
Korea. IL-2 Series is a next-generation flight simulator set during the Korean War. Climb into the cockpit of early jet fighters and shape the outcome of legendary aerial battles.
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About

Korea. IL-2 Series takes you to a pivotal moment in aviation history—a time when jet engines changed the skies forever. During the Korean War, the piston-engine aircraft of a bygone era clashed with the first jet fighters.
For the first time in the series, gamepads are supported in addition to joysticks and HOTAS control systems.
With a massive combat map, authentically recreated aircraft, and a well-crafted balance between simulation and accessibility, every dogfight is brought to life.
Become an ace, fight in legendary machines, or aim even higher and become a regiment’s commander. Lead squadrons, plot routes across the combat map, and issue orders to turn the tide of history. In the skies of Korea, you can be anyone: from a rank-and-file pilot to a strategist shaping the outcome of the campaign.
For the first time in the IL-2 series, full controller support has been implemented.

The aircraft of the Korean War have been recreated based on actual blueprints, historical photographs, flight manuals, and other archival materials. There are eight* aircraft at your disposal.
*Please note La‑11 and F‑84E Thunderjet are available in the Premium and Deluxe editions, or as a separate DLC.

Every instrument in the cockpit is fully functional and reflects the state of the aircraft’s systems in real time. You will be aiming and firing just as pilots did 75 years ago.

The game takes place on the largest map in the series' history, covering an area of over 200,000 square kilometers. The Korean Peninsula has been recreated based on historical maps and documents from the 1950s. All significant historical landscape changes have been accounted for, including reclaimed coastal areas and shoreline changes.
The map features dozens of airbases with historically accurate layouts, hundreds of settlements, and strategic objectives such as ports, dams, and transport hubs.

The Home by Christmas campaign tells the story of Captain Jack Russell, who in 1950 secures a transfer to a combat unit fighting in the Korean War to fulfill his dream of becoming a jet ace.
You will fly 15 historically accurate combat missions, recreated from the combat logs of the 8th Fighter-Bomber Wing and the memoirs of its pilots.
The campaign reflects unique challenges of the war's early months: jet aircraft could not operate from small forward airstrips, so some pilots had to temporarily return to piston-engined machines. Over the course of the campaign, you will fly both the F-51 Mustang and the F-80 Shooting Star jet.

In Career mode, you will act as an air regiment commander, managing personnel and overseeing aviation logistics.
It is up to you to decide whether to take to the skies or focus on strategic tasks. As a regiment commander, you will maintain combat readiness, plan operations, and reinforce your units.

Korea features a highly detailed damage model for both aviation and ground objects. Aircraft, including strategic bombers, as well as ground vehicles, trains, and ships, receive damage corresponding to the nature of the hits sustained.
Every object reacts realistically to collisions, crashes, and combat damage, taking into account mass, speed, and the point of impact, directly affecting the behavior of the vehicle and the outcome of the battle.

In this new mode, you can examine each aircraft, ground vehicle, and naval vessel in detail. Explore the models, learn about their development and combat history, inspect aircraft cockpits, and compare technical specs, including detailed performance charts.
Your own personal museum, open anytime—a true treasure for anyone passionate about aviation and military history.

For the first time in the series, you can leave the cockpit and walk around the airfield where your regiment is based.
Animations of the people—pilots, soldiers, and civilians—were created using motion capture (MOCAP) technology, ensuring natural and lifelike movement.
Full VR support via OpenXR and OpenVR.
Accessibility: The game features detailed systems management, but there’s no need to memorize engine start-up sequences—you can take off and engage immediately.
Hardware support: From controllers to desktop joysticks and professional HOTAS systems.
Engagement
Reviews
Themes across 373 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
с Илом знаком ещё с самых первых частей .. с СПШ и далее со всеми остановками. Собственно даже сомнений не было в том брать Корею или нет. Ждал её как и все поклонники виртуальной авиации. Со старта раннего доступа налетал наверное десятка два часов. На текущий момент, ощущения от нового Ила скорее в положительную сторону, есть шероховатости, а где их нет, ну или это ещё с непривычки, но основные ощущения очень схожи со полётами в Старичке, только помноженные на новую графику, и более глубокую проработку систем, больше мелочей которые надо держать в уме. Физика тоже на уровне, каждый борт имеет яркий характер, 10 Ил который прощает множество ошибок в пилотаже и штурмовке, и на контрасте Мустанг который норовит завалится и не выйти из штопора, так что на нём лишний раз подумаешь стоит ли виражить на высоте ниже той которая если что позволит вывести машину. Хочется верить в дальнейшее развитие Серии, расширение ТВД, добавление новых театров, и конечно же новых Бортов. Собственно весь БЗС бы на этом движке..
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Languages: English, Russian, Simplified Chinese, French, German, Spanish - Spain
Hours played at review time, across 374 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The enemy and friendly AI is hot buttery garbage. Which is funny for a couple of minutes and then just makes for a frustrating experience. Career mode has some good ideas but they’re all undercooked in its current state, compounded by the aforementioned AI issues. The New Player Experience is lacking. I imagine the vast majority of players are experienced flight sim gamers so not much of an issue for them, and the in-game technical documentation is actually really good, but there’s no ‘flight school’ or tutorial mission stuff at all, so if you’re new to the genre and you learn by doing rather than reading, you might be disappointed. Hopefully the devs can turn this one around.
I have not really played the IL2 series, but love this game, it has its misses, but I feel it is still a fun game and would like to see more planes added and maybe more missions in career mode. I am not the best pilot but even I can still manage some kills against the AI and ground units, but with time and practice I know I will become better and may one day be ready for the multiplayer which I hope will be just as fun too.
My first time trying CFS: + Surprised by the level of detail. + The museum lets you examine everything up close. + Options for more casual gameplay. + The rare setting of the Forgotten War. What I'd like to see: Arcade mode with a story and cutscenes.
At the moment does not worth the price, game looks way beautiful, had a couple of low frames, but is playable at the moment. Problem is, it looks recycled from previous game, respect planes and especially the AI, frist career mision and lose 2 pilots cuz crash each other when trying to form in. Has potential, but is way too green for that price. Devs overrated the game I believe. Negative recommendation for now..
Not even a full week old and the servers are dead in the middle of the night on a Friday. Sim Chuds complain all day about not having a Korea sim and when they finally get one, they refuse to play it. The absolute state.
С серией «Ил-2» знаком давно, поэтому проект про Корею ждал с большим интересом. Пока впечатления очень хорошие. Реактивная авиация ощущается совсем иначе: другие скорости, дистанции и сам характер боя. Приходится переучиваться, но это дело времени.. Отдельно понравились графика, погода, атмосфера и проработка карты. Таких реалистичных окружений в авиавсимах я еще не видел.
It's really good. The sound design and details are the best i ever saw in a flight sim, cockpit details too. It's a bit pricey for sure, but for me worth the price, especially because i play in VR and the VR performance for me in this game is awesome.
Game consistently crashes once loaded into a mission or server even on the lowest graphical settings. Will hang up the computer to the point it needs to be rebooted.
Price sucks Control mapping wizards suck -as does mapping symbols -click area -general management -just do it manually and suffer less, but still suffer Tutorials suck -none -yt vids weaksauce on release Loading sucks - gonna crash a lot to figure out everything you couldn't tell me, so you make me wait and wait and wait each attempt, thanks It looks real good tho!!!
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