
Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 14 → 53.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 82.9Kreviews | 92% | — | $85.6M |
| $59.99 | 50.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3075 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
그냥 재밌음 스토리도 직관적이라 좋았고 첨에는 뭐가문제지 하다가 쳐맞고 보이는패턴에 아 내손이문제였구나 싶은것도 알수있고 그냥 재밌단말외엔 뭐 필요한가?
本来只是想拿个本体的白金就结束,结果打完才明白不买DLC不让白金,棒子可真有你的。一周目全BOSS都没招幽灵,道具也不咋用,只有2-3个BOSS用了电、火磨刀石,武器拿到人偶斧后配了荆棘弯刀柄基本上就没有换过了,硬打硬弹硬死(自认为游戏风格是谨慎的莽夫),一边骂骂咧咧一边复活再战。二周目就没有耐心了,一路星星碎片,为了拿唱片七个小时跌跌撞撞打完拉克西娅。后来纠结了两天要不要买DLC,最终还是说服自己,毕竟来都来了(吃屎也要吃完嘛不是),才去打了无名人偶拿了异常免疫护符,就感觉后几关的数值太不正常,小怪都是农夫三拳。本以为DLC也要打两遍才能买金唱片,后来发现因为本体是二周目,所以DLC也是二周目,那就还好了。尾王血艺师二阶段那个起手真是弹反不了一点,直接完美磨刀石和拉师父起来嘲讽,还是打的我生活不能自理,死了半个多小时后险胜。 本体评价是中规中矩,类魂优等生似乎过誉了,倒也不算差。剧情还是传统的破碎化叙事,人偶和人类的相爱相杀可以从现实中人工智能和人类的归途焦虑中找到宏观意义上的对称。音乐很不错。战斗过程谈不上故意卡玩家,当然大多数BOSS也不至于简单到可以初见杀的。 DLC因为直接体验的二周目,体感比本体的怪数值要略高,跑图要更小心,大体型BOSS战几乎人均高韧性+快慢刀+抽帧刀,经常被推到墙上看不清BOSS的抬手动作,让我这种弹反爱好者感觉很挫败且仅有学习背板了,极个别BOSS的大范围地板技能甚至不能通过加速跑离开爆炸范围且仅能在爆炸一瞬间翻滚来规避伤害让容错进一步降低。 总体评价是虽有不少缺点但仍优秀吧。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #30, worst JP #97 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 30.43/day in the week to Aug 6 → 37.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Korean, Italian*languages with full audio support
| $59.99 |
| 29.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прохождение заняло 26 часов. Финальный босс отлетел за 10+- траев. Магнус с 1 трая. Предыдущие оказались намного сложения, чем финальный босс. Игра красива и сюжет классный. Но огромные минусы это хождение от точки спавна до босса. Иногда не регает урон, или босс решает сам по приколу прокастовать в тебя 10 шаринганов и прыгнуть на тебя без капли предупреждения. 10 смачных проебов из 10
很難 好玩
不为难玩家,故事出彩,整体质量上乘,我心目中fs以外最好的类魂。就不为难玩家这一点上就甩明末两条街了。
Начинал проходить Lies of P ещё в Game Pass на Xbox, но тогда хватило меня буквально на пару часов, что-то игра вообще не зацепила, поэтому забросил. Спустя примерно год, купил новый олед монитор и решил дать игре второй шанс и в этот раз она раскрылась совсем по-другому. Мир исследовать интересно, лор тоже довольно увлекательный и постепенно затягивает. Дизайн локаций, на мой взгляд, хороший, хотя до игр FromSoftware всё же немного не дотягивает, но и назвать его слабым точно нельзя. Боёвка тоже понравилась, особенно то, что в игре много интересного оружия, с которым можно экспериментировать и пробовать разные стили игры. В итоге пока только положительные впечатления.
A good game but the enemy placement is very annoying in some parts. Some attacks that the game tells you can be countered will not be able to get countered by all ways at all It is pretty and the lore is nice.
lice of p
You either lie or p, but no one told me I could tell a lie of p
Wow. Super beautiful! The jumpscares made for a great compilation <3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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