
A turn-based JRPG series featuring a modern presentation with a classic core. Episode 2 resumes the adventure right after the last cliffhanger. Play once more as Haru as he uncovers the mysteries of the cold 'Deeplands', meeting with a mysterious silver haired girl along the way.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Light Fairytale is a turn-based Japanese-style RPG series set in a dying underground world ruled by an evil empire.
The goal of this project is to bring back the immersion and emotion of 90's era JRPGs on current platforms with the expected evolution in both design and technique.
Episode 2 resumes the adventure right after last episode's cliffhanger. Play as Haru and Ayaka as they uncover the mysteries of the cold 'Deeplands' while looking for a way to reunite with Kuroko, meeting with a mysterious silver haired girl along the way.

Characters

Ayaka
A beautiful woman who likes taking care of the almost extinct 'flowers'.

Mysterious Girl
A cryptic, silver haired girl with fierce words and deeds hiding a fragile heart.

Notes about the Light Fairytale series
Each episode is a standalone game, approximately 2 to 3 hours long for a first play-through, double it for a full completion of all the achievements and secrets.
Although optional, import your final save from the previous episode to bring back your stats, items and more!
About miyu.works
miyu.works is a one person indie game studio from France making modern renditions of classic concepts.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 64reviews | 95% | — | $20.7K |
| $9.99 | 432ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After playing the first two episodes, I can recommend it, but just barely. The setting is cool and the story and characters have potential. It feels like a lot of work went into creating the Lower City and the little scenes and interactions within. I even thought it was a real Japanese RPG at first, something Western-made "JRPGs" usually can't pull off. You only have about 6 hours of gameplay for the two episodes combined, for what feels like it wants to be a big 40 hour RPG. So we're still at the beginning, and I'm intrigued enough to keep going. But if Episode 3 doesn't improve from two in terms of gameplay, that'll be it for me. -Combat is just too slow. Every animation is too slow, enemies have too much HP, they always seem to attack first, and you're usually outnumbered. Now this gets a bit better by the end as you get quite a bit stronger, but the beginning you need to hit each wolf three times, and they'll be in groups of two or three while you're alone. That's 9 turns for a basic fight, if you don't miss. That's 9 enemy attacks you have to sit through just to beat the first wolf, then 6 for the second, then 3... 18 attacks in total. 27 attack animations including yours, for just one battle. Come on, this is ridiculous. -You spend a good amount of time in episode 1 exploring the Lower City, but ep. 2 has three dungeons for one real town, and it's pretty small. That ratio is off. We need a breather between dungeons. If not towns, then story scenes. Those two things combined had me sick of fighting later on. Now things do improve a bit when a second member joins (make sure you give her the fire orb so she can use attack magic), and I was excited when a 3rd did. Finally, a proper RPG party. Then I find out you can only take 2 members in battle. What kind of RPG does that? Just when I thought things would speed up a bit. Oh, and stealth sequences always suck in RPGs. One is fine, but having a second one in episode 2 was a bad idea, especially when it turns out to be pointless, storywise. I'll look into Episode 3 when it leaves early access, and hope that it will be a step up. There's potential here. But respect the player's time, and avoid tediousness.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese**languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fantastic short little JRPG. Part 2 continues directly from Part 1. It is about the same length. It is still a simple, story-driven JRPG at heart. Overall, it feels similar to "I am Setsuna" where the gameplay/battle system are extremely retro & simple; the main focus is simply story progression, village + NPC exploration, and some dungeon exploration. If that's your vibe, you'll love this series. There could've been more nuanced gameplay elements added such as improvements to the battle system, equipment upgrades/items, and/or new mini-games. However, I do understand that this is an indie-title & not backed by a large dev team or an AAA publisher. Thus, cheap/short episodes & simplicity I can accept. Great to see some classic JRPG love with nice visuals getting released on Steam tbh. I'm all for it.
Really enjoyed this game as well. Might have enjoyed it more than the 1st one. Really liked how this episode ended and has me excited for the 3rd episode.
