
Trapped in a magical puzzle book, the adventurous Titus needs your help to release him from his spell. To do this, you must solve the tricky puzzles of Azada™. Crack the series of puzzles and fill in the missing pages of the enchanted book to free Titus from his prison. Loads of unique puzzles to solve.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10년 전에 가볍게 해봤던 게임을 다시 해보니까 추억이 돋는다. 이 아자다 시리즈는 4편으로 이루어져 있는 미스테리 퍼즐 게임으로, 첫 스타트를 끊은 작품이 바로 이것. 처음에는 진입장벽이 조금 어렵기도 하고, 꽤 어려운 수준의 퍼즐도 종종 나오기 때문에 난이도는 조금 어려울 수도 있다. 스토리가 깊지 않기 때문에 하다 보면 노가다 퍼즐게임하는 것 같은 생각도 종종 들기도 하지만, 하다 보면 익숙해진다.
上来补票的,小时候打过很多遍,又在steam上找到了这款游戏,还是原来的味道。不过开发商好像对steam平台关注度不够,希望能多点关注。 游戏谜题不难,每个章节都是由小谜题组成,感觉是这些谜题奠基了以后的寻物解谜游戏中的小谜题吧,每一个玩儿起来还挺经典的。 小时候玩儿着感觉难,现在再尝试起来发现挺简单的,可能是长大了吧。 10/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
лучшая коллекция мини-игр
20年前的我被卡在第三章结尾处的拼图,较劲脑汁也无法过关;20年后的我用5个小时的时间打通了Azada这款游戏,自此了却了一桩遗憾。正所谓念念不忘,必有回响,不知道20年后的我,又会了却今日之我的哪些遗憾呢?
The first game is just a bunch of repeating boring puzzles. Go play the sequel, it's so much better, I wish it was much longer and a bit more difficult. Use the code MAGICBOOK to unlock a bonus level in the sequel. Do not play this game.
This is a hidden Gem game 💖
Ich dachte am Anfang, es wäre ein älteres, grafisch wenig beeindruckendes und repetitives Spiel, aber weit gefehlt! (Übrigens ist es kein HOG!, sondern mehr ein Puzzler.) Es legt tatsächlich nicht den größten Wert auf "optisch aufreißerisch", aber ich habe das Spiel in einem durchgezockt und weder wurde mir langweilig, noch hatte ich irgendwann dieses Bedürfnis, endlich am Ende des Spiels zu sein. Wir werden von Titus in sein Arbeitszimmer gezaubert und müssen ihn befreien. Dazu lösen wir Rätsel um Rätsel, um voranzukommen. Diese Rätsel sind sehr abwechslungsreich und können mitunter schwerer werden, wenn sie sich wiederholen. Eingebettet sind in das Spiel Rätsel verschiedenster Art, und in jedem Kapitel - das lobe ich hoch - kann man selbst wählen, welches Rätsel man zuerst machen möchte. Es gibt keine vorgegebene Reihenfolge, auch wenn man letztlich alle machen muss, um voranzukommen. Ich war von dem Spiel sehr positiv überrascht und empfehle es deshalb weiter.
AZADA!!令人懷念的益智遊戲集大成者,雖說沒有什麼劇情故事,不過就單純喜歡玩益智遊戲的玩家而言,依然是款適合消遣的休閒遊戲,而且魔法效果過幾年再看還是很絢麗。 【個人遊戲成就:100%】
The first two Azada games are classics and ones that I often come back to. They are unique, and they often feel like mini-escape rooms with the puzzles that you have to figure out. I would buy the first two in the series.
It, on my device, crashes every few levels, but nostalgia is a hell of a drug. Oh, and it autosaves. This will be my new obsession for the next month.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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