
Lootbound is a tactical roguelite with turn-based combat, loot management and D&D elements set in a dark fantasy world. Fight dangerous enemies, collect epic loot, recruit allies and lead them on a path of adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Every run starts with you alone.
As you move across the map, choose a route that leads to valuable loot. Along the way, you will meet companions who will help you fight this difficult battle!
You need to collect a separate set of equipment for the hero and each companion.
Items do not have fixed slots. You can rotate them and place them in the inventory as long as there is free space.
Items become truly powerful when they start affecting one another. Some items have auras that strengthen weapons or armor in adjacent cells.
Sometimes moving an item by a single cell is enough to change the entire build.
In combat, you control only the main hero.
Companions act on their own. They already know what to do...
At the end of each biome, you choose one of two boss parts.
Each part changes the Guardian's appearance and power. After completing all biomes, you will have to face the final boss.
Some rewards in Lootbound cannot be obtained just like that.
In special rooms, you are offered several options with different difficulty levels. The more valuable the reward, the harder it is to obtain with a dice roll.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.3Kreviews | 76% | — | $684.4K |
| $14.99 | 41ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 743 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A fun game with a surprising array of mini diferent gear to colect arrange and combine along with the mini challenge at start but sadly gotta leave that only 4 characters feel a little bit "sad" and enemy variety starts to mini feel samey after some time. Building the boss fight is a nice feature but one or two more also wouldnt hurt. Takes a thumbs up and a recomend if you enjoy the genre, for doing what it wants to do right along with the normal average price of it
Lovely art style, smooth gameplay loop, and very chill roguelike vibes. Super fun to just relax with.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Hungarian, Indonesian, Spanish - Latin America, Simplified Chinese, Korean, Malay, Polish +8 more
Hours played at review time, across 745 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lootbound é um rogulike com gestão de backpack promissor, muito bem feito, com uma boa ambientação. Grande parte dos reviews negativos é criticando balanceamento do jogo. Honestamente, com tudo que vi em videos e jogando, o game é ótimo, e é bobagem negativar o jogo assim por uma coisa tão facilmente corrigível. Recomendo o jogo e quero acompanhar a evolução dele.
Great game good progression only a couple things i dont like the map throughout difficulty 1 (havent played the others) isnt as random as i thought it would be and i would also love to see a more wide array of items (they are updating very often though)
A fun rather simple game that borrows different systems from other games in the genre. Does not take long to finish off a single character and its upgrades. Do wish it had a lot more progression systems and also the ability to increase our bag size and make the higher difficulty levels of which it is only 3 total a bit more meaningful. It was a big mistake to not have that ability part of the game to increase the bag size as you progressed , such a waste of potential to what could of been a rather amazing experience if you could push your characters even further. Its cheap , and if you are looking to scratch that new game itch...cant go wrong with this.
I am enjoying it so far, it runs well, combat feels good, audio is nice. Only thing i want to add as a complaint is that the game pauses when you click outside of the window, it's not a big deal but i wish there was a toggle so you could have it always running haha. other then that it's a good game, solid 8/10
Я бы поставил если бы мог среднюю оценку. Нельзя сказать что это плохо. Но у игры есть ключевая проблемы, скука. Проходилась она достаточно просто, те кто ноют про сложность, ну я хз, идите куличики лепить. Но в игре есть буквально пару нормальных билдов, всё остальное всегда очень спорное и каждый персонаж играет только от него и никак иначе. Буквально интересно сыграть по разику за персонажа, а после скука смертная. При этом вроде и разные биомы и противники, но учитывая как при правильном билде вы будете их на всех трёх сложностях переезжать, это всё быстро наскучивает. Надеюсь разрабы придумают что нибудь ещё, настораживает только комментарии тех, кто был на выставке, т.к. разрабы внятно о развитии игры не ответили.
Slay the Spire, but now pixel art and inventory mangement to rival that of God of Weapons. This is a really good game, very simple linear game, but with a hard hurdle to overcome that makes the early runs and what you learn very useful. The achievements were pretty good too, very straightforward, but not easy to achieve. Bard and Paladin are defenitly the two hardest, for me at least, but Paladin with Witch on the team can become a god halfway through act 3. Warrior and Witch were my favorites, mainly for the thorns, crit build on warrior and the curse and vampirisme on witch. I would strongly recomend this game to people who have an hour or 50 minutes to themselves once in a while, since you can bash a run in that time. Enemies and bosses can be a bit boring after awhile or when playing too many times in one day, but both the music and dnd dice gambling makes it fun to see those satyr a holes die in one hit(I don't have a problem, stop asking.) Any who, play the game, its very good and has a great story to boot!
Great game that works amazing on the steam deck! I recommend this for anyone that likes RPG and Rogulikes. At first i was bummed I couldn't control the other "companions" but then realized I can manipulate them based on their directives. Price: S Visuals: A (would be an "S" but a lot of the attack animation look the same) Difficulty: A Customization: S (you even choose your boss building it piece by piece) Replay value: S
Where do i start? the art is great. I love the item management system and the dice rolls for cool stuff even though i don't have good luck with them lol. But the lack of good rolls makes them feel even more special when i do get a good roll. When it comes to difficulty i think it was well balanced especially after the recent updates. The devs listen to their community when it comes to gripes or fixes about the game and supporting the players. I would definitely recommend this to anyone who loves rougelikes.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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