Dans la continuité de l'Episode Un, RPG court (comptez 3H pour cet épisode) avec une seconde "run" possible. Malheureusement, la deuxième partie avec un second personnage ("???") n'est qu'anecdotique afin d'introduire ledit personnage (surement en teasing de l'épisode 3), ne comptez pas plus de 10 minutes de jeu avec ce dernier. Je conseil fortement à tous fan de RPG ayant déjà fait la partie 1. La possibilité de "continuer" à partir de sa sauvegarde de l'épisode un est un gros plus qui peu vous pousser à refaire l'épisode 1 afin d'améliorer votre équipement / vos orbes. Dans la lignée de ce que j'ai pu dire, mes critiques restent les même que pour l'épisode 1: Support Manette HS pour moi + Jeu un peu trop cher, hors solde (en dessous de 5e en revanche, foncez!)
Petit jeu indé inspiré de FF7 ! Le premier episode etait deja super, le 2eme suit la meme direction ! Vivement l'episode 3 !!!
O jogo é a continuação direta dos acontecimentos do primeiro jogo, continuando a história do Haru, depois que ele se jogou do penhasco para não ser pego pelo exército. O jogo se passa em um mapa novo que é as “Deeplands”, um lugar onde viver é extremamente difícil por conta das temperaturas extremamente baixas, os monstros existentes na região e o exército que sempre vai para região tentar capturar as pessoas que lá vivem. Durante sua jornada nessas terras que ele achava que não tinha ninguém ele é quase morto por conta do frio, mas é salvo por uma garota chamada Ayaka - que mais tarde se une com ele para tentar sair de lá e conhecer o céu. A garota vive em uma vila fantasma sozinha, onde a única coisa que ela faz é cuidar de algumas flores que conseguem sobreviver por conta da luz natural que consegue entrar por alguma fenda que lá existe. Os dois conhecem uma garota que está procurando por seu avô que sumiu depois de dizer que acabará com a nevasca que assombra a região, que é causada por algum tipo de entidade que não lembro o nome (vou chamar de “lorde”). Eles vão para o castelo do lorde e encontram o avô da garota que diz que seu objetivo é acalmar a ira da lorde de gelo, acaba que quando eles a encontram o avô da garota tenta persuadir o monstro e acaba morrendo no processo, mas depois Haru e Ayaka enfrentam e derrotam a entidade - que depois disso pode ser inovado (igual os eidolons de FF9). Após isso, eles meio que salvam a cidade que existia lá de ser consumida pela neve e partem para a floresta em busca de sair de lá e Haru tenta encontrar a Kuroko se separou dele no fim do primeiro jogo e por isso nem aparece nesse segundo jogo. Entretanto, ao chegar no local que ele acreditava que Kuroko estava, ele acaba se deparando com uma garota misteriosa e diversos soldados mortos ao redor dela, eles conversam um pouco e depois ele pega essa garota e foge… Fim. Outra coisa é que “Kid” uma criança que havia sido capturada no primeiro jogo, reaparece neste game na cidade onde o jogo se passa, entretanto não se lembra de nada e de ninguém - no fim ela volta a ser capturada pelos militares que invadiram a cidade. É possível depois de zerar o jogo, jogar a história pela visão da garota misteriosa - é bem curtinho uns 20-30min no máximo. Essa garota consegue se livrar do lugar que a aprisionava e parece que por conta de tudo que sofreu na mão do exército ela não está conseguindo usar seus poderes e por isso decide fugir na stealth, mas ao ver que não ia dar certo acaba usando os poderes (parece ser algum tipo de telecinese) para derrotar os inimigos e fugir, antes de se encontrar com Haru, fazem uma emboscada mas ela derrota instantaneamente todos os soldados e assim acaba a parte dela. Essa franquia achei interessante, pelo jogo ser curtinho e a história demonstrar potencial, mas fiquei um pouco decepcionado com o jeito que a história acabou - ficou bem rushado, simplesmente acabou e pronto, não me passou a sensação de concluir um ato da história, mas sim de acabar no meio. Gostei que o combate deu uma acrescida, a Ayaka que entra na party, não tem nenhum poder de luta, mas ela pode usar cura no lugar de atacar sem consumir nenhum HP e isso acaba sendo bem útil. A parte de invocação e a melhoria nas habilidades e novas orbes que podem dar novos poderes também achei que foi legal, mesmo sendo trabalhado esses pontos de maneira bem superficial, mas é um jogo indie para jogar em uma tarde, dá para entender - agora fico esperando o lançamento do Episódio 3.
+ light jrpg story + mysterious things and lightweight story + easy can be very difficult + good light story like Episode One + some old funny encounters + good visual work for a small studio + calm and serene OST + OMG I love the chibis :D + good visuals and BG + some mysterious encounters + good work so far, will certainly buy the next episode - some minor bugs - not as much action as in the first encounter - pretty short as you can guess i already played the first one. so when you wanna start. start from the first episode. its a lovely little jrpg who reminds of the old Final fantasy 7 classic things. so there you have it. 85/100 13/10 Darth Chibi Vader!
gg
A surprising development from the first game, it keeps getting better.
Sympa
Players by region
Where this game's players are, estimated from review languages.
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