
KINGDOM HEARTS III + Re Mind (DLC) brings one chapter of the series to a close. Travel to exciting new Disney and Pixar worlds, and prepare for the final showdown.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 13 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Epic, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
simplesmente a serie de jogos que mais meche com meu emocional, so de ouvir a musica do menu os olhos ja enchem de lagrimas. e essa musica do final..... so if you’re gonna think twice, babyyyy I don’t wanna know, baby I don’t wanna knowwwwwwwww muito bom
无语了,剧情和演出都究极过家家,让人直呼MDZZ 战斗系统算得上不错,战斗演出也很华丽,但是这剧情安排和剧情演出实在太智障了,本来王国之心这游戏就是剧情主导的游戏,而且玩王国之心系列的老登绝对算不上少(这背景设定又多又杂小孩真的会下功夫去认识吗),但是剧情这么过家家太出戏了…… 不知道是不是迪士尼的要求,但是过家家的剧情安排x严肃的背景造就了无与伦比的折磨体验……
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After 70 hrs and nearly 100% completion on this game with the exception of Yozora's battle, this can only be described as a disappointing experience all throughout; the epitome of squandered potential. You begin with nearly an hour or two of cutscenes that try to help get the plot going. Although the plot has been lost on this mismanaged franchise the moment it decided that there should be a thousand side stories; some of them playable on a console, others on handheld, and some on mobile and probably toasters. I expected that after BBS and KHII, that there will be some viable storytelling going on to put the story to a 'conclusion', but Sora's story has concluded in KHII, so what was there to tell? You end up going on a quest to find the 7 princesses of light (again) but ultimately that plot point gets discarded, especially since most of the characters do not put in effort themselves to move the plot forward. The resurrected Organization XIII serve purely as vessels of THE PLOT aka Master Xehanort's idea of testing out a theory of universal creation. Ultimately, you feel that the actual story is that of Aqua and her journey to rescue her friends after an absence of decades and trying to fight her own darkness - something much more interesting than Sora or Riku's journeys. So in a way, KHIII felt like BBS' unofficial and badly told sequel. Aqua's, Ven's, and Terra's moments were the most satisfying to see. This is a great example of why game stories work best in pairs not trilogies. If the game focused more on their stories and tried to be a 12-16 hrs game, it would have a been much better experience. The isolated Disney world stories feel bland and corporate approved, with the absence of final fantasy characters leaving a huge gap. The only good thing about these Disney world stories is that they are self contained and each world you visit once, which pretty much solved KHII's meandering plot rhythm. Though a fair few feel like retelling of the Pixar movies, and I'm not particularly interested in seeing Frozen's musical sequences recreated in Unreal. The worlds while appropriately vast feel empty even though there is usually a hub area of NPC's in most of them - that unfortunately you cannot interact with. NPC's with written dialogue could have made such a better impact. Given how big these worlds are, a sidequest system from said NPC's would have been a welcome addition. The combat is smooth but clunky and just screams 'Don't fix what isn't broken' - a considerable downgrade from KHII's battle system. Even though people will say this is a button masher, there used to be some prompts and reaction commands that made this type of fluid cinematic combat work well with the set pieces. Underneath all of that, there is some combat system that is deeper and it shows in the databattles, but since the main quest is too easy the jump in difficulty feels absurd. This is also particularly grating in battles that require some precision like Luxord's databattle where the camera and targetting system along with Sora's big attack hitbox make this absolutely jarring and annoying. Similarly, the Gummi ship system from KHII was fine as is, I'm not sure why we needed the space travel mechanics. I expected that with the introduction of keyblade transformations and attraction summons, that a new type of enemy would be introduced to compliment these changes, just like Nobodies' combat meshed well with the reaction commands, but that did not happen. One of the highlights of the game is the keyblade forge where you can upgrade them with synthesis materials. This made some earlier keyblades you get more relevant as you move forward. Though the Ultima weapon's stats are sorely disappointing in comparison to the quests needed to get the materials for it. I was looking forward to hear the music of this game but unfortunately the mixing is absolutely atrocious and gets buried down underneath a wall of sound from all the audio triggers in combat and the overly loud voice acting in cutscenes. I really wanted to like this game after years of waiting but this was so disappointing on most fronts.
