
A first person social deduction game, combining real time action and communication, playable up to 16 players. While most players will cooperate to complete objectives to ensure victory, a small portion of dissidents will try their best to stop them at all cost, without being caught.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Lockdown Protocol is a first person social deduction game, combining real time action and communication, 1 to 16 players.
In this game, players have to work together to collaboratively complete tasks in time. While most players will do their best to complete this objective and ensure victory, a small portion of dissidents will try to stop them at all costs, without getting caught.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo muito bom, mas que infelizmente foi abandonado o jogo tinha um potencial imenso, sendo basicamente um ttt com among us, mas que nao posso infelizmente recomendar por basicamente estar morto(Nao por conta dos players, e sim por conta dos devs)
Very fun when it first came out but game is so dead it couldn't be brought back to life by Jesus himself. Has NOT been seriously updated in over a year though the game has great potential. At this point -- don't buy. These dev's have made empty promises for too long, especially for such a simple game Again, very fun when it first came out but so is every Trouble in Terrorist Town redo....
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, Simplified Chinese*, Spanish - Latin America*, Japanese*, Portuguese - Brazil*, Portuguese - Portugal*, Russian**languages with full audio support
Hours played at review time, across 996 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mixed feelings, the game feels somewhat abandonned and has a very finite gameplay loop. Not to mention the playerbase is pretty small when you look at the lobbies, which wouldn't be an issue if it wasn't plagued by a large group of sensitive/judgmental people, (not to imply being sensitive in itself is wrong). What I mean is, individuals within this game commonly will stereotype you for anything you can imagine. If you happen to be a woman with a higher pitched voice; kicked for being an "e-girl" or "pick me." Kill someone (whether if its in self-defense or because you're a "killer") and they complain? You're kicked for RDM or whatever excuse they can make up. Not to mention that lobbies are /SOMETIMES/ filled with very "odd" individuals. Often times, if you go into the server browser, you won't have many options to choose from for lobbies as most are empty OR named something along the lines of "18+ and HORNY," "MOMMIES PLEASE JOIN 21+," or "Femboys & catboys :3" My point being, the game is a cesspool of "odd gatherings." Which, wouldn't be such an issue if it weren't for the fact that THESE are your only choice of lobbies. During the game's peak activity hours, there will still only be 3-5 lobbies which have numbers above 4 players. Not to mention the game's rampant problem with exploiters as theres no anti-cheat. Don't get me wrong, this game is super fun and it looks so nice on the eyes. The UI, raw gameplay, feel, and the STYLE of the game is wonderful! Only, the game lacks updates and only has ONE MAP. The gameplay loop gets old decently quick and if you don't have a party of 5+ friends, the game just doesn't provide enough to play more than 12 hours. It had a lot of potential but I don't count on it getting any better, it has hardly changed since it's release. The customization is barebones unless if you spend money on this game's DLCs, there is no in-game currency or anything to drive you to play for that matter. If you have friends or just have a habit of moving on quickly from games without looking back (and possessing the money to do so) then it's a wonderful experience. However, in it's state and no chance for change, it's a poor investment. I had a lot of hope for this game, but its developers have evidently gotten burned out shortly after completing it's kickstarter and had no future vision for the game from the get-go.
The devs have basically abandoned the game. They asked for extra money and released a road map and didn't follow over half of the road map and said they are done. Now they only do small updates and never add anything they promised. I gave them extra money but they instead failed to communicate and failed this game and its community. The game is fun but if they have lied in the past I wouldn't help fund new stuff.
great game but lacking updates, make the map have a second floor
its ight, no updates, only one map, its like among us, but you just shoot and kill no more no less, you gotta pay if you wanna be your own gender or have just simple cosmetics, they had ideas and even a layout for future game modes but scrapped them, also the devs didn't even add workshop, game could've been so much more especially if it had workshop
Good game plagued with the cringiest most annoying and sorriest playerbase who will either spam music in the mic or kick you for killing as the killer
这脑残游戏不像太空狼人杀或者鹅鸭杀,有目击者发现尸体然后拉警铃报案,凶手在台面上和众人诡辩,然后投票诬陷或出局的戏码。这脑残游戏的行文逻辑最后变成开局人人自危,争抢武器,互相杀戮。然后船员也不管谁是狼谁是船员了一股脑把人数杀到2到3个,最后把任务在规定时间内做完就行。什么傻逼逻辑玩到后面无聊的要死。那狼人和船员谁先抢到枪谁赢咯还有什么辩论诬陷博弈可说。纯tm脑残游戏
大家快跑吧,这款游戏已经凉透气了,房间只有国外的房间很多,国内的房间基本都是私人房,进去之后就会把你给踢掉,要想玩,只能去加群,还有很多少爷公主,游戏的创意很好,可惜制作组更新缓慢,给好评是因为我在这里面遇见了一个对新手很友好的人,这个好评是给他的,总体来说,你对狼人杀类型感兴趣的话,还是另谋其他游戏吧,这款游戏在中国已经凉透气儿了
Oyun gerçekten çok güzel bir oyun. Mekanikleri olsun grafikleri olsun çok tatlı ve çok güzel. Ama maalesef oyun çıktığından beri tek gelen büyük güncelleme büyük silah güncellemesiydi. Yıl olacak hala aynı mapde oynuyoruz. Azıcık map yapın amk. Yeni map getirin adamı sinirlendirmeyin.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.8K | 7 | 86% | $9.99 | |
| $1.8K | 7 | 100% | $7.99 | |
| $1.5K | 16 | 88% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 5.5K | 62% | $39.99 | |
| $4.8M | 5.3K | 92% | $29.99 | |
| $4.8M | 102.5K | 85% | $2.49 | |
| $4.9M | 9.5K | 97% | $24.99 | |
| $4.9M | 13K | 88% | $12.99 | |
| $4.8M | 9.2K | 63% | $21.99 |