
Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 14 → 42.8/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 58.4Kreviews | 92% | #72 | $27.4M |
| $59.99 | 50.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
抄了只狼的架势和精防,抄了魂的角色低性能,抄了法环的多动症和高连段。那么我请问我缺的绿条这一块谁给我补啊?徒有其表的大粪。
Bastante decepcionante la verdad. El juego no es un "Souls like" sino han cogido y copiado de una forma extremadamente descarada los juegos de From Software. Jugabilidad, movimientos, ataques, enemigos, bosses, trampas, menús, personalización, mejoras... No tiene prácticamente nada propio que lo distinga. Y me parece una vergüenza. Todos, absolutamente todos los bosses del juego hacen la mismo de fintarte el ataque y el "ay que te doy..." Una vez era gracioso, un trillón, no, ya cansa. También la bromita de ponerte enemigos en una esquina invisible para el jugador y que te meta un golpecito, te lo ponen como 15 veces por nivel, supongo que, los desarrolladores se partirían el culo mientras lo implementaban. El juego es lentísimo, a un nivel peor que el primer Dark Souls. Atacas y para que puedas defenderte o esquivar tendrán que pasar 20 días laborables. Me encanta cuando me sorprende una ventanita emergente diciendo "Fatal error!"
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best KR #41, worst AU #98 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 30.43/day in the week to Aug 6 → 37.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Korean, Italian*languages with full audio support
| $59.99 |
| 29.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hallo liebe Mitzocker, Zunächst möchte ich mitteilen, dass ich großer Souls-like-fan geworden bin. Deshalb hat mich dieses Spiel sehr abgeholt. Mit meinem Freund Luca habe ich dieses Spiel nun durchgespielt. Das generelle Game-Design ist phänomenal. Das Blocksystem ist überragend und die Vielzahl an unterschiedlichen Waffentypen ist ein Gaumenschmauß. Und in alter Manier: Lg Rizzo
打架的时候,就不会翻滚了是吗?
美丽正太男主好评,但是女boss衣服又偷偷藏不住了,都快结局了来这么一出。但是总体好评!
One of the most fun games I've ever played. Sadly has some generative AI art used in background paintings, which is a blemish on an otherwise 9/10 experience. If you don't touch the weapon merging system it plays like a mix of sekiro, bloodborne, and elden ring. But if you do... it feels like playing with the dark souls 1 move swap glitch if it was an intended mechanic. Keeps NG+ playthroughs super fresh too, and its other progression systems improve on the first two playthroughs. The narrative themes are also a clever subversion of the original story of Pinocchio.
Lies of P is the most elegant ode to the legacy of Bloodborne, yet it has forged a face entirely its own. The game is literally saturated with the spirit of Victorian noir, where every single frame feels like a macabre still life composed of porcelain, rust, and blood. Unlike its "spiritual predecessor," Lies of P is far more welcoming: it doesn't try to break you over its knee, but rather teaches you to dance to the rhythm of your mechanical foes, making the entry threshold surprisingly comfortable for the genre. The plot here is not merely background filler, but a profound philosophical drama. This reimagining of the Pinocchio tale evolves into an intense exploration of humanity: what does it truly mean to "be alive" in a world where the line between puppet and person blurs with every choice you make? Ultimately, Lies of P is not just "another Soulslike"—it is a grim, flawlessly stylish symphony, where beneath the gleaming steel and theatrical masks lies a deeply touching story that you don't just want to play, but to experience.
They completely understood the assignment of: Take the souls formula and make it your own. This some how works while feeling like every from soft souls game combined(even bits of Sekiro). [h3]The Good:[/h3][list][*]Readability of combat is outmatched. Boss fights are a perfect combination of hard but fair. you are more than often rewarded for trying to read the fight over just hack and slashing your way through it [*]Progression system feels incredible.[list][*]The P-Organ is a unique way to tailor upgrades to how you play. [*]The blade/handle system lets you basically create what ever weapon you want with whatever scaling you want. [*]Stats feel like they have more impact than other souls games. I never felt like i was dumping points for useless upgrades[/list] [*]The narrative is more coherent that most souls games. It feels like they are actually trying to tell you a story. In most souls games you're meant to piece it together yourself. [*]Basically solved the problems with souls questing without just giving you a marker to follow. Gives you hints when you teleport where you need to go, but doesn't point you right at your objective.[/list] [h3]The Bad:[/h3][list][*]No multiplayer. It even feels like they wanted it with some of the gestures and things like that that are in the game. Would have been a huge win. [*]They LOVE poisons & statuses in this game, a bit to much in my opinion. Every level you're dealing with some different annoying effect. To their credit they gave you plenty of ways to work around these. [*]Almost every boss fight are 2 phases. It feels extremely formulaic and predictable.[/list] Overall this a phenomenal experience and would recommend it to anyone. 9/10
fun game
p is here and he DOES in fact lie
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 20.8K | 59% | $29.99 | |
| $420.2K | 1K | 65% | $18.99 | |
| — | 0 | — | — | |
| $5.3K | 14 | 64% | $13.99 | |
| $8.1K | 21 | 86% | $14.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.3M | 46.2K | 85% | $29.99 | |
| $27.5M | 45.7K | 94% | $29.99 | |
| $27.3M | 138K | 97% | $9.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.2M | 19.4K | 90% | $34.99 | |
| $27.6M | 53.6K | 69% | $11.99 |