
Liminal City is a psychological horror and exploration game based on found footage, set in Backrooms Level 11. Walk through the streets of Level 11, filled with soulless buildings, dynamically moving to different levels and searching for a way out. Once you fall in here will you be able to get out?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 19 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Empty streets between soulless buildings… Structures that feel familiar yet alien… And the feeling that something is constantly watching you…
Liminal City is an exploration-focused psychological horror and liminal space experience in the ultra-realistic VHS style, developed with Unreal Engine 5. As you navigate the relatively "safe" streets of Backrooms Level 11, reality can suddenly shift and you find yourself in unexpected levels. Is there an escape? Or is this your new reality?
Ultra-Realistic Atmosphere: VHS aesthetics with creepy analog horror details, developed with Unreal Engine 5.
Realistic Camera Movements: Realistic camera movements that allow you to experience the first-person perspective in the best way possible.
Dynamic Level Transitions: You could be dragged into a different Backrooms level at any unexpected moment.
Psychological Horror: Every moment you think you're safe, you'll realize something's wrong.
Mystery and Exploration: Secret passages, strange events and anomalies await you in the depths of Level 11.
You may think you're alone in this world. But in the shadows, there are those who notice you. Some just watch you, others want so much more. No matter how far you walk, are you really getting closer to the exit, or are you getting closer to them?

Silence no longer provides peace. Are the footsteps echoing in the void yours alone? The hums sometimes approach, sometimes recede. It's as if someone watching you is holding their breath. Even silence follows you here. Now you know... you're not alone here.
Genres
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Backrooms が舞台の探索+微ホラー。 先に進むポイントが決まっており、敵らしい敵も居ないのでシュールな迷路を解く感覚が近い。 一応追いかけられるエリアは僅かにある。 実績を見た感じシークレット要素もありそうだが、全体的にマップが広い割にダッシュしてもあまり速くならず、全回収する程のモチベは湧かなかった。 この手の雰囲気がかなり好きな人なら楽しめるかも。
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Not one of the higher production backrooms games, but I admire it's relative simplicity. Levels are smaller, entities are rare, and its made for a great single player experience. This might just be my favorite backrooms game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Russian, Turkish*languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пока играл не понял что за лиминальные пространства и как они должны пугать или тревожить, на ком то это работает? На мне вообще не работает, никаких эмоций кроме покер фейса, просто бестолковая беготня без смысла. Сделал рефанд
Сто лет не играл в лабиринты. Вещь немного душная, но в целом проходится любопытно - атмосфера безусловно есть, хотя взаимодействия с окружающим миром и предметами для полного погружения не хватает. Единственное - не за эту цену, рекомендую брать только по скидке. Я наиграл всего час, а прошел уже пол игры - уровни небольшие, контента все-таки маловато. UPD: Прошел игру до конца - вторая половина уровней по продолжительности оказалась существенно дольше, во многом благодаря подземелью с длинными лестницами. Тем не менее я успешно словил пару скримеров (особенно в подвалах), полюбовался бассейнами (пожалуй, это самый запутанный лабиринт из всех) и приятно удивился внезапной встрече с напарниками. Концовка так и вовсе шикарная - очень кинематографичный побег! Вообще финал оправдывает все эти тягомотные блуждания, поэтому дотерпите - оно того стоит. П.С. Очень не хватает сейва непосредственно после выхода из канализации.
I played a lot of liminal space and backrooms games, but this one is by far the most boring one yet. I don't mind a walking sim, but here like 90% of the time you walk in water or slowly on stairs, and when you can actually move fast and run you are in huge loooong corridors just wasting time.
Scary, creepy and relaxing all at once...
Crazy game, craze graphics, and a long storyline. An incredible world to explore, filled with slowly escalating horror. Recommend.
當初試玩DEMO時就被各種無法關閉的煩人效果勸退,如今更新了先關卡又特價又回來體驗,結果完全沒有改善任何缺點 無法關閉噁心的VHS、鏡頭污漬、鏡頭平滑和魚眼效果,畫面強制4:3,視野又近又窄,走樓梯只能非常慢的走,部分區域不能奔跑(走超慢) 我們是在玩遊戲不是在模擬攝影機
- lassú játék türelmet igényel, néha nagyon is ,ha nem arra mész amerre készítők gondolták (humor kérdése) + grafika optimalizáltság kameranézet fejmozgás
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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