
Falcom’s latest juvenile RPG set in modern JAPAN! Based on the worldview of the "Tokyo Xanadu" released in 2015, it presents a completely original story for modern RPG players.
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About
An Adventure Through Kyoto and Xanadu: the Otherworld
Set in modern-day Japan, where Kyoto has become the capital, the story unfolds as boys and girls awaken as "eligibles" and travel to the other world of Xanadu.
Kamiya Rei, a boy who gained the power to fight monsters in the otherworldly labyrinth Xanadu, transfers to "Hirasaka Academy", which aims to conquer Xanadu. Alongside his unique companions, Rei will challenge Xanadu...
Key Features
Kyoto Xanadu features an innovative combat system combining two distinct actions. "2D Battle" offers classic side-scrolling gameplay as players explore the vast labyrinth beneath the academy.
Opening gates that appear at specific points within the labyrinth triggers a shift to "3D Battle", where players engage enemies in 3D combat using diverse skill attacks and technical maneuvers within the gate’s inner space.
Use points earned through Xanadu exploration and daily activities to enhance your Soul-Device! Not only does this boost the device's performance, but it also allows you to learn new actions and skill attacks.
Equip Guardian Cards obtained in 3D Battle to your character for a massive boost in power. Not only will your attacks enchantlike fire and ice, but you'll also gain access to ranged attacks distinct from standard Soul-Devices!
At the academy, set action cards before class begins. Attending classes increases subject-specific parameters based on the card's content and also changes your friendship level with other characters. As the story progresses, more types of action cards become available, adding the fun of collecting them.
After school, let’s explore Kyoto City! Gather information at tourist spots, shop in the shopping districts, enjoy dinner with classmates... how you spend your time is up to you!
The daily life segment centered around Hirasaka Academy features various content, including character chats and quests occurring throughout Kyoto City.
Engaging with these elements allows players to gain a deeper understanding of the world of "Kyoto Xanadu" and the personalities of its characters.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 658 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
法老控版低配P5,就是这个味
Man... The fact it's sort of like a metroidvania is just flippin' awesome!! And the main character is funny/cool. I'm really enjoying the music and overall gameplay!! Its smooth to get into! The side scroller traversal makes things easier, and also makes it so more can be added then just some empty world to explore!! LOVE IT!
Sehr schönes Metroidvania JRPG Persona Dings. Macht Spaß kommt aber nicht an Persona ran. Wer aber nicht auf Persona warten kann oder Persona mit Metroidvania System auprobieren möchte dem kann ich das nur Empfehlen.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 659 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽然你从头到尾都贫穷的要死,打到最后一个迷宫无穷无尽的换皮怪+低能瞬身设计+低能战斗设计(你甚至不如换伊苏那种让我无脑复读技能)让我直接开修改器平推过去看剧情,甚至在考虑全价买这玩意是不是法老控死全家了,但是结局依然和解了,也算踏入权利中心了,下一步就是下克上把比良坂学园改名妹控学园。 另外每次出去鬼混之后看到枫华的第一反应是无能的妻子,感觉圣女碾过去的时候枫华只能一边哭一边听墙角! 希望你下一步要出的是2而不是EX,出EX我会像隔壁伊苏X一样给你全家杀了法老控
我只想问,百鬼兄妹这个情况....算[spoiler] 扶她 [/spoiler]吗
挺有趣的游戏,但没想到战斗居然是横版的……有些无聊。 交互界面太乱了,地图也不是很友好。
玩第五章的时候重复做羁绊边玩边骂,再刷刷b站大伙怎么评价的,刷完继续边骂边玩,一直到结局ED一放,我立马和解道歉,简直美到爆炸,京都幻都就是神作!法老控就是我跌!真孝完了好吧,没办法被法社洗脑洗爆了,第一作定位和闪轨1空轨1差不多只是个开头,基本就讲了个大体框架背景,也是美美期待新作了
当恶魔城玩不够爽,当动作游戏玩不够爽。就是差点意思。
我chovy,你们埋伏笔给我埋好了呀!怎么交代后续的,闪一闪三结尾都还交代些重要信息呢,谜语人说句才刚刚开始呢然后就回到主界面了
戰鬥方式有趣
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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