
KINGDOM HEARTS III + Re Mind (DLC) brings one chapter of the series to a close. Travel to exciting new Disney and Pixar worlds, and prepare for the final showdown.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 13 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Epic, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1096 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Le pouvoir du cœur et les pirouettes scénaristiques burlesques : le passe-droit des scénaristes fainéants." Une immense déception narrative. Le rythme est catastrophique : 25h de vide dans les mondes Disney, suivies de 3h de rush total pour bâcler l'intrigue à la truelle. Le plus gros problème ? Le "pouvoir du cœur". Dès que le scénario s'enferme dans sa propre complexité, le jeu sort une magie de nulle part sans aucun background. Résultat : tout l'impact émotionnel des tragédies passées est complètement piétiné. Si le réveil de Ventus passe encore (car lié à la Keyblade et à Aqua), le reste est un désastre. Dix ans de souffrance pour Aqua dans les ténèbres ? Balayés en deux minutes après un petit combat. Les sacrifices déchirants de Roxas et Xion ? Annulés sans aucune pression grâce à des corps de rechange sortis du chapeau. On ne ressent jamais le poids de leurs disparitions, tout est expédié. Le pire reste le final "Monde des Bisounours" : après des années de guerres et de traumatismes, "tout le monde il est gentil". Le jeu offre une rédemption bidon à Xehanort et tout le monde fait un barbecue sur la plage comme s'il ne s'était rien passé. Le DLC Re:Mind enfonce le clou en vous faisant repayer pour rejouer aux 3 mêmes dernières heures afin de boucher les trous de ce script foireux. C'est beau, le gameplay est dynamique, mais l'écriture est un naufrage de paresse intellectuelle.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
KH3 is a disappointment
It's χ-no
Ho giocato Kingdom Hearts III + Re Mind parecchio tempo dopo la sua uscita. Prima di arrivarci, però, ho voluto recuperare tutta la saga d'un fiato, giocando praticamente ogni capitolo principale e "spin-off" in ordine cronologico della storia(Mi mancano soltanto la parte narrativa dei giochi mobile e il capitolo musicale dedicato a Kairi), quindi sono riuscito ad arrivare al terzo capitolo con una visione quasi completa dell'intero universo di Kingdom Hearts. Forse anche per questo mi ha sorpreso vedere quanto il gioco sia stato criticato. Personalmente l'ho trovato un titolo molto buono, divertente e tecnicamente soddisfacente. Il sistema di combattimento è probabilmente il migliore della serie, i mondi Disney sono enormi, ricchi di dettagli e finalmente più aperti da esplorare, mentre il DLC Re Mind aggiunge contenuti davvero validi, soprattutto grazie ai combattimenti aggiuntivi e agli approfondimenti sul finale. L'aspetto che mi ha convinto meno è la gestione della parte conclusiva della storia. Per gran parte dell'avventura il ritmo è piuttosto tranquillo, mentre nelle ultime ore sembra che il gioco acceleri improvvisamente. Ci si ritrova ad affrontare praticamente tanti boss della uno dopo l'altro, intervallati da brevi cutscene, dando l'impressione di assistere a una lunga sequenza di combattimenti più che a una conclusione ben costruita. Personalmente avrei preferito che ogni scontro avesse più spazio per respirare, così da valorizzare meglio personaggi che ci hanno accompagnato per tanti anni(Anche se le emozioni non mancano). Nonostante questo, il divertimento non è mai mancato. L'esplorazione dei mondi, la varietà del gameplay rispetto agli altri titoli e la spettacolarità delle battaglie rendono l'avventura coinvolgente dall'inizio alla fine. Nel complesso considero Kingdom Hearts III + Re Mind un ottimo capitolo: non perfetto ma incasinato dal punto di vista narrativo, ma estremamente divertente, spettacolare e capace di regalare tante ore di intrattenimento. Forse questo non è il finale della saga che ci aspettavamo... ma ehi, chi ha mai detto che questa saga sia davvero finita, magari è appena iniziata
Kingdom Hearts 3 was a fun adventure for the most part, but the game has definitely some rough edges: 1. The story is needlessly convoluted - what should be expected for a series spanning 3 mainline games and numerous spin-offs that are all more or less relevant to the big picture. It would've flowed much better coming directly from Birth by Sleep into KH3 imo. 2. Combat is messy, with an extremely aggressive auto-lock that makes targeting a pita when facing multiple enemies. It is manageable but I wish it was possible to deactivate the auto-lock completely. 3. The combat systems (plural) are generous to a fault. Team attacks, Grand magic and Form change, Summons and of course Attractions are trivializing fights and always interrupting the flow of battle. It is good that the DLC allows to deactivate them but I would've preferred if the game just made them skills, with the ability to equip just one at a time, just like Counter skills. 4. The game is also really unbalanced. Extremely easy, even when deactivating most systems on Proud difficulty, but the 0 Defense option goes from manageable at the start of the game to being two-shot by the mid-game. I should maybe try Critical mode to see if it fares better? On the plus side, I appreciated that the Worlds' level design once again put the emphasis on exploration, instead of the empty hallways format that was introduced with KH2. I really had a lot of fun revisiting these Disney classics, even though they felt disconnected from the main narrative for the most part. There were some also nice set pieces, if leaning a little too much on fan service, but I guess it was inevitable for a game that had the tall order to finish such a prolific franchise? I would recommend the game anyway, but only if you liked the other entries in the series and want to see how it all ends.
Knowing the story well up to this point, it was confusing at some points but generally the heart and soul of Kingdom Hearts is here. The gameplay is a lot more fluid compared to previous entries and love the different move sets Sora has. Also, I really liked Little Chef and collecting ingredients for him. I liked the ending; without spoiling, it provides closure for all previous KH games.
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Jesus this game does way too much and way too little. love pointless 20 minute disney cutscenses between my 1 min of actual gameplay how far they have fallen
PLATINADO! Curti bastante Kingdom Hearts III. A jogabilidade deu um salto bem expressivo, o combate tá mais fluido, rápido e gostoso de jogar.Os personagens continuam sendo um dos maiores acertos. A dinâmica entre Sora, Donald Duck e Goofy aqui tá em outro nível, bem mais marcante. E o final, pra mim, foi memorável, fechou a jornada de um jeito que realmente impacta.Agora, sobre a DLC Re Mind: achei meio enrolada. Ela até ajuda a entender melhor alguns pontos da história, mas no geral parece um conteúdo esticado além do necessário. Pra ser bem direto, o que realmente vale a pena mesmo é a luta contra o Yozora, ali sim o jogo brilha de novo, com um desafio absurdo e muito bem feito.No fim, gostei da experiência como um todo, mas a DLC só se paga de verdade por causa desse confronto final.
欲买桂花同载酒,终不似,少年游
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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