them and place them in the inventory as long as there is free space.
Items become truly powerful when they start affecting one another. Some items have auras that strengthen weapons or armor in adjacent cells.
Sometimes moving an item by a single cell is enough to change the entire build.
In combat, you control only the main hero.
Companions act on their own. They already know what to do...
At the end of each biome, you choose one of two boss parts.
Each part changes the Guardian's appearance and power. After completing all biomes, you will have to face the final boss.
Some rewards in Lootbound cannot be obtained just like that.
In special rooms, you are offered several options with different difficulty levels. The more valuable the reward, the harder it is to obtain with a dice roll.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.3Kreviews | 77% | — | $713.5K |
| $14.99 | 41ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 744 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Looking great, finally released !
Game is fun, you can notice how the character gets stronger after some runs (upgrade character after every win/loss), and adapt to what you get during the run.I enjoed playing the demo, and curious now what else they have to show that was not included in the demo The only aspect of the game that i don't like is the fact that the game freezes if you ALT TAB. So moments that it's not your turn or loading room / map or any animation, it only works again when you focus the game wich is a bit annoying as when it's not my turn or nothing i can do, i would want to ALT TAB and do something else (multi-tasking)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $713.6K | 3.6K | 91% | $9.99 | |
| $713.4K | 8.2K | 79% | $5.99 | |
| $713.8K | 1.7K | 92% | $19.99 | |
| $714.1K | 3.8K | 67% | $7.99 | |
| $714.2K | 952 | 96% | $29.99 | |
| $714.3K | 3K | 56% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 4K | 72% | $4.99 | |
| $428K | 1.8K | 79% | $9.99 | |
| $15.3K | 32 | 94% | $12.99 | |
| $1.2M | 2.7K | 82% | $9.74 | |
| $606K | 925 | 77% | $12.49 | |
| $239.5K | 747 | 93% | $9.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Hungarian, Indonesian, Spanish - Latin America, Simplified Chinese, Korean, Malay, Polish +8 more
Hours played at review time, across 746 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes, there is RNG, but it is manageable if you take what you can in the early game and make that mid-game push. Most fun I've had in a while and there are so many combos, I'm going to be busy with this game. HIGHLY recommend you give this one a chance bc I'd like to see more polished games like this.
Not a bad game and not a great one, just fine. Needs a lot of improvement in diferent aspects such as game plot and battle balance. It's fun for solitude night's and could be a lot more cooler if co-op was available, especialy considering the price, come on not a 6.5$ expirience. The rest is preaty good, atmosphere, graphic design, optimization. I would recomend to at least try the game.
Сначала кажется просто, потом начинаешь полчаса думать, куда положить один шлем. В этом весь кайф.
An enjoyable game that that does not rely on just luck in order to progress. Synergies between characters AND INVENTORY items is vital in the higher levels. Whilst luck does play a part in whether you beat the final boss at the end of your run, it is NOT the deciding factor. Yes, you will have a "dud" run now and again, but overall, the items you pick up in your inventory "stack" nicely, giving, in some instances, huge bonuses. Has enough "meat on the bones" to keep it interesting.
Я бы поставил если бы мог среднюю оценку. Нельзя сказать что это плохо. Но у игры есть ключевая проблемы, скука. Проходилась она достаточно просто, те кто ноют про сложность, ну я хз, идите куличики лепить. Но в игре есть буквально пару нормальных билдов, всё остальное всегда очень спорное и каждый персонаж играет только от него и никак иначе. Буквально интересно сыграть по разику за персонажа, а после скука смертная. При этом вроде и разные биомы и противники, но учитывая как при правильном билде вы будете их на всех трёх сложностях переезжать, это всё быстро наскучивает. Надеюсь разрабы придумают что нибудь ещё, настораживает только комментарии тех, кто был на выставке, т.к. разрабы внятно о развитии игры не ответили.
재밌긴 한데, 뭔가 좀 더 필요함. 개인적으로는 주사위를 이용한 이벤트나, 랜덤 인카운터들이 많았으면 좋겠음 그래도 재밌게 함
kaif dlya gub
A really, really good slay the spire like rogue like, that uses turn based battling instead of card building. It took me about 30 hours to complete all of the achievements, and I loved every minute of it. It has a really good difficulty curve, it's more a game that you figure out, and less of one that is built around coming up with crazy combos like Slay the Spire, so there is a bit more consistency in your runs. I would love to see more added to the game, as for now I am effectively "finished" with it, but 30 hours for $10 is a great deal, and it was a really fun 30 hours!! Solid music, and the art style is good. Runs great on the SteamDeck.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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