Been a Fan of Kingdom Heats since the beginning. But Coming back after about 6 years i see why i never completed the game upon launch . Camera is wonky, story convoluted and all over the place. Assist characters repeat the same lines over and over. Gummi ship seems counter intuitive , traversing through the levels feels like a chore. But when the battle gets going it is still something satisfying about using sora and his key blade. Also it is a pretty game. so idk if youre a fan of Kingdom hearts, or Disney or even FF, I would say its worth a try. Other then that no so much.
No controller remapping support
I'm an adamant Kingdom Hearts fan, and i can say playing EVERY game in this franchise from the start of the PS2, to putting hundreds of dollars into the mobile game, to playing the DS games with a stylus up my ass, to buying every rerelease remade remix ♥♥♥♥♥♥ / tech demo 2.78392 game, this is not Kingdom Hearts. The base game itself is a movie. It refuses to let you explore the worlds for what they are. Every moment of freedom is met with a cutscene the second you move forward. The combat is so smooth, but you will abuse the attraction system because it is generally more convenient. The plot and story is rushed and there is no greater showing than the ending when you fight everyone in groups. In every other Kingdom Hearts game, every antagonist is fleshed out with their own purpose and their fights are more personal. Just look at how Riku and Mickey go looking for Aqua, and the second Sora shows up the search is over and is immediately followed up with getting Ventus back. There's no journey, no traversing worlds, no real fights, you just finish the Disney worlds and the sub plots are just finished. This game has a lot of grinding you can do for that Square Enix end game, but it doesn't let you do it as you're progressing and doesn't reward you for exploring. You have to just want to do it. Having the keyblade upgrades be only in the gummi ship section is fine in my opinion. I think it's great to make the gummi ship exploration important in some way. On that note, I have to talk about the DLC... If this franchise dies I hope it's because of this utter disappointment. They recycled all the cluster boss fights from the end of game... How lazy. You couldn't convince me anyone on the Kingdom Hearts team loves this franchise from their lack of effort into such a simple concept of added dlc. The data fights were free in KH2 sooooo why is it additional content now? The data fights are down right abysmal. I thought of Kingdom Hearts as a X masher before and now its a X and Guard masher. You wait and wait and wait and wait for "openings" and then you get a few hits in and then the bosses go ♥♥♥♥♥♥♥♥ on you and you guard for 2 plus minutes again... So compelling. One mistake and you have to reset or wait for the boss to stop moving around like he's on crack. I'd rather play the Kingdom Hearts rhythm game to the sound of Japan getting nuked for a third time then ever play the data fights. There's no learning curve. They just drop you in and say "get good". You finally introduced the Final Fantasy characters that were missing in the base game, but don't get your hopes up because they're only here for a few cutscenes. They add nothing to the story. We don't get to Radiant Garden. It was cool being in Scala ad Caelum. Just a little pet peeve I have, the game progresses without telling you, so if you miss any of the 9 chests in Scala ad Caelum your journal will just have a blank spot and you can't go back. In cocnlusion, I'm gay.
Melhor KH
Game now has "Fatal Error" when booting up! Until fixed there is no reason to buy this game as you can't play it
El cierre perfecto para una aventura única. Me encantaron los universos nuevos como el de Rapunzel, y detalles tan tiernos como cocinar con Remy. El crecimiento de Riku y ver a Kairi dejar de ser la damisela en peligro para blandir su propia llave espada es hermoso. Lo único malo: el manejo de la nave Gumi no me convenció para nada comparado con el primer juego. En conclusión: la saga de Kingdom Hearts hace que mires las películas de tu infancia, pero contigo incluido dentro de ellas. 🗝️🎬✨
good game. people who say the story is confusing skipped the majority of games in the series and are confused why they cant follow the narrative. theres really no excuse now that they are all represented on pc.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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