
A brutally challenging physics-horror caving game. Using only your hands, drag yourself down a suffocating cave system where every hold pulls you further into the darkness. Equal parts rage-game, claustrophobic nightmare, and descent into a forgotten folktale...
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About
The Cave Diver is equal parts rage-game, psychological horror, and folklore nightmare.
A rage-inducing descent into darkness, built around unconventional hand-based controls and a story buried deep beneath the earth.
The suffocating rocks of the caves are slowly closing in to claim another soul.
Keep crawling... You're almost there...
Cave dive through a labyrinth of crushing stones and constricting passageways. Branching tunnels will lure you into claustrophobic passages where turning back seems physically impossible.
Hammer crude signs into the stone to track your descent into the caves. With every new body, the cave grows familiar. The marks of those who came before remain…
The caves are no place for the living. Getting stuck means dying alone, entombed in rock. No one is coming to save you. When you return as a new cave diver, you might stumble upon your predecessor's decayed remains - if you can reach them.
Master the movement and grip of your two hands to carefully navigate obstacles and overcome physics puzzles. Every movement is perfected through failure. Only the obsessive, the patient, and the insane make it deeper.
For generations your family has told stories of a rare flower that grows at the bottom of these caves. They say the flower can cure any ailment - even paraplegia of the legs . But every man who's entered the caves has failed to return... Some say the cave itself takes them... Others speak of something ancient that stirs below - an evil older than man himself...
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English, Spanish - Spain, Japanese, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Reviews
Themes across 133 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Симулятор Saddam Hussein
Completely unplayable due to the fact that it has no interrupt save. This game should have interrupt save just like Getting Over It with Bennet Foddy. There are extremely tedious sections that I don't want to have to do all over again simply because I have to go grocery shopping or participate in my day to day activities. The save points are extremely far apart, and after two hours, I end up having to either leave my computer running this game in the background for two days, or do the same tedious difficult parts two or three times. This game is so good, but this one issue makes it completely unplayable for me.
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Hours played at review time, across 133 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The most beautiful yet terrifying rage game out there! I've been following the development of this game for a while and every new update just made me more and more hyped for this game! From the intricate level design to the claustrophobic atmosphere The Cave Diver is everything a fan of horror and rage games would ever want taken to the next level! So excited that the full release is out! A must play!!!
"Getting Over It" + claustrophobia Almost getting where you're trying to go and then falling back to where you started - this time underground. 10/10
If you love games like LIMBO and A difficult game about climbing or in general ,,Rage Games" this game is an absolute must play,it offers you many puzzles and alot of exploring :)! Honestly, this is one of the best puzzle-platforming experiences I've played in a long time. The climbing and crawling mechanics is difficult to master but you will get used to it (especially because you actually control both arms,individually with the left and right mouse buttons.) It sounds simple, but it makes movement feel surprisingly unique and gives the game a level of control that you don't usually see in games like this. The level design is absolutely fantastic. Every area feels carefully designed, and even when you're stuck trying to figure something out, the environments are so interesting and atmospheric that you actually enjoy just looking around and exploring. And the ambience is probably one of my favorite parts. The dark, mysterious atmosphere fits the gameplay perfectly and creates this constant feeling that you're never completely safe or comfortable. It really reminds me of the feeling I had playing LIMBO for the first time. The game is challenging, but in a good way. It constantly makes you think, experiment, and improve instead of simply throwing unfair obstacles at you. If you like LIMBO, and a difficult game about climbing or atmospheric puzzle games, or just games that offer something genuinely different, give this one a shot. You will NOT regret it. Absolutely incredible experience.
I actually really love this! I thought it was just going to be a rage game like qwap, but it's actually more of a physics based puzzle game with qwap style movement. The art/tone is insane. I really love the uses of blue and oranges here. it makes exploring the cave really fun and you can feel the pressure but also are able to see where you are very well. The little touches with the sound design of the cave are A+ with the dampness, heart beat, rumbling. It's really immersive. There's also a bit of story and lore. It isn't overbearing and is kinda goofy at times, but overall really compelling. The harty notes really got me excited to find more. Overall I really recommend this! It isn't as punishing as a game like "Get over it" where you're forced to reset all the way at the beginning, there's checkpoints and you can regularly feel like you're making progress. Give it a chance if you're interested.
I don't understand how being folded 6 ways between a corner with no way to move anymore is fun. Unless I press R and get stuck in the same way again, then again, and again. Idk dude, this isnt a game for me, its a physics test. Designed to deliberately be annoying as gameplay while, in my personal opinion, pretending to be that 'hard but satisfying' genre which I've loved since Dark Souls 1 in 2011, but this isnt it for me. I was looking for something like Endoparasitic, but this isnt it. Endoparastic's design is 'easy to learn, hard to master' that's proper game design. Here it's upsidedown, it's hard to learn, easy to master. And that makes it boring. Anyway I see passion and commend the developers for completing a pretty game, well done, and congrats on finishing the game! I see it took a long time. But as a customer? I'm out and will likely forget I ever played this.
Seems like there is going to be a lot more puzzle based gameplay then I expected, which is good to take a break from the dark tight spots that freak me out. Story is in scattered notes and journals as you travel around, feels very lovecraftey which is great.
Saddam Hussein hiding spot simulator
симулятор квартиры в центре москвы
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