
Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 14 → 54.6/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 82.8Kreviews | 92% | #85 | $77.5M |
| $59.99 | 50.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
They completely understood the assignment of: Take the souls formula and make it your own. This some how works while feeling like every from soft souls game combined(even bits of Sekiro). [h3]The Good:[/h3][list][*]Readability of combat is outmatched. Boss fights are a perfect combination of hard but fair. you are more than often rewarded for trying to read the fight over just hack and slashing your way through it [*]Progression system feels incredible.[list][*]The P-Organ is a unique way to tailor upgrades to how you play. [*]The blade/handle system lets you basically create what ever weapon you want with whatever scaling you want. [*]Stats feel like they have more impact than other souls games. I never felt like i was dumping points for useless upgrades[/list] [*]The narrative is more coherent that most souls games. It feels like they are actually trying to tell you a story. In most souls games you're meant to piece it together yourself. [*]Basically solved the problems with souls questing without just giving you a marker to follow. Gives you hints when you teleport where you need to go, but doesn't point you right at your objective.[/list] [h3]The Bad:[/h3][list][*]No multiplayer. It even feels like they wanted it with some of the gestures and things like that that are in the game. Would have been a huge win. [*]They LOVE poisons & statuses in this game, a bit to much in my opinion. Every level you're dealing with some different annoying effect. To their credit they gave you plenty of ways to work around these. [*]Almost every boss fight are 2 phases. It feels extremely formulaic and predictable.[/list] Overall this a phenomenal experience and would recommend it to anyone. 9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best RU #36, worst AU #98 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 30.43/day in the week to Aug 6 → 37.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Korean, Italian*languages with full audio support
| $59.99 |
| 29.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O melhor souls like que joguei, incrível em praticamente todos os aspectos
mentiras top tier 10/10
Hallo liebe Mitzocker, Zunächst möchte ich mitteilen, dass ich großer Souls-like-fan geworden bin. Deshalb hat mich dieses Spiel sehr abgeholt. Mit meinem Freund Luca habe ich dieses Spiel nun durchgespielt. Das generelle Game-Design ist phänomenal. Das Blocksystem ist überragend und die Vielzahl an unterschiedlichen Waffentypen ist ein Gaumenschmauß. Und in alter Manier: Lg Rizzo
Очень приятная игра. Мне элден ринг не понравился, но вот эта игра как бы собрала для меня все приятное из солс-лайков. Не буду говорить что мое мнение объективно, но советую вам взять, попробовать. А если не понравится - просто вернуть.
Après 35 heures de jeu et 44 succès sur 53 obtenus dès la première partie, je peux dire sans hésiter que Lies of P est devenu mon Souls-like [b][u]favori[/u][/b]. Le jeu réussit là où beaucoup échouent. Son level design est intelligent : les zones sont riches, agréables à explorer, sans tomber dans des labyrinthes interminables où l'on passe plus de temps à chercher son chemin qu'à profiter du jeu. Les raccourcis sont bien pensés et les quêtes restent suffisamment claires pour être suivies sans avoir un wiki ouvert en permanence. Le gameplay est tout simplement exceptionnel. Les combats sont exigeants, précis et récompensent réellement la maîtrise. Chaque victoire procure un vrai sentiment d'accomplissement. Des affrontements comme le Roi des Marionnettes, Laxasia ou encore Arlequino font partie des meilleurs boss que j'ai affrontés dans un Souls-like. L'ambiance est incroyable. La direction artistique mélange parfaitement la Belle Époque, le steampunk et une atmosphère sombre inspirée de Pinocchio, tout en proposant une identité qui lui est propre. La bande-son accompagne parfaitement l'aventure et les disques à collectionner apportent une touche unique. L'histoire est également une excellente surprise. Elle est plus accessible que dans beaucoup de Souls-like tout en restant suffisamment profonde pour donner envie de s'intéresser à chaque personnage et à chaque révélation. Le DLC Overture mérite aussi des éloges. Ce n'est pas un simple ajout de contenu : il propose de nouvelles zones, des boss mémorables, d'excellentes armes et un contenu qui est au niveau du jeu de base. Mes seuls reproches concernent une caméra parfois capricieuse dans les espaces très confinés et quelques passages de plateforme qui frustrent plus qu'ils n'apportent un réel défi. Heureusement, ces défauts restent mineurs face aux immenses qualités du jeu. J'ai joué à énormément de Souls-like ces dernières années, et Lies of P est le premier à cocher presque toutes les cases. Il ne se contente pas d'imiter FromSoftware : il apporte ses propres idées, son identité et un niveau de finition remarquable. Pour moi, c'est une référence du genre et le meilleur Souls-like auquel j'ai joué. Note personnelle: 10/10.
Очередной "соулслайк", который копирует поделки Миядзаки (как обычно, копирует хyevo). Беготня до боссов - на месте, камера из жопы - на месте, бесполезные механики (протезы, кубик и т.д.) - на месте, персонаж с неотзывчивым управлением - на месте. Тут еще есть приколы с fps, к нему каким-то образом привязана сенса и даже "секретная 6-я загадка арлекино" с прыжком до колонны). Локации однообразные, во второй половине игры они уже наскучивают, хотя это субъективно, я видел в обзорах, что кто-то просто в ebeishem восторге от них (от города, завода и деревни). Хороших боссов здесь 3 штуки (без DLC). Почему все боссы, кроме трех, плохие, расписывать, увы, лень, если вы играли в самые разные сосалики, можете просто вспомнить всякую дичь связанную с боссами, и скорее всего попадете.
пинокио
⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀ ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ ta bueno ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇compralo ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
最后BOSS纯属SB,没用套路的话,纯靠反应的能过占比玩这游戏的能有多少,格挡掉血,就算虚血你也没有攻击机会吸回来,BOSS一直出招,完全一点这空间都不给,不用套路基本过不了,怒删!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 20.8K | 59% | $29.99 | |
| $420.2K | 1K | 65% | $18.99 | |
| — | 0 | — | — | |
| $5.3K | 14 | 64% | $13.99 | |
| $8.1K | 21 | 86% | $14.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78M | 123.4K | 96% | $29.99 | |
| $76.7M | 72.7K | 86% | $29.99 | |
| $79M | 112.2K | 92% | $39.99 | |
| $75.4M | 143.9K | 97% | $24.99 | |
| $75.4M | 63.8K | 94% | $59.99 | |
| $74.8M | 157.4K | 98% | $19.99 |