
"Loot Dungeon" is a dark fantasy incremental roguelite ARPG where death is progression. Crawl deadly dungeons, collect loot, pick perks, and die... to get stronger. Go deeper, unlock new characters, upgrades and features. Will you make a deal with Death?
Modeled estimate, not a reported figure. How we estimate →
About
Every run makes you stronger. Every death unlocks new power.
This roguelite ARPG auto-battler distills dungeon crawling into intense short runs with endless depth. Fight monsters, collect loot, choose permanent perks, and race against time to complete your build before the dungeon overwhelms you. Die. Unlock new upgrades, characters and even new features. Dive back in with new strategies.
You literally need to die to progress. Spend meta currency earned from each run to unlock permanent stat boosts, new characters, abilities, and deeper dungeon floors. The question isn't "will I survive?" but "how much stronger will this death make me?"
Get loot and perks. Choose wisely—these choices are permanent for the run. Find synergies between your perks and equipment. Early runs end in under a minute. Late-game builds can push 15+ minutes of invincible power fantasy. No respec. No regrets. Commit to your build.
Manual combat keeps clicks meaningful throughout the entire run, but auto-attack builds are viable through perk investment. Some enemies demand your attention no matter your build. Choose your approach: precision timing or strategic optimization.
Crawl through cursed dungeons in a grim dark fantasy world. Each floor introduces deadlier enemies, new hazards, and tougher challenges. Unlock new dungeon tiers with more horrors and challenges. The deeper you go, the more Death rewards you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played for almost an hour, I like the gameplay, but the music is just perfect! I was stuck in the main menu for a long time just listening to this melody.... The composer made a good job, please give him some extra.
Bugged AF
I enjoyed my time here
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So many fundamentally flawed systems in this. Terrible translation. You get to max power in like an hour and then the game is pretty much done. I love incremental games and get they can be short, but this just doesn't have a single fun mechanic in it's very short playtime.
Really enjoying this game so far. There are some technical issues, but the devs are fixing them fast. Two patches in the first 24 hours. No serious balance issues from what I’ve seen, and I’m having a great time with it.
FANTASTIC GAME. I SPEND VERY GOOD TIME INSINDE DUNGEON ;) W8 FOR UPDATES
Really fun little incremental roguelite. Short runs, constant loot and perk choices make every run feel different, and even dying feels rewarding because it unlocks permanent progress. Simple to get into, but with plenty of room to experiment with builds.
Затягивающий крутой рогалик! Немного скомканное начало было, но как разобрался втянуло так, что не выспался на работу )) Стильно, залипательно, чистая выжимка драйвового рог-лайта Из того, что хочется улучшить - добавить больше играбельных персонажей, потенциал для расширения РПГ системы же офигенный
i like it it reminds me of loop hero.
Je suis quand méme curieux de progresser mais il y a beaucoup de défauts. Pas de description sur les particularité de chaque personnages. Un système de couronnes mais j'ai toujours aucune idée de pourquoi elles existe et pourquoi elles disparaisse car aucunement expliquer. Un mode "hard" a cocher a n'importe quel moment mais toujours avec le méme soucis qui est de n'avoir aucunes description du mode, qu'est-ce qu'il change ou rapporte par rapport au mode normal? Un système de choix de salle a la fin de chaque combat qui ralentie beaucoup trop le jeu et surtout que je trouve beaucoup trop déséquilibré et aléatoire...
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8K | 115 | 76% | $4.99 | |
| — | 0 | — | — | |
| $584.2K | 1.1K | 76% | $19.99 | |
| $252.5K | 642 | 85% | $14.99 | |
| $9.3K | 29 | 93% | $12.49 | |
| $606 | 4 | 0% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.5K | 83 | 96% | $7.49 | |
| $10.5K | 137 | 68% | $4.99 | |
| $10.5K | 154 | 88% | $2.99 | |
| $10.5K | 73 | 92% | $12.99 | |
| $10.5K | 246 | 93% | $1.99 | |
| $10.5K | 53 | 79% | $9.99 |