
Uncertain of his sister's fate, a boy enters LIMBO
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.63/day in the week to Aug 3 → 15.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49 | 62.1Kreviews | 92% | — | $17.6M |
| $3.99 | 83.1Kratings | 87% | — | $17.1M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1253 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Perfect
que final angustiante gente... fiquei deprê por horas... mas que bom incrível!
Ya un clásico con muy buenos puzles, mecánicas y gran ambiente; la dificultad incrementa según avanzas, combina todos sus elementos para hacer cada vez más complejos los puzles. Si quieres sacarle todo el jugo, te invita a explorar un poco y pensar.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.7M | 20.9K | 49% | $19.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.5M | 26.8K | 60% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.7K | 468 | 90% | $9.99 | |
| $28.5K | 141 | 58% | $8.99 | |
| $51.4K | 642 | 64% | $4.99 | |
| $132.6K | 745 | 70% | $9.99 | |
| — | 0 | — | — | |
| $40.2K | 134 | 76% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Portuguese - Portugal, Spanish - Spain, Traditional Chinese, Polish, Portuguese - Brazil, Russian +2 more
| $12.49 |
| 56Kratings |
| 88% |
| — |
| not modelled |
| $12.49 | 1.2Kratings | 86% | — | not modelled |
| $12.49 | — | 90% | — | not modelled |
| $1.99−84% | — | — | #53 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
LIMBO
LIMBO is the kind of game that constantly makes you feel two things at the same time: creeped out and amazed. The game doesn't rely on long cutscenes or a lot of dialogue. Instead, it tells its story through its atmosphere, visuals, and the strange world around you. One moment you're admiring how beautiful the art style looks, and the next you're feeling uneasy about what might be waiting ahead. What impressed me most was how much emotion the game creates with such a simple black-and-white presentation. The puzzles are clever, the environment is memorable, and the overall experience sticks with you long after you finish it. It's not a long game, but every area feels unique and carefully designed. LIMBO proves that a game doesn't need flashy graphics or endless content to leave a lasting impression. 👍 Recommended I spent the entire game switching between "wow, that's beautiful" and "nope, absolutely not." And somehow, that's exactly why I loved it.
Is a masterpiece both visuals and gameplay is superb.
牛逼牛逼扫冯作者诅咒灯泡全炸一辈子见不到光
This game indeed gave me a good scrath in the head in some levels, ngl took help of yt for some levels but overall its doable once you die multiple time to understand the surroundings and mechanics in the map. Earlier levels are just a brief of what you will facing few more times in levels ahead so dont just give up early. Overall great experience. ( could have added more to the ending post clearing the last level)
tek seferlık bır oturusta bıtırebılcegınız guzel bır oyun
Ну круто, чё
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.