
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #92, worst CN #99 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.14/day in the week to Aug 18 → 45.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 185.8Kreviews | 84% | — | $88.3M |
| $29.99 | 43.7Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2912 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic story and writing. Unpolished, boring and tiresome gameplay.
纯纯几把臭狗屎游戏,路边的野狗都能跟主角过两招
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $88.1M | 109.1K | 84% | $59.99 | |
| $87.3M | 56.8K | 88% | $59.99 | |
| $89.3M | 395.2K | 97% | $13.99 | |
| $87.2M | 154K | 98% | $19.99 | |
| $90.4M | 105.7K | 86% | $39.99 | |
| $85.7M | 71.5K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $357.6M | 297.7K | 88% | $49.99 | |
| $0 | 311 | 79% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $68.1M | 172.1K | 98% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
| $29.99 |
| 18.2Kratings |
| 72% |
| — |
| not modelled |
| $4.49−85% | 2.7Kratings | 84% | #118 | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For reference, I played via controller. This combat is legitimately bad on nearly aspect. I quit. I got to Bernard and while I was STARTING to understand how to fight, this Hans guy shows up, and ruined the entire thing. I legitimately didn't get a archery tutorial before this stupid moron wouldn't leave me alone. There was no explanation of how to even aim arrows or that I'm supposed to release arrows after drawing it back IMMEDIATELY or it becomes inaccurate. And I'm expected to compete with some random Nobleman? Then after I manage to beat him (because I googled how to properly do archery, a bad sign) this idiot makes me fight in the arena again, and I just got tired of it. I don't want to engage with this guy, I came to learn combat, not deal with some silver spoon moron. There was no way to just tell him no. No speech methods or any other skill outside of combat. I quit halfway through the fight after he kept jank damaging me (I'd block, then he'd do some weird jank and I'd take damage anyway at full stamina, and after I got multiple hits on him, his health bar hadn't moved, because they weren't multiple in a row? Meanwhile he got a single hit on me, and my bar goes down, even if I had stamina. Enemies appear to have unlimited stamina, which apparently also acts as armor for them, but not for me. Feinting legitimately stopped working outside of Bernard. Half the time, when they follow up on attacks, the green shield icon doesn't even appear to TRY to block it. When it does, and I could block, they block my attack anyway. What's the point of this? Dodging doesn't work on a controller. Give me a button or screw off. I legitimately don't care if it's realistic, a regular guy would NOT be winded after swinging a sword a few times like Henry does. Meanwhile the NPCs are NEVER winded. I cannot recommend this game. While I understand they were trying to be 'realistic', I legitimately feel like I got punished for GOING TO A TUTORIAL. I legitimately had a easier time in Souls games.
life changing game
Świetne, klimatyczne RPG osadzone w średniowiecznych Czechach – każdy detal, od architektury po zwyczaje, robi wrażenie. Walka mieczem jest wymagająca, ale satysfakcjonująca, a system alchemii i dialogi z realnymi konsekwencjami sprawiają, że świat czuje się żywy. Trochę bugów i trudny start to część uroku – syn kowala Henry staje się prawdziwym rycerzem, a ty przechodzisz tę drogę razem z nim.
bug比这游戏人还多垃圾游戏
bir oyunun dövüş mekaniği bu kadar mı kötü olur ya
janina zdruj, nudna w chuj
I had an awful experience with this, I originally played a few hours on console and the performance was awful, so I thought I would try on PC, luckily I did not buy it, it was part of a bundle or something like that, so there is a small plus, but it played poorly, buggy and I just couldn't get into it.
GET ME OUT OF THIS PHCKING MONASTERYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.