
Kristala is a dark fantasy ARPG featuring challenging combat, fluid parkour, and deep exploration. Master the ancient magic of the Sacred Kristals and uncover the source of a mysterious curse in a thrilling, story-driven adventure.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 13 → 0.6/day in the week after.
About
Unleash your arcane power in Kristala—a dark fantasy ARPG with challenging combat, fluid parkour, and deep exploration. Step into the role of a feline warrior destined to uncover the source of a deadly curse threatening your world.

Avoid damage by blocking, dodging, and deflecting attacks. Combine light and heavy attacks, utilize powerful weapon abilities, and cast up to 16 equipped spells at a time. Regenerate Mana by engaging in melee combat — deflect attacks to land critical takedowns.
Ailur is slowly being overcome by a dark and mysterious curse. Use your arsenal of weapons, spells, and unique feline abilities to battle undead enemies, tortured spirits, and behemoth bosses with cunning agility and skill.
Execute unique abilities that allow you to traverse the environment in many ways, overcoming new + exciting challenges. New traversal abilities are unlocked by progressing Kristala’s main storyline + each new skill opens up new pathways in previously explored areas.
Use your arsenal of skills to explore the diverse, dark-fantasy world of Ailur, seeking out written journal pickups, impactful NPC interactions, and unique Kristal Memory items to unravel Kristala's detailed story and lore.
Choose your desired fur pattern/length. Your clan choice determines the type of magic you'll level throughout the game, and your starting class determines your initial weapon, armor, and stat loadouts. Level stats, magic, and feline abilities to fit your desired play style.

Since launch, community feedback has helped shape the future of Kristala in meaningful ways. As we continue refining, optimizing, and expanding the world of Ailur, we're excited to share a look at some of our current focuses and long-term plans for the journey ahead.
Please note that features and priorities may evolve throughout development.

Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 639reviews | 75% | — | $462K |
| $64.99 | 865ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game is poorly mad charactor movement is delayd and clunky not worth buying its a 2 dollar gamy major loet down
买之前看评论还有点慌。结果玩下来发现:猫。到处都是猫。开发组明显特别喜欢猫。巧了。我也喜欢。推荐。
While this isn't expected to be the next Elden Ring, it's actually quite decent for an Indie game. It's also good for the furry fans.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Spanish - Latin America, Hungarian, Simplified Chinese, Traditional Chinese, Korean, Japanese, Arabic*languages with full audio support
| $39.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 104 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
猫人文明真的挺有意思。这几年玩过最有记忆点的奇幻世界观之一。”最关键的是终于有人想起来:黑暗奇幻不等于全世界只有灰蒙蒙的颜色。有彩色的奇幻世界针不戳。
Actually a good stealth game in disguise, good fast combat, better than Souls games platform parts, unique character art style than just generic boring knights in tattered clothes and rusty armor Probably the best Souls Like indie game that didn't just "Let's just copy Dark Souls or Bloodborne and add one unique mechanic and call it a day" Souls game like every other Souls Like nowadays
Miau! Souls like de gatinho! Jogo ótimo com boa jogabilidade e trilha sonora. Tudo em PT-BR! Confira a gameplay: https://youtube.com/live/KJPsqri-V-E
这个游戏给我的现在给我的感觉更像一个有框架但是内容不足的作品。世界观有了,玩法有了,底子也有了,剩下就是继续往上堆内容。如果开发组能一直保持现在这个更新劲头,未来应该会越来越好。
我平时基本不玩魂Like。 所以买的时候其实没抱太大期待。 结果玩下来发现选择还挺多。 打不过? 那就换个打法。 再不行还能调难度。
I wish I could enjoy Kristala, unfortunately this is a game that didn't quite click with me. I've played many soulsborn titles (Dark Souls I to III, and Elden Ring), and mechanically Kristala is very interesting, because it tries to blend mechanics from all those games and Sekiro together. However, the result is a game that ends up being sloppy in its execution of all these things together. The combat isn't bad, it's solid, but the parrying mechanic is all over the place, with some enemies being parriable if you mash the defense button, while others can only be parried in a very specific frame. Ultimately, this made me very frustated because parrying is a main mechanic in the game, and rather acessible too, but also very inconsistent and weird to execute rather often as I should. Enemy distribution is also worse than the worst bits of Dark Souls II, with some enemies being too strong rather early on, even without any indication, and when I'm doing poorly without knowing why, I just end up feeling very frustrated, and that's the taste the game left on me when I stopped playing. I also could not tell when I was leaving an area for another, because even when some things changed, the overall scenery felt rather homogenous, as if it was in an open world game, and not a souls-like.
Hello Kitty Dark Souls Edition - score: pspsps/pspsps
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $529.1K | 629 | 72% | $34.99 | |
| $86.4K | 293 | 80% | $10.06 | |
| $7.4K | 199 | 64% | $1.99 | |
| $57.9K | 98 | 83% | $39.99 | |
| $9.5K | 23 | 83% | $19.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $462K | 2.5K | 57% | $6.99 | |
| $461.9K | 955 | 66% | $24.99 | |
| $462.2K | 663 | 97% | $19.99 | |
| $462.3K | 1.1K | 95% | $14.99 | |
| $462.3K | 1.5K | 90% | $9.99 | |
| $462.4K | 1.1K | 81% | $9.99 |