
Liberté is a deck-builder roguelite inspired by the French Revolution and body horror. Brave the war-torn streets as Rene - a regular Parisian entangled in a civil war caused by a cryptic invader from another dimension, Lady Bliss. Collect cards, nurture alliances, and try to stay alive!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 186reviews | 66% | — | $16.3K |
| $24.99 | 29ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is Good , sometimes its challenging only drawback when you die , you start from beginning of present chapter and even levelling of character starts from scratch and you loose acquired money
An excellent little game with very unique worldbuilding and lore. The storyline is engaging, the characters are memorable, and combat is fun with a surprising amount of depth and customization. I will say that while replay value is high, you do end up replaying the same maps quite a bit. Considering it takes a very long time to unlock all of the skills, I think that the amount of available map content does not match it. This is the main complaint I have though for what is otherwise an absolute gem. 4.5/5.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $24.99 |
| 20ratings |
| 48% |
| — |
| not modelled |
| $4.99−75% | 14ratings | 80% | — | not modelled |
| $19.99 | — | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
French Revolution Body Horror: The theme and environment is amazing. If you even kinda enjoy Diablo, this game will blow your frackin' mind. Otherwise, it will feel like a meh curiosity.
Graphics and gameplay are nice but you'll be doing the same thing over and over again, it was too boring for my wife and I so we stopped playing after 10hrs.
The game has been a blast so far. There is a few things i have to mention though. The normal enemy attacks sometimes arent visibel enough. I would love if there was some sort of indicator. I was in a enemy horde quite a few times and saw/heard an attack and dodged it, but got hit anyway, because another enemy also attacked. Maybe add liek a white small glint or something, nothing too strong, just a little indicator. Apart from that, it was very fun. It seems a bit repetitive, but thats usually the case in a roguelite. Ill update my review if i find something else. so far, 7.5/10, but has a lot of potential for a higher rating, depending on future updates.
遊戲就是反覆刷開故事劇情,同樣的幾張圖轉視角同樣的怪同樣的NPC,沒錯遊戲是固定視角靠轉視角讓你不枯燥,這個轉視角還會造成噁心的BUG,地圖出口跟入口刷在同方向的時候你就沒法離開這地圖只能重開一把,當時在打最高難度打計時都打過半了遇到這BUG把我氣得不行,每次開始都能選難易度但是完全沒有回報可言,單純掉落增加還有計時榜看著爽(榜貌似也有BUG),然而全都打最低難度故事開到50%左右製作就能全達成後面掉落物基本沒用了,之後就剩枯燥的刷故事進度實在玩不下去
The three most standout items in the first hour I've played: Incredible soundtrack, beautiful character art, fairly straightforward gameplay and the card mechanics are easy to adjust to. It's like Hades but with more opportunities to swap out skills based on your playstyle. Warning for the gratuitous amounts of gooey flesh.
This is unacceptably janky for a released product with a $20 price tag. The controls are janky, the environments are sometimes destructable, sometimes traversable, sometimes just art and sometimes pots you can break for loot, the enemy AI is bizarre and arbitrary zerg nonsense, the cards to build your deck with are boring and unbalanced, the in-game economy makes no sense, the voice-acting is bad, the grind progression is too much, the bosses are as dull as the trash mobs--just everything about this is at around 50% finished. Nothing is smooth, nothing is polished, nothing makes you feel like you're playing a full release. By all rights it should still be in beta testing with a price tag of $0.
I love this game, with it's quirky take on the French Revolution and it's often bizarre card building, and honestly I do play it a lot.. However... The combat system can be a bit Janky at times, and often you need to level up a great deal to be able to actually use some of the better cards. However it is a joy to play more for the Lore and I hope that it gets expanded on or... extra DLC.
I really don't wanna drop a negative review here. The art direction is great, and the story seems interesting. But the basic gameplay loop is so. ♥♥♥♥♥♥♥. boring. like ♥♥♥♥♥♥♥♥♥, the other reviews didn't exaggerate.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.2M | 22.7K | 80% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3K | 88 | 67% | $7.99 | |
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| $16.3K | 85 | 65% | $9.99 | |
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| $16.3K | 62 | 84% | $8.99 | |
| $16.3K | 127 | 62% | $4.99 |