
A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2261 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I just finished the game 100% completion (100% abnormality & seed of light) and I must say this game is PEAK. This is my first entry to PM games because I lost a bet and my friend forced me to play limbus. Due to my stubborness of not wanting to play, I compromised with him to play the game chronologically so I could (maybe) get interested in the franchise. And luckily, I fell in love with this game due to me liking the SCP facility management-themes. In all honesty I wasn't paying attention to the story until Yesod's past was revealed on day 20-something but got hooked on the story afterwards. All in all, if you like a game of SCP facility management and you want to feel like a scientist researching them you'll love this game. It's not all sunshine and rainbows though, because theres also ordeals and breaches that you gotta take account of. Personal rating: 8/10 Gameplay | Overall amazing, but some sephirah meltdown are lowk just RNG-fest and I don't really like it. 9/10 Story | It is a bit confusing at first because sometimes you don't understand what these characters are talking about, but it will be explained in later days and make you "oohh thats what they meant". 10/10 Abnormality designs 7/10 E.G.O. Gears designs | Some of them looks amazing but some is also just a copy-pasted recolored skins from previously obtained E.G.O. Gears I would recommend this game 10/10, but I won't be replaying it since what made me love this was me trying to YOLO it all the way to Day50 without resetting to day 1 at all and being attached to my agents while trying to keep the casualties to a minimum. Most of my days had 0 casualites and the 240hrs were a byproduct of retries and memory repositories so that my tiny beloved agents can survive till the ends of time. Alas, it is time for me to shelf this game and move to the next game of this franchise.
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| $13K | 253 | 75% | $3.99 | |
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| $148.9K | 1.2K | 98% | $7.99 | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, Russian, Bulgarian, Spanish - Latin America, French, Portuguese - Portugal, Portuguese - Brazil
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
我去只要按部就班的玩,真的很爽,自己探索的成本非常大,容易导致退游的环节,不过管他这那的,脑叶NB!!!月计NB!!!
喜欢就是喜欢咯
sfzsvdgdsg
so gud
好玩
이거 게임아님
一応おススメにしてますが、クリアまでプレイするのは購入者の1割に満たないのでは?ってぐらい難しいです。 またアクションゲームとかと違ってプレイスキルでゴリ押しできないところも難易度を上げています ゲーム概要としては、なんかよくわからん生命体を管理してる会社の管理者になって、生命体を管理しながら社員が全滅しないように頑張るループ型の経営?ゲームです 謎の生命体があまりに強すぎるため、社員が次々に死にますwwしかし情報は持ち帰ってくれてループしてもなくならない為、こういう行動するとこいつは怒るから、これはしないでおこうとなります。そしてそればかりするとまたキレだして社員が殺されてループする羽目になりますwww 個人的にはこれを擬人化して厄介ヤンデレたちを管理するゲームとか作ってほしいぐらいにヤンデレもびっくりなわがまま生命体たちが出てきます 後から知ったのですが、SCPという架空の組織をネット上で作り、SCPは人知れず人類滅亡する可能性のあるガジェットや生命体を管理している。そしてそのガジェットなどを設定を有志がどんどん追加していくという所謂学校の怖い話を自分たちで作るみたいな遊びをしているのが元ネタ?みたいですね。気になる方はYouTubeなどで解説動画を見ると、このゲームの世界感と酷似しているのでこのゲームの理解度が上がるかもしれません 評価は高いですが決して万人受けはしません しかしこのゲームにしかない世界観が魅力的な為自分のような心折れたプレイヤーでもクソゲー扱いしないで高評価なのだと思います そういうのを理解したうえで購入をお勧めします
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.