
Face the judgment of winter’s deadly toll as you lead the first Viking clans to settle Iceland in this non-violent, rogue-lite survival base builder.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the 9th century, Vikings crossed the sea to establish the first settlements in Iceland, documented for the ages in the great book of Landnama. Select a clan and attempt to settle this unwelcoming land, but you’ll need to choose your strategy wisely to survive the ever increasingly harsh toll of winter and complete your saga.
The thrill of a dungeon crawler with the vibe of a city builder, Landnama is a survival strategy game that forces you to carefully decide your next step. Explore the land and discover hidden challenges and powerful landmarks. Build your settlement and brace for the punishing Winter’s Toll. Settle each region with differently skilled clans while facing ever increasing challenges and no second chances.
Only one resource exists in the game, Heart, but it must be invested wisely. Heart can be gained in many ways, whether you want to focus on exploring the land as a hunting clan or by building your settlement into a thriving production hub. Establish a completed settlement before winter takes your final heart, but how you get there is up to you.
This isn't your typical Viking game, there is no combat or raiding. These are farmers, explorers, and builders. But conflict isn’t missing, it comes in the form of a harsh winter that you’ll need every bit of your focus to survive.
Landnama is a taxing race against time with an ever present ticking clock pushing you always closer to winter, but it’s also a beautiful world where you can freeze time and enjoy the atmospheric music and art. Explore in detail the settlement you’ve built and the animated denizens that populate it.
We’re a small, passionate team of friends that are excited about bringing you a different kind of Viking game. We hope you enjoy it and appreciate your support!
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Атмосферная, успокаивающая.
It's a small repetitive game which I really enjoy. It doesn't have much going on but if you like this kind of games were you try to test yourself to complete it faster or score higher (or getting all the achievements) then this is a good game for you.
You wanna play Civ, but without all those pesky mechanics like diplomacy, war, or a whole lot of choices? Well have I got a game for you. Played for a total of 4 hours, beat the 'saga', and felt like I basically got a load of the entire game. You just need to make sure that you've got the resources at the end of each year and then keep plugging along. Explore, build, repeat. All around a chill game to play when you can't think of anything else to play. I don't regret buying it, but I can't see myself playing it for any extended period of time.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Simplified Chinese, Spanish - Spain, Japanese, Portuguese - Brazil, Turkish, Traditional Chinese, Icelandic
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Landnama, developed and published by Sonderland, is a strategy experience that strips the genre down to its essentials and rebuilds it around tension, scarcity, and careful decision-making. Rather than focusing on expansion through conquest or complex economic systems, it centers everything on survival in a harsh environment inspired by early Icelandic settlement. The result is a game that feels more like a strategic puzzle than a traditional city-builder, where every move carries weight and success depends on how efficiently you manage limited resources over time. The most defining feature of Landnama is its reliance on a single core resource that governs nearly every action you take. This streamlined approach creates a constant push-and-pull between growth and sustainability. Expanding your settlement, unlocking new tiles, and upgrading structures all draw from the same pool, forcing you to weigh immediate benefits against long-term consequences. There’s no room for careless decisions; even a small miscalculation can ripple outward, leaving you unprepared for the challenges ahead. This simplicity is deceptive, as it creates a system where strategic depth emerges not from complexity, but from the pressure of making the right choice at the right time. The game unfolds across a series of runs, each framed as an attempt to establish a successful settlement under increasingly demanding conditions. These runs are structured in a roguelite fashion, with randomized elements and limited opportunities to succeed before a saga resets. Each attempt feels like a learning process, where failure is not only expected but necessary for understanding the nuances of the system. Over time, players begin to recognize patterns, optimize their decisions, and approach each new attempt with a clearer sense of strategy. This iterative design gives the game a strong sense of progression, even though its mechanics remain largely consistent. A key source of tension comes from the passage of time and the inevitability of seasonal challenges. As each year concludes, the settlement must endure a growing cost that represents the harshness of winter. This recurring pressure acts as a constant deadline, pushing players to expand and strengthen their position before resources run dry. It transforms the experience into a race against an invisible clock, where efficiency is just as important as planning. The escalating demands ensure that no strategy remains effective indefinitely, encouraging players to adapt and refine their approach with each run. Exploration plays an important role in shaping each playthrough. The map is divided into hexagonal tiles that are gradually revealed, each offering different advantages or opportunities. Choosing where to expand becomes a critical decision, as some tiles provide immediate benefits while others set the stage for long-term growth. This system introduces a layer of unpredictability, as no two maps are exactly the same, and players must constantly adjust their plans based on what is available. It reinforces the game’s core theme of adaptation, where success depends on making the most of the situation at hand rather than following a fixed strategy. Visually, Landnama adopts a clean and understated presentation that prioritizes clarity and function. Its almost board game-like aesthetic ensures that information is easy to read, allowing players to focus entirely on decision-making. While it lacks the visual complexity of larger strategy titles, this simplicity works in its favor, creating an experience that feels focused and deliberate. The audio design complements this approach with a subdued, atmospheric soundtrack that enhances the sense of isolation and quiet tension without drawing attention away from the gameplay. However, the same minimalist design that gives the game its identity can also limit its long-term appeal. Because the core mechanics remain largely unchanged across runs, the experience can begin to feel repetitive once players have mastered its systems. While the randomized elements and different starting conditions add some variety, they don’t fundamentally alter the gameplay loop. Additionally, the lack of a strong narrative or character-driven elements may leave some players feeling disconnected, as the focus remains almost entirely on mechanics. Despite these limitations, Landnama succeeds in delivering a tightly designed and consistently engaging strategic experience. It excels at creating meaningful decisions within a constrained system, proving that depth does not always require complexity. The tension of managing limited resources against an ever-present deadline gives each run a sense of urgency, while the roguelite structure encourages experimentation and improvement. For players who enjoy thoughtful, methodical gameplay and the challenge of optimizing their approach, it offers a rewarding and memorable experience. Rating: 7/10
Not worth full price. Takes a couple hours to solve the skill based parts of the game, none of the unlockables really felt worth replaying on higher difficulties, which mostly just add more RNG BS Pick up on a sail or just play against the storm
A really sweet, very atmospheric game; the difficulty can be high at times, but I found it to be very manageable. What I find rather sad is, that one quickly discovers *everything*, and from then on it's basically repeating the same in optional challenges etc. That's not my personal cup of tea. But I definitely like the general idea of the game and I hope the devs will make more games and particularly mechanically deeper ones.
Nett aber Langzeitmotivation wird kaum vorhanden sein. Es wiederholt sich alles sehr schnell
Lovely game, very fun. As an Icelander I love that Icelandic is available and used it exclusively during my play-through; it's very well translated and there are barely any errors. It's a simple game but you can still fail if you don't pay attention
good game
Challenging and relaxing. The rules are simple but the different maps makes completing the levels challenging. The music and graphics are very nice.
Players by region
Where this game's players are, estimated from review languages.
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