
KUNAI is a quirky, fast-paced action platformer. You play as Tabby, a tablet who joins the fight against a robot uprising. Use your kunai and ninja parkour skills to stop Lemonkus, the A.I.-gone-evil that almost wiped out all human life.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
About



Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 601reviews | 79% | — | $167.7K |
| $3.39−80% | 30ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
地图设计有点水平的,战斗手感也不错,boss设计有意思,钩爪的设计也很有爽感,存档点没有为难玩家的地方,绝对算得上优秀的甜品级类银了。 收集要素和探索要素比较简单,不过一个甜品级游戏,能流畅通关,让玩家舒适地体验到大部分游戏内容就及格了。 少有的缺点就是没有传送需要来回跑,还有卷轴跑酷移动的问题,屏幕内人物比例太大了,完全不知道下一步要往哪里走。
Juegazo
7/10 para alguien que ama los juegos de plataformas este te viene como anillo al dedo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Korean, Japanese, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian
| $16.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kunai is one of those rare games that feels made by players for players. Combat is fast and satisfying, every parry and dash actually matters. Platforming is precise, level design is clever, and the pixel art plus the soundtrack gives the whole thing a surprising amount of heart. It’s short but packed with moments that make you want to replay sections and shave seconds off your best runs. If you like tight controls, smart enemy design, and a game that respects your skill, this is a steal. If this helped you decide , please drop an Award and upvote so more players find this little ninja gem! ✨🗡️
I liked it, was fun. The most impressive aspect of this game is the usage of colors. Combining pastel colors with bright red creates awesome readability in the game's combat while creating a beautiful experience. I also love how light from the character blends with light sources from the world and also lots of particles in explosions or enemy kills. This game is a visual masterpiece, the art director deserves a medal. The gameplay is pretty slick, the Kunai mechanics are fresh and work pretty well, while the weapons are fun to use. The Rocket Launcher is basically a one-button kill-all, and the game becomes a bit trivial after having it. Also, it's not that hard as people are saying in other reviews, the last level and last boss were the only challenge, and it was pretty manageable anyway. The story could be a bit more fleshed out than rogue AI kills mankind, for the 100th time and then... But it's ok. I wouldn't complain if it was a bit longer too, I was definitely not bored by the end. Kunai was a surprise, considering the reviews. I was expecting something a bit more generic or bland, but this is a great game that is entertaining, gorgeous, fun to play, and most importantly, has a soul.
ну не зацепило, может на стимдеке пройду, но пока отложу.
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游戏画面边界和地图对不上很离谱,禅生那段是真的很史
这游戏真是类银吗
bug卡关了,和一个boss同归于尽后那个门就打不开了,手感蛮糟糕的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 12.3K | 95% | $17.99 | |
| $17.7K | 259 | 71% | $3.59 | |
| $34.1K | 180 | 79% | $12.99 | |
| $2.7K | 31 | 45% | $4.99 | |
| $441 | 7 | 86% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $167.7K | 1.8K | 81% | $3.99 | |
| $167.7K | 360 | 81% | $14.99 | |
| $167.7K | 848 | 62% | $9.99 | |
| $167.7K | 472 | 56% | $9.99 | |
| $167.7K | 1.1K | 88% | $9.99 | |
| $167.7K | 5.4K | 86% | $1.19 |