
Liminal City is a psychological horror and exploration game based on found footage, set in Backrooms Level 11. Walk through the streets of Level 11, filled with soulless buildings, dynamically moving to different levels and searching for a way out. Once you fall in here will you be able to get out?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 19 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Empty streets between soulless buildings… Structures that feel familiar yet alien… And the feeling that something is constantly watching you…
Liminal City is an exploration-focused psychological horror and liminal space experience in the ultra-realistic VHS style, developed with Unreal Engine 5. As you navigate the relatively "safe" streets of Backrooms Level 11, reality can suddenly shift and you find yourself in unexpected levels. Is there an escape? Or is this your new reality?
Ultra-Realistic Atmosphere: VHS aesthetics with creepy analog horror details, developed with Unreal Engine 5.
Realistic Camera Movements: Realistic camera movements that allow you to experience the first-person perspective in the best way possible.
Dynamic Level Transitions: You could be dragged into a different Backrooms level at any unexpected moment.
Psychological Horror: Every moment you think you're safe, you'll realize something's wrong.
Mystery and Exploration: Secret passages, strange events and anomalies await you in the depths of Level 11.
You may think you're alone in this world. But in the shadows, there are those who notice you. Some just watch you, others want so much more. No matter how far you walk, are you really getting closer to the exit, or are you getting closer to them?

Silence no longer provides peace. Are the footsteps echoing in the void yours alone? The hums sometimes approach, sometimes recede. It's as if someone watching you is holding their breath. Even silence follows you here. Now you know... you're not alone here.
Genres
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow great game ! :)
I've played a lot of similar Backrooms-style games, but this one is really good at feeling "wrong". You get the impression immediately that something just isn't right about this place and there's always a sense of caution, but not so much urgency. Most of the places you explore are so bland, repetitive, and utterly empty that any subtle irregularity stands out like a flare and hints you're headed the right direction. Other things that aren't so subtle are LOUD. Essentially, you are communicating with Level 11 with movement and the world itself feels alive. You never really feel like you're alone, and I think that's the entire point of Level 11's "lore" in general. Highly recommend for people that go hard for Backrooms and like taking screenshots of weird stuff to make your friends on Facebook question your mental health.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Russian, Turkish*languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A Damn Fine Liminal Game
i am in the backrooms level but can you please fix the lighting on some parts and i am playing on microsoft surface pro 12
纯迷宫,谈不上好玩,画面是可以的。基本上没有任务引导,有的箭头就是纯迷惑的
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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