
Librarian: Tidy Up the Arcane Library! is a single-player simulation. You need return scattered books to proper places in an Arcane Library. As completed rows of bookshelves, you can learn ability to improve your efficiency. Use your skills and strategies to shelve 3,072 books as quick as you can.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 54.14/day in the week to Sep 1 → 98.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A mischievous fairy has left the once-majestic library in utter chaos. The principal’s word is law: "You are forbidden from leaving until all 3,072 books are returned to their rightful places!" In the silent, mystical archive, your long battle against the mountain of books begins.
Categorization: From Destructive Magic and The Travels of Otherworld to Romance Novels—use titles and cover designs as clues to transport a massive collection to the correct sections.
Massive Volume: With 3,072 books to organize, the task may seem overwhelming at first. However, as you stack each book, you will unlock magical abilities that drastically boost your efficiency.
Visual Satisfaction: There is a special joy in seeing the books that once cluttered the floor return to the shelves, slowly revealing the hidden floor beneath. As chaos transforms into perfect order, you’ll experience an unparalleled sense of satisfaction.
Strategic Efficiency: How will you combine your unlocked abilities? What order will you tackle the mess? The strategic fun lies in your decision-making, as your tactics can lead to a dramatic increase in workflow.
Immersive Atmosphere: The library’s ambient sound and BGM change dynamically; as shelves fill up, the acoustic resonance grows stronger, drawing you deeper into the world.
The Principal’s Strict Evaluation: Your precision is being monitored. The Principal’s evaluation shifts in real-time based on how many rows are "correctly shelved" according to the rules. Accuracy and speed are the keys to a perfect score—and your escape.
Assemble: A spell that summons other volumes of the same series directly to your hands.
Insight: Highlights other volumes of the same series, making them easy to spot even in a disorganized pile.
Auto-Shelving: A spell that instantly places the books in your hands onto the shelves in perfect order.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2909 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its a good game just not for me as I get overly stimulated with the books being everywhere, so if you get like this too then this isn't a game for you
I don't hate the game, may try to finish the last two achievements... but... AI usage is not acceptable in something that SHOULD be fully creative, it doesn't matter the if ands or buts. This is a simple game that would benefit a LOT of it ai never touched it. But BESIDES that, the magical skills in the game... aren't great, this game has created a situation where the best way to play it feels like it ruins the point. Halfway through, I stopped reading titles, just listening to where things were highlighted to go, summon every book in that series, then put it on the bookshelf by hand to let things load back up. Near the end, I wasn't even doing THAT part and it was by far the smartest way to play it. I tried at the start to play in a way I liked, making a clearing and finding as many white books as I could and starting to sort that way. Looking at the map, taking my time, being fine that the shelf isn't 100% done as I sort around. And then I noticed I don't level up unless a row is finished. So even though I had 3 separate shelves about halfway done, I had no skill points. I broke my system to finish one row entirely, put in a point for the eyes, and from there rapidly realized that my system was the WRONG way to do it. I finished in a bit over 4 hours and 30 minutes, with the achievement being for finishing an 3 hours being the "speed run" variation. That tells me... YOU don't even know how much you made the magic and level up system depend on each other. The only way my system will work is the "no magic" run, which then will TRULY take hours. If I replayed now using what I learned, its extremely easy to just stop giving a ♥♥♥♥ and just spam the magic where you completely stop thinking for yourself and just obey the game. Eyes are good to start and let you build up the book summoning, once you get your book summoning all the way up, the game is over. Upgrade finding the shelves as you care to do it, same with the auto shelving. And WHO CARES about the auto sort, what a waste of a skill. Also having to find keys to be given the ability to jump and run is a choice, I'm not saying its absolutely the wrong one... it just... its a choice.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #65, worst PL #100 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese, Simplified Chinese
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the game that brought the “Tidy Up” genre to the front of all of our minds and sparked the influx of AI slop games of this nature popping up in the store quicker than chicken pox. Despite that, I personally really enjoyed this game. The actual organizing and cleaning up was satisfying and the powers/perks were balanced. Having the keys to unlock powers hidden around the room for you to find as you leveled up/explored was a great feature. I didn’t really mind the other modes needed to 100% the game, I honestly don’t care if I have to put each item back with no power (I’m insane). But the satisfaction of the special stage once you complete the game is quite satisfying to end with. Now the only real issue I have is the usage of AI in the game. I don’t mind the usage for the UI component as I can’t really comment on that. But I do think the usage of it for “three landscape paintings used as wall decorations” was a bit lame. The wall decorations really didn’t add or subtract anything from the full experience, so they honestly could have just been scrapped. Or since the whole premise was that the Library was torn up, the frames could have been empty on the wall. Then they could have either used no AI to generate paintings or they could have done really crappy/easily rendered damaged paintings to put something there if they truly insisted on having decorations. Overall, a satisfying game that I’d recommend checking out if you enjoy collectathons and cleaning.
certainly a game with merits that loses all of that when you understand that ai was used during the creative process. ai has no place in game-making, and it strips away any heart which could have been present within. i would have loved for there to be a modicum of depth to the world we see, perhaps a small blurb or passage which unlocks upon completion of a shelf. unfortunately, this is not a game with depth, nor thought, nor creativity.
I never thought a game about cleaning a library would be so good. If you like tidying activities with a handful of upgrades, check this game out. I didn't explicitly notice AI content, and performance was fine with my computer.
This game is absolutely wonderful. It is so satisfying and relaxing to play. I look forward to future updates!!!
Such a fun and relaxing game. Nearly 30 hours worth of game play. Didnt use any of the spells just really enjoyed sorting manually. <3
book
As a few other reviewers have noted, the AI disclosure for this game was added later, leading people who otherwise would not have supported this game to purchase it. 1) That's trashy as hell. 2) There is no reason you needed to use AI at all in this game. I'm not gonna be like some others and assume you were lying about the extent, so assuming you were honest, you could have easily done those things without relying on generative AI. The concept was good, the gameplay was good, some of the book titles were extremely funny, and yet you decided 'just a little' genAI was fine? That's like baking brownies and thinking adding 'just a little' dog poo was fine. Do better.
autism activated. 20/10. i need MORE